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= Properties =
Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the <small>SHIFT</small> button at the same time. These come in the form of [[Strength]], [[Dexterity]], [[Intelligence]] (these are listed on item lists e.g. [[Armors]]), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.<br>Properties are similar to [[Attributes]], but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every [[Demonbone Armor]] naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.
__TOC__
<br><br><br>


Equipment items and weapons sometimes have hidden 'active' or 'passive' effects which can come in the form of damage reduction, skill bonuses, light, speed, special attacks and more.<br>We call these effects properties, some of them are shown in the description of the item while some are ''hidden'' and can only be discovered through testing or spoilers.<br>They are similar to [[Attributes]], but differ in the way that properties are inherently part of the item (''e.g. every [[Demonbone Armor]] naturally has a 2% poison resistance property''), while attributes need to be added onto an item or have a chance to be on an item when looted.
==<div style="text-align:center"> Speed </div>==


== Damage Reduction Properties ==
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).<br>
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).<br><br>


Damage reduction properties (or at least their numeric values) are ''always'' hidden on items and can only be discovered through testing.
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items which increase a player's movement speed as a property.


=== Physical Resistance ===
{| class="wikitable sortable"
|-
! Image:
! Name:
! Speed increase:
|-
| style="text-align: center" | [[File:Sylvan Leafband.png|32px]]
| [[Sylvan Leafband]]
| +2 Speed
|-
| style="text-align: center" | [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Necklace.png|32px]]
| [[Falcon Necklace]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| +4 Speed
|-
| style="text-align: center" | [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| +40 Speed
|-
| style="text-align: center" | [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Pharaoh Ring.png]]
| [[Pharaoh Ring]]
| +50 Speed ''on sand''
|-
| style="text-align: center" | [[File:Snow Boots.png]]
| [[Snow Boots]]
| +100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Tortoise boots.png]]
| [[Tortoise Boots]]
| +120 Speed ''on flooded floor tiles''
|-
| style="text-align: center" | [[File:Torn quicksand boots.png]]
| [[Torn Quicksand Boots]]
| +220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Sweet puffer meal.png]]
| [[Sweet Puffer Meal]]
| +10 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png]]
| [[Exquisite Sweet Puffer Meal]]
| +30 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png]]
| [[Exquisite Sweet Puffer Feast]]
| +50 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Time Ring1.png]]
| [[Time Ring]]
| +30 Speed (''for 10 minutes'')
|-
| style="text-align: center" | [[File:Bag of Goodies.png]]
| [[Bag of Goodies]]
| +10 Speed (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Enchanted witch broom.png]]
| [[Enchanted Witches Broom]]
| +40 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| +10 Speed (''150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Tunic.png]]
| [[Emberwake Tunic]]
| +3 Speed
|-
| style="text-align: center" | [[File:Roc feather.png]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Great Quiver.png]]
| [[Great Quiver]]
| +4 Speed
|-
| style="text-align: center" | [[File:Ent Legs.png]]
| [[Ent Legs]]
| +5 Speed
|-
| style="text-align: center" | [[File:Helmet of Torment.png]]
| [[Helmet of Torment]]
| +5 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Adventurer Boots.png]]
| [[Adventurer Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Magician Boots.png]]
| [[Magician Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Panther Helmet.png]]
| [[Panther Helmet]]
| +10 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Legs of Torment.png]]
| [[Legs of Torment]]
| +10 Speed
|-
| style="text-align: center" | [[File:Armor of torment.png]]
| [[Armor of Torment]]
| +15 Speed
|-
| style="text-align: center" | [[File:Skeleton Boots.png]]
| [[Skeleton Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Golden Boots.png]]
| [[Golden Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Ent Boots.png]]
| [[Ent Boots]]
| +25 Speed
|-
| style="text-align: center" | [[File:Grimboots.png]]
| [[Grim Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Revenant Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Magic Plate Boots.png]]
| [[Magic Plate Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Webcrawler Boots.png]]
| [[Webcrawler Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:White dress new.png]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of Torment.png]]
| [[Boots of Torment]]
| +30 Speed
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| +35 Speed
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| +40 Speed
|-
| style="text-align: center" | [[File:Deepshadow Boots.png]]
| [[Deepshadow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Angelic boots.png]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png]]
| [[Patched Boots]]
| +50 Speed
|-
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Boots of Agony]]
| +50 Speed
|}
 
<br><br><br>
==<div style="text-align:center"> Damage Resistance </div>==
Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:<br>
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg<br>
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.
===<div style="text-align:center"> All Damage Resistance </div>===
----
----
Physical damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Physical)]] [[Attributes|Attribute]].
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Physical Res %:'''
! '''All Damage Res %:'''
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| style="text-align: left"| 10% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Might Ring.png]]
| [[Might Ring]]
| style="text-align: left"| 20% for 20 charges or hits
|-
| style="text-align: center" | [[File:Ring of purity.png]]
| [[Ring of Purity]]
| style="text-align: left" | 1% for 150 minutes (rechargeable)
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% for 1 minute (druid active ability with 4 min cooldown)
|-
| style="text-align: center"| [[File:The Dawnbringer.gif]]
| [[The Dawnbringer]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Lightbane.gif]]
| [[The Lightbane]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Twilight.gif]]
| [[The Twilight]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Apocalypse.gif]]
| [[The Apocalypse]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Armageddon.gif]]
| [[The Armageddon]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Calamity.gif]]
| [[The Calamity]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6%
|}
 
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 5% for 50 charges or hits against all damage '''except''' curse, lifedrain and manadrain
|}
<br><br>
===<div style="text-align:center"> Physical Resistance </div>===
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing physical damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
|}
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
! '''Image:'''
| [[Might Ring]]
! '''Name:'''
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
! '''Physical Res %:'''
|-
|-
| style="text-align: center"| [[File:Stone skin amulet.png]]
| style="text-align: center"| [[File:Stone skin amulet.png]]
| [[Stone Skin Amulet]]
| [[Stone Skin Amulet]]
| style="text-align: left"| 80% (''5 charges/hits'')
| style="text-align: left"| 80% for 5 charges or hits
|-
| style="text-align: center"| [[File:Deepshadow Amulet.png]]
| [[Deepshadow Amulet]]
| style="text-align: left"| 40% for 3 charges or hits, recharges after 5 minutes
|-
|-
| style="text-align: center"| [[File:Protection amulet.png]]
| style="text-align: center"| [[File:Protection amulet.png]]
| [[Protection Amulet]]
| [[Protection Amulet]]
| style="text-align: left"| 6% (''200 charges/hits'')
| style="text-align: left" | 6% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| [[Sapphire Amulet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Warlord Helmet.png]]
| [[Warlord Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1% 
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Blessed Amulet]]
| [[Golden Boots]]
| style="text-align: left"| 6% (infinite)
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Hellforged legs.png]]
| style="text-align: center"| [[File:Hellforged legs.png]]
| [[Hellforged Legs]]
| [[Hellforged Legs]]
| style="text-align: left"| 1%  
| style="text-align: left"| 1%  
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Agavan Legs.png]]
| [[Agavan Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Flaming Aegis]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Infernoscale Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| [[Shield of the Ancients]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Helmet of Suffering.png]]
| [[Helmet of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Legs of Suffering.png]]
| [[Legs of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Dwarven armor.png]]
| [[Dwarven Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Agavan Armor.png]]
| [[Agavan Armor]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Hellforged helmet.png]]
| style="text-align: center"| [[File:Hellforged helmet.png]]
Line 45: Line 458:
| style="text-align: left"| 2%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Hellforged armor.png]]
| style="text-align: center"| [[File:4785.png]]
| [[Dwarven Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Infernal Scaleplate.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Hellforged Armor.png]]
| [[Hellforged Armor]]
| [[Hellforged Armor]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Shield of the Ancients]]
| [[Umbral Legs]]
| style="text-align: left"| 2%  
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Armor of Suffering.png]]
| [[Armor of Suffering]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 3%
|}
|}
 
<br><br>
=== Fire Resistance ===
===<div style="text-align:center"> Fire Resistance </div>===
----
----
Fire damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Fire) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Fire]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing fire damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]  
|-
| style="text-align: center"| [[File:Aneva ignis par.png|32px]] [[Elemental Shield: Fire]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 64: Line 511:
! '''Fire Res %:'''
! '''Fire Res %:'''
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Dragon necklace.png]]
| [[Elven Amulet]]
| [[Dragon Necklace]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pyroweave Mask.png|32px]]
| [[Pyroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Emberwake Tunic.png]]
| [[Emberwake Tunic]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Might Ring]]
| [[Infernoscale Legs]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Dragon necklace.png]]
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Dragon Necklace]]
| [[Flaming Aegis]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
Line 82: Line 573:
| style="text-align: center"| [[File:Vanadinite Legs.gif]]
| style="text-align: center"| [[File:Vanadinite Legs.gif]]
| [[Vanadinite Legs]]
| [[Vanadinite Legs]]
| style="text-align: left"| ?%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Vanadinite Armor.gif]]
| style="text-align: center"| [[File:Vanadinite Armor.gif]]
| [[Vanadinite Armor]]
| [[Vanadinite Armor]]
| style="text-align: left"| 4%  
| style="text-align: left"| 3%  
|-
|-
| style="text-align: center"| [[File:Sunfire robe.gif]]
| style="text-align: center"| [[File:Sunfire robe.gif]]
| [[Sunfire Robe]]
| [[Sunfire Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Infernal Scaleplate.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 3%  
| style="text-align: left"| 3%  
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Dreadweave Robe.png]]
| [[Blessed Amulet]]
| [[Dreadweave Robe]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| [[Isingoma Sigil]]
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Energy Resistance ===
===<div style="text-align:center"> Energy Resistance </div>===
----
----
Energy damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Energy) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Energy]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing energy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva virtus par.png|32px]] [[Elemental Shield: Energy]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 110: Line 623:
! '''Name:'''
! '''Name:'''
! '''Energy Res %:'''
! '''Energy Res %:'''
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| [[Might Ring]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
|-
|-
| style="text-align: center"| [[File:Strange talisman.png]]
| style="text-align: center"| [[File:Strange talisman.png]]
| [[Strange Talisman]]
| [[Strange Talisman]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 10% for 200 charges or hits
|-
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| style="text-align: center"| [[File:Isingoma skirt.png]]
| [[Isingoma Skirt]]
| [[Isingoma Skirt]]
| style="text-align: left"| 1%   
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Fluxweave Mask.png|32px]]
| [[Fluxweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Bow.png|32px]]
| [[Falcon Bow]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Wand.png|32px]]
| [[Falcon Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"| [[File:Isingoma robe.png]]
| style="text-align: center"| [[File:Isingoma robe.png]]
| [[Isingoma Robe]]
| [[Isingoma Robe]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Falcon Necklace.png|32px]]
| [[Blessed Amulet]]
| [[Falcon Necklace]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Poison Resistance ===
===<div style="text-align:center"> Poison Resistance </div>===
----
----
Poison damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Poison) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Poison]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing poison damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva vex par.png|32px]] [[Elemental Shield: Poison]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 150: Line 729:
! '''Poison Res %:'''
! '''Poison Res %:'''
|-
|-
| style="text-align: center"|  [[File:Elven amulet.png]]
| style="text-align: center"|  [[File:Silver amulet.png]]
| [[Elven Amulet]]
| [[Silver Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center"|  [[File:Ent Mask.png]]
| [[Ent Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Armor.png]]
| [[Ent Armor]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Legs.png]]
| [[Ent Legs]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Boots.png]]
| [[Ent Boots]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| [[Plaguespreader Robe]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Might Ring]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Silver amulet.png]]
| style="text-align: center"|  [[File:Fungi Shield.png|32px]]
| [[Silver Amulet]]
| [[Fungi Shield]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Demonbone armor.png]]
| style="text-align: center"|  [[File:Demonbone armor.png]]
Line 178: Line 797:
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"|  [[File:Blessed Amulet.gif]]
| style="text-align: center"|  [[File:Observer Helmet.png]]
| [[Blessed Amulet]]
| [[Observer Helmet]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Virulent Legs.png]]
| [[Virulent Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Terra Mask.png]]
| [[Terra Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Virulent Helmet.png]]
| [[Virulent Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Webcrawler Shield.png]]
| [[Webcrawler Shield]]
| style="text-align: left"| 3% 
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Terra Robe.png]]
| [[Terra Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Virulent Armor.png]]
| [[Virulent Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"|  [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"| [[File:Corrupted Staff.png]]
| [[Corrupted Staff]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Ice Resistance ===
===<div style="text-align:center"> Ice Resistance </div>===
----
----
Ice damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Ice) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Ice]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing ice damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva glaci par.png|32px]] [[Elemental Shield: Ice]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 199: Line 876:
| style="text-align: center"| [[File:Permafrost robe.png]]
| style="text-align: center"| [[File:Permafrost robe.png]]
| [[Permafrost Robe]]  
| [[Permafrost Robe]]  
| style="text-align: left"| 1?%
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Hydroweave Mask.png|32px]]
| [[Hydroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Icebound Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Frostbind Legs.png|32px]]
| [[Frostbind Legs]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Icebound Legs.png]]
| [[Icebound Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Icebound Armor.png]]
| [[Icebound Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Snow-ravager-amulet.png]]
| [[Snow Ravager Amulet]]
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Tidal Amulet.png|32px]]
| [[Tidal Amulet]]
| style="text-align: left"| 15%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Blessed Amulet]]
| [[Amulet of the Elements]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 20% after completing [[Enhancing the Amulet Quest]]
|}
|}
 
<br><br>
=== Death Resistance ===
===<div style="text-align:center"> Death Resistance </div>===
----
----
Death damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Death)]] [[Attributes|Attribute]].
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing death damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 216: Line 955:
! '''Death Res %:'''
! '''Death Res %:'''
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Deepshadow Boots.png]]
| [[Blessed Amulet]]
| [[Deepshadow Boots]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Voodoo Wand.png|32px]]
| [[Voodoo Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Legs.png]]
| [[Deepshadow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Mask.png]]
| [[Deepshadow Mask]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Deepshadow Robe.png]]
| [[Deepshadow Robe]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Nocturne Helmet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Lich Grimoire.png]]
| [[Lich Grimoire]]
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Nocturne Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 6%
|}
<br><br>
===<div style="text-align:center"> Holy Resistance </div>===
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing holy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
|}
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Holy Res %:'''
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Angelic boots.png]]
| [[Angelic Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Skirt.png|32px]]
| [[Faeryglow Skirt]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Angelic Plate Armor.png]]
| [[Angelic Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Mirror Shield.png]]
| [[Mirror Shield]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Angelic platemail.png]]
| [[Angelic Platemail]]
| style="text-align: left"| 4%
|}
|}
 
<br><br>
=== Mana-drain Resistance ===
===<div style="text-align:center"> Curse Resistance </div>===
----
----
Mana-drain is also reduced by wearing items with the [[Attributes#Amplify_Magic_Shield|Amplify Magic Shield]] [[Attributes|Attribute]].
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing curse damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
|-
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their Curse Resistance by 15% (or 25% after completing the [[White Light Faction]]) for 30 seconds with a 60 second cooldown (''30 second downtime'').
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Mana-drain Res %:'''
! '''Curse Res %:'''
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Chaos Shield.gif]]
| [[Chaos Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Tome of Shadows.png]]
| [[Tome of Shadows]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Bronze Amulet]]
| [[Nocturne Helmet]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Grim Legs.png]]
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Grim Legs]]
| [[Nocturne Platemail]]
| style="text-align: left"| ?%
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"| [[File:Magic cloak new.png]]
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Magic Cloak]]
| [[Artifact of Penance]]
| style="text-align: left"| 10%
| style="text-align: left"| 9%
|}
|}
 
<br><br>
=== Life-drain Resistance ===
===<div style="text-align:center"> Lifedrain Resistance </div>===
----
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing lifedrain damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Lifedrain) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 252: Line 1,196:
! '''Life-drain Res %:'''
! '''Life-drain Res %:'''
|-
|-
| style="text-align: center"|  [[File:Garlick necklace.png]]
| style="text-align: center"|  [[File:Garlic Necklace.png]]
| [[Garlic Necklace]]
| [[Garlic Necklace]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 20% for 200 charges or hits
|-
| style="text-align: center" | [[File:Skeleton Legs.png]]
| [[Skeleton Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Revenant Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Skeleton Boots.png]]
| [[Skeleton Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Revenant Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Skeleton Mask.png]]
| [[Skeleton Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Revenant Mask.png]]
| [[Revenant Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Angelic boots.png]]
| [[Angelic Boots]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Pharaoh Boots.png]]
| [[Blessed Amulet]]
| [[Pharaoh Boots]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Skeleton Armor.png]]
| [[Skeleton Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Revenant Armor.png]]
| [[Revenant Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
| [[Pharaoh Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"|  [[File:Pumpkin armor.png]]
| [[Pumpkin Armor]]
| style="text-align: left"| 5%
|-
| style="text-align: center"|  [[File:Emerald Mask.png]]
| [[Emerald Mask]]
| style="text-align: left"| 5%
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 5%
|-
| style="text-align: center"|  [[File:Angelic platemail.png]]
| [[Angelic Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"|  [[File:Necromantic Bloodkilt.png]]
| [[Necromantic Bloodkilt]]
| style="text-align: left"| 6%
|-
| style="text-align: center"|  [[File:Pharaoh Armor.png]]
| [[Pharaoh Armor]]
| style="text-align: left"| 8%
|-
|-
| style="text-align: center"|  [[File:Necromantic Bloodrobe.gif]]
| style="text-align: center"|  [[File:Necromantic Bloodrobe.gif]]
Line 264: Line 1,276:
| style="text-align: left"| 10%  
| style="text-align: left"| 10%  
|}
|}
<br><br>
===<div style="text-align:center"> Manadrain Resistance </div>===
----
----
== Skill Increase Properties ==
Skill increase properties (or at least their numeric values) are ''usually'' hidden on items.<br>These increase your [[Magic Level]], [[Distance Fighting]] and [[Melee Skills]].
=== Magic Level ===
----
Mages can also increase their [[Magic Level]] by wearing equipment with the [[Attributes#Intelligence|Intelligence]] [[Attributes|Attribute]] ('''does not work for knights or rangers''').<br>The [[Pharaoh Robe]] also does not work for knights or rangers, but the wands and staves listed below do.
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! '''Other ways of reducing manadrain:'''
! Name:
|-
! ML increase:
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
|}
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Manadrain Res %:'''
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| [[Bronze Amulet]]
| style="text-align: left"| 20% for 200 charges or hits
|-
| style="text-align: center"| [[File:Arcane Shoes.png]]
| [[Arcane Shoes]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Elven Wand.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Magic Wand]]
| [[Faeryglow Shoes]]
| +1 ML
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Ritual wand.png|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Kilt.png]]
| [[Ritual Wand]]
| [[Arcane Kilt]]
| +1 ML
| style="text-align: left"| 2%
|-
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Cowl.png]]
| [[Magician's Staff]]
| [[Arcane Cowl]]
| +1 ML
| style="text-align: left"| 3%
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Fungi Shield.png|32px]]
| [[Staff of the Primordial Fire]]
| [[Fungi Shield]]
| +1 ML
| style="text-align: left"| 3%
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center"| [[File:Grimboots.png]]
| [[Pharaoh Robe]]
| [[Grim Boots]]
| +2 ML
| style="text-align: left"| 3%
|}
 
=== Distance Fighting ===
----
Players can also increase their [[Distance Fighting]] by wearing equipment with the [[Attributes#Precise|Precise]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center"| [[File:Arcane Robe.png]]
! Name:
| [[Arcane Robe]]
! Distance increase:
| style="text-align: left"| 4%
|-
|-
| style="text-align: center" | [[File:Sweet Maris Feast.png|RTENOTITLE]]
| style="text-align: center"| [[File:Grim Legs.png]]
| [[Sweet Maris Feast]]
| [[Grim Legs]]
| +3 Distance Fighting (''for 2 hours'')
| style="text-align: left"| 5%
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Bow of the Primordial Fire]]
| [[Celestial Veil]]
| +1 Distance Fighting
| style="text-align: left"| 5%
|-
|-
| style="text-align: center" | [[File:Watcher Armor.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Pharaoh Robe.png]]
| [[Watcher Armor]]
| [[Pharaoh Robe]]
| +1 Distance Fighting
| style="text-align: left"| 6%
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center"| [[File:Magic cloak new.png]]
| [[Angelic Plate Armor]]
| [[Magic Cloak]]
| +3 Distance Fighting
| style="text-align: left"| 10%
|}
|}
<br><br><br>


=== Sword Fighting ===
==<div style="text-align:center"> Magic Level </div>==
----
----
Players can also increase their [[Melee Skills|Sword Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
Only 2 items can be used to increase your [[Magic Level]], the 2 wands below are actually 0 Def shields and work for all vocations.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 336: Line 1,351:
! Image:
! Image:
! Name:
! Name:
! Sword increase:
! ML increase:
|-
|-
| style="text-align: center" | [[File:Cheesy Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Elven Wand.gif]]
| [[Cheesy Maris Feast]]
| [[Magic Wand]]
| +3 Sword Fighting (''for 2 hours'')
| +1 ML
|-
|-
| style="text-align: center" | [[File:Sword Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ritual wand.png]]
| [[Sword Ring]]
| [[Ritual Wand]]
| +4 Sword Fighting (''for 30 minutes'')
| +1 ML
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|}
|}
<br><br>
==<div style="text-align:center"> Health Increase </div>==


=== Axe Fighting ===
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total HP.
----
Players can also increase their [[Melee Skills|Axe Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 359: Line 1,370:
! Image:
! Image:
! Name:
! Name:
! Axe increase:
! HP increase:
|-
|-
| style="text-align: center" | [[File:Spicy Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Legs.png]]
| [[Spicy Maris Feast]]
| [[Magician Legs]]
| +3 Axe Fighting (''for 2 hours'')
| +5 HP
|-
| style="text-align: center" | [[File:Magician Hood.png]]
| [[Magician Hood]]
| +5 HP
|-
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Falcon Wand]]
| +10 HP
|-
|-
| style="text-align: center" | [[File:Axe Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodkilt.png]]
| [[Axe Ring]]
| [[Necromantic Bloodkilt]]
| +4 Axe Fighting (''for 30 minutes'')
| +10 HP
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif]]
| [[Watcher Legs]]
| [[Necromantic Bloodrobe]]
| +1 to Melee Skills
| +10 HP
|}
 
=== Club Fighting ===
----
Players can also increase their [[Melee Skills|Club Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Pharaoh Robe.png]]
! Name:
| [[Pharaoh Robe]]
! Club increase:
| +10 HP
|-
|-
| style="text-align: center" | [[File:Bitter Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Mask.png]]
| [[Bitter Maris Feast]]
| [[Revenant Mask]]
| +3 Club Fighting (''for 2 hours'')
| +10 HP
|-
|-
| style="text-align: center" | [[File:Club Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Armor.png]]
| [[Club Ring]]
| [[Revenant Armor]]
| +4 Club Fighting (''for 30 minutes'')
| +15 HP
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Watcher Legs]]
| [[Revenant Legs]]
| +1 to Melee Skills
| +10 HP
|}
----
 
== Health Increase Properties ==
 
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total HP.
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Revenant Boots.png]]
! Name:
| [[Revenant Boots]]
! HP increase:
| +10 HP
|-
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Magician's Staff.gif]]
| [[Magician's Staff]]
| [[Magician's Staff]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| [[Staff of the Primordial Fire]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazefrost Scepter.png|32px]]
| [[Necromantic Bloodrobe]]
| [[Blazefrost Scepter]]
| +10 HP
| +55 HP
|}
|}
----
<br><br>
==<div style="text-align:center"> Mana Increase </div>==


== Mana Increase Properties ==
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total Mana.
 
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total MP.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 430: Line 1,433:
! Image:
! Image:
! Name:
! Name:
! MP increase:
! Mana<br>increase:
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Grimboots.png]]
| [[Grim Boots]]
| +30 mana
|-
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Watcher Boots]]
| [[Watcher Boots]]
| +30 MP
| +30 mana
|-
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Pharaoh Robe]]
| +30 mana
|-
| style="text-align: center" | [[File:Grim Legs.png]]
| [[Grim Legs]]
| +50 mana
|-
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Boots of Agony]]
| +50 mana
|-
| style="text-align: center" | [[File:Helmet of Agony.png]]
| [[Helmet of Agony]]
| +75 mana
|-
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| +100 mana
|-
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Falcon Wand]]
| +300 mana
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| +500 mana
|}
|}
----
<br><br><br>
==<div style="text-align:center"> Other Properties </div>==


== Speed Increase Properties ==
These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.


Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your player speed.
===<div style="text-align:center"> Other Passive Properties </div>===
----


The following [[Attributes]] provide similar effects to passive damage properties:
*[[Attributes#Reflect|Reflect]] - some physical dmg reflected back (some shields)
*[[Attributes#Gouge|Gouge]] - chance to deal additional physical dmg over time (some melee weapons)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional life-drain damage and heal yourself (some swords)
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional physical and life-drain damage over time ([[Blood Mace]])
*[[Attributes#Plague|Plague]] - chance to deal additional poison damage over time (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional death damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ice damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional fire damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional energy damage on hit (some melee weapons)
<br>
These items have such properties naturally:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! Image:
! Name:
! Name:
! Speed increase:
! Effect:
|-
| style="text-align: center" | [[File:Poisoned Bow.png]]
| [[Poisoned Bow]]
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Envenomed_Crossbow.png]]
| [[Envenomed Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:The Sky Piercer.png]]
| [[The Sky Piercer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greataxe.png]]
| [[Venom Greataxe]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greathammer.png]]
| [[Venom Greathammer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Pharaoh Ring.png|RTENOTITLE]]
| style="text-align: center" | [[File:Venom Greatsword.png]]
| [[Pharaoh Ring]]
| [[Venom Greatsword]]
| +50 Speed ''on sand''
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Snow Boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Venom Crossbow.png]]
| [[Snow Boots]]
| [[Venom Crossbow]]
| +100 Speed ''on snow''
| '''Poison''' - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Tortoise boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Frostwind.png]]
| [[Tortoise Boots]]
| [[Frostwind]]
| +120 Speed ''on flooded floor tiles''
| '''Frost''' - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
|-
|-
| style="text-align: center" | [[File:Torn quicksand boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Shakirian Bow.gif]]
| [[Torn Quicksand Boots]]
| [[Shakirian Bow]]
| +220 Speed ''on quicksand''
| '''Electrify''' - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
|-
|-
| style="text-align: center" | [[File:Sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Chaos shield.gif]]
| [[Sweet Puffer Meal]]
| [[Chaos Shield]]
| +10 Speed (''for 10 minutes'')
| '''Living Curse''' - 10% chance to trigger when a creature attacks you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Thunder Hammer.gif]]
| [[Exquisite Sweet Puffer Meal]]
| [[Thunder Hammer]]
| +30 Speed (''for 10 minutes'')
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]])
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ignitedbow.gif]]
| [[Exquisite Sweet Puffer Feast]]
| [[Ignited Bow]]
| +50 Speed (''for 10 minutes'')
| '''Burn''' - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Time Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Flaming Bow.gif]]
| [[Time Ring]]
| [[Flaming Bow]]
| +30 Speed (''for 10 minutes'')
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif]]
| [[Enchanted Witch Broom]]
| [[Blazing Crossbow]]
| +40 Speed (''for 20 minutes'')
| '''Burn''' - inflicts a burning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| style="text-align: center" | [[File:Fiery Bow.gif]]
| [[Roc Feather]]
| [[Fiery Bow]]
| +4 Speed
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Crystallized Crossbow.gif]]
| [[Blessed Amulet]]
| [[Crystallized Crossbow]]
| +6 Speed
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| style="text-align: center" | [[File:Crystallized Bow.png]]
| [[White Dress]]
| [[Crystallized Bow]]
| +30 Speed
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| style="text-align: center" | [[File:Vampiric Bow.gif]]
| [[Boots of Haste]]
| [[Vampiric Bow]]
| +40 Speed
| '''Lifedrain Shot''' - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.<br>-<br>'''Vampiric Shot''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Vampiric Axe.gif]]
| [[Quicksand Boots]]
| [[Vampiric Axe]]
| +40 Speed<br>+220 Speed ''on quicksand''
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Vampiric Mace.gif]]
| [[Angelic Boots]]
| [[Vampiric Mace]]
| +45 Speed
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Vampiric Sword.gif]]
| [[Watcher Boots]]
| [[Vampiric Sword]]
| +45 Speed
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ancient Crossbow.png]]
| [[Patched Boots]]
| [[Ancient Crossbow]]
| +50 Speed
| '''Death''' - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
|}
----
 
== Damaging Properties ==
 
There are a number of [[Attributes]] which provide special damaging and active effects.<br>This list will display items which have such effects naturally.
 
=== Passive Damage Properties ===
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Sword of the Primordial Fire.png]]
! Name:
| [[Sword of the Primordial Fire]]
! Effect:
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:AXES of the Primordial Fire.png]]
| [[Poisoned Bow]]
| [[Axe of the Primordial Fire]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mace of the Primordial Fire.png]]
| [[Envenomed Crossbow]]
| [[Mace of the Primordial Fire]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of the Primordial Fire.png]]
| [[Shakirian Bow]]
| [[Bow of the Primordial Fire]]
| '''Electrify''' - inflicts an electrifying effect on your target when using [[Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
| '''Fast Hand''' - 2% chance to hit twice in one turn.<br>'''Sharpshooter''' - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.<br>'''Primordial Burn''' - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| style="text-align: center" | [[File:29701.png]]
| [[Meteorite Axe]]
| [[Meteorite Axe]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage  
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| style="text-align: center" | [[File:Meteorite Hammer.png]]
| [[Meteorite Hammer]]
| [[Meteorite Hammer]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage  
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| style="text-align: center" | [[File:6887.png]]
| [[Meteorite Sword]]
| [[Meteorite Sword]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage  
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Meteorite Crossbow.png]]
| [[Thunder Hammer]]
| [[Meteorite Crossbow]]
| '''Energy Strike''' - 10% chance on hit to deal an additional 35-100~ energy damage  
| '''Lightning Strike''' - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of Judgement.png]]
| [[Ignited Bow]]
| [[Bow of Judgement]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 8 damage and counting down, for a total of 36 ''fire'' damage
| '''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
|-
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Triangle Star Bow.png]]
| [[Flaming Bow]]
| [[Triangle Star Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Fast Hand''' - 5% chance to hit twice in one turn.<br>'''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see [[Distance Skill]] for formulas)
|-
|-
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Shadowfall Crossbow.png]]
| [[Blazing Crossbow]]
| [[Shadowfall Crossbow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Death Strike''' - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
|-
|-
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Sacred Arbalest.gif]]
| [[Fiery Bow]]
| [[Sacred Arbalest]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Holy Strike''' - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:The Annihilator.gif]]
| [[Bow of the Primordial Fire]]
| [[The Annihilator]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''fire'' damage
| '''Fast Hand''' - 10% chance to hit twice in one turn.<br>'''Piercing''' - This weapon's attacks ignore the target's armor.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:The Calamity.gif]]
| [[Sword of the Primordial Fire]]
| [[The Calamity]]
| '''Flame Strike''' - ?% chance on a blood hit to deal an additional ?-? fire damage
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
|-
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:The Apocalypse.gif]]
| [[Crystallized Crossbow]]
| [[The Apocalypse]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Bolt]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
|-
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:The Armageddon.gif]]
| [[Crystallized Bow]]
| [[The Armageddon]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
|-
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ward of Oblivion.gif]]
| [[Ancient Crossbow]]
| [[Ward of Oblivion]]
| '''Curse''' - inflicts a cursed effect on your target when using [[Bolt]]s or [[Hunting Bolt]]s, dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
| '''Demonic Wrath''' - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.<br><br>''This weapon can only be used by knights who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| [[Triangle Star Bow]]
| '''Holy Condition''' -  deals an additional 1-30~ holy damage on hit (''works with [[Hunting Arrow]]s'')<br>'''Double Strike''' - ?% chance to hit twice in one turn (''works with [[Hunting Arrow]]s'')
|}
|}
<br><br>
===<div style="text-align:center"> Active Effects or Abilities </div>===
----


=== Active Effects/Abilities ===
The following [[Attributes]] provide similar effects to active properties:
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
<br>
These items have such properties naturally:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! Image:
! Name:
! Name:
! HP increase:
! Effect:
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png]]
| [[Bow of the Primordial Fire]]
| 'Primordial Fire Missile' -  [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Heavy Magic Missile]] damage)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| '''Mage's Active Effect''':  'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Sudden Death Rune]] damage)<br>-<br>'''Druid's Active Effect''':  'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png]]
| [[Sword of the Primordial Fire]]
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png]]
| [[Axe of the Primordial Fire]]
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" |  
| style="text-align: center" | [[File:Mace of the Primordial Fire.png]]
|  
| [[Mace of the Primordial Fire]]
|  
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
 
| style="text-align: center" | [[File:The Doomcaller.gif]]
work in progress
| [[The Doomcaller]]
| '''Hellfire''' - [3 minute cooldown] <br>'''One-handed version:''' Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>'''Two-handed version:''' Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|}
----
{{Back |category=Main Page}}

Latest revision as of 13:03, 18 August 2026

Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the SHIFT button at the same time. These come in the form of Strength, Dexterity, Intelligence (these are listed on item lists e.g. Armors), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.
Properties are similar to Attributes, but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every Demonbone Armor naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.




Speed

Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).

Players can increase their speed by wearing equipment with the Streamlined Attribute.
This list will show items which increase a player's movement speed as a property.

Image: Name: Speed increase:
Sylvan Leafband +2 Speed
Pegasus Helmet +3 Speed
Falcon Helmet +3 Speed
Faeryglow Legs +3 Speed
Falcon Armor +5 Speed
Falcon Ring +5 Speed
Falcon Necklace +5 Speed
Falcon Legs +4 Speed
Faeryglow Boots +40 Speed
Faeryglow Shoes +40 Speed
Falcon Boots +45 Speed
Tempest Boots +45 Speed
Pharaoh Ring +50 Speed on sand
Snow Boots +100 Speed on snow
Tortoise Boots +120 Speed on flooded floor tiles
Torn Quicksand Boots +220 Speed on quicksand
Sweet Puffer Meal +10 Speed (for 20 minutes)
Exquisite Sweet Puffer Meal +30 Speed (for 20 minutes)
File:Exquisite sweet puffer feast.png Exquisite Sweet Puffer Feast +50 Speed (for 20 minutes)
Time Ring +30 Speed (for 10 minutes)
Bag of Goodies +10 Speed (for 30 minutes)
Enchanted Witches Broom +40 Speed (for 20 minutes)
Ring of Purity +3 Speed (for 150 minutes, rechargeable)
Emberwake Ring +10 Speed (150 minutes, rechargeable)
Emberwake Tunic +3 Speed
Roc Feather +4 Speed
Great Quiver +4 Speed
Ent Legs +5 Speed
Helmet of Torment +5 Speed
Blessed Amulet +6 Speed
Adventurer Boots +10 Speed
Magician Boots +10 Speed
Panther Helmet +10 Speed
Angelic Plate Armor +10 Speed
Umbral Plate Armor +10 Speed
Nocturne Plate Armor +10 Speed
Legs of Torment +10 Speed
Armor of Torment +15 Speed
Skeleton Boots +20 Speed
Golden Boots +20 Speed
Ent Boots +25 Speed
Grim Boots +30 Speed
Revenant Boots +30 Speed
Magic Plate Boots +30 Speed
Webcrawler Boots +30 Speed
White Dress +30 Speed
Boots of Torment +30 Speed
Norae's Ritual Dress +35 Speed
Agavan Boots +40 Speed
Boots of Haste +40 Speed
Boots of Suffering +40 Speed
Deepshadow Boots +40 Speed
Santa's Boots +40 Speed
+100 Speed on snow
Quicksand Boots +40 Speed
+220 Speed on quicksand
Virulent Clawboots +40 Speed
Mephitic Clawboots +40 Speed
Angelic Boots +45 Speed
Umbral Boots +45 Speed
Nocturne Boots +45 Speed
Watcher Boots +45 Speed
Patched Boots +50 Speed
Boots of Agony +50 Speed




Damage Resistance

Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.

All Damage Resistance


Image: Name: All Damage Res %:
Barbel Feast 10% for 10 seconds after consumption
Exquisite Barbel Feast 25% for 10 seconds after consumption
Might Ring 20% for 20 charges or hits
Ring of Purity 1% for 150 minutes (rechargeable)
Staff of the Primordial Fire 10% for 1 minute (druid active ability with 4 min cooldown)
The Dawnbringer 1%
The Lightbane 1%
The Twilight 1%
The Apocalypse 1%
The Armageddon 1%
The Calamity 1%
Blessed Amulet 6%
Elven Amulet 5% for 50 charges or hits against all damage except curse, lifedrain and manadrain



Physical Resistance


Other ways of reducing physical damage:
Items with all damage resistance property.
Resistance (Physical) Attribute
Image: Name: Physical Res %:
Stone Skin Amulet 80% for 5 charges or hits
Deepshadow Amulet 40% for 3 charges or hits, recharges after 5 minutes
Protection Amulet 6% for 200 charges or hits
Emberwake Ring 3% for 150 minutes, rechargeable
Sapphire Amulet 4%
Warlord Helmet 1%
Infernoscale Helmet 1%
Golden Boots 1%
Hellforged Legs 1%
Agavan Boots 1%
Agavan Legs 1%
Mephitic Helmet 1%
Mephitic Armor 1%
Mephitic Legs 1%
Mephitic Clawboots 1%
Flaming Aegis 1%
Ward of Oblivion 1%
Infernoscale Legs 1%
Shield of the Ancients 2%
Infernoscale Armor 2%
Falcon Shield 2%
Boots of Suffering 2%
Helmet of Suffering 2%
Legs of Suffering 2%
Dwarven Armor 2%
Agavan Armor 2%
Hellforged Helmet 2%
Dwarven Legs 3%
Infernal Scaleplate 3%
Hellforged Armor 3%
Umbral Legs 3%
Nocturne Legs 3%
Angelic Legs 3%
Armor of Suffering 3%
Artifact of Penance 3%



Fire Resistance


Other ways of reducing fire damage:
Items with all damage resistance property.
Resistance (Fire) Attribute
Resistance (Elements) Attribute
Elemental Shield: Fire (druid spell)
Image: Name: Fire Res %:
Dragon Necklace 10% for 200 charges or hits
Emberwake Ring 3% for 150 minutes, rechargeable
Golden Boots 1%
Pyroweave Mask 1%
Blazefrost Scepter 1%
Infernoscale Helmet 1%
Celestial Veil 1%
Magic Plate Legs 1%
Emberwake Tunic 2%
Trinity Mask 2%
Infernoscale Armor 2%
Shield of Unseen Forces 2%
Infernoscale Legs 2%
Flaming Aegis 2%
Vanadinite Helmet 2%
Vanadinite Legs 2%
Vanadinite Armor 3%
Sunfire Robe 3%
Infernal Scaleplate 3%
Ward of Oblivion 3%
Dreadweave Robe 4%
Isingoma Sigil 4%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Energy Resistance


Other ways of reducing energy damage:
Items with all damage resistance property.
Resistance (Energy) Attribute
Resistance (Elements) Attribute
Elemental Shield: Energy (druid spell)
Image: Name: Energy Res %:
Strange Talisman 10% for 200 charges or hits
Isingoma Skirt 1%
Fluxweave Mask 1%
Tempest Boots 1%
Zephyr Wand 1%
Celestial Veil 1%
Falcon Ring 1%
Golden Boots 1%
Falcon Helmet 1%
Falcon Boots 1%
Falcon Bow 1%
Magic Plate Legs 1%
Shield of Unseen Forces 2%
Trinity Mask 2%
Falcon Armor 2%
Falcon Legs 2%
Falcon Wand 2%
Falcon Shield 2%
Isingoma Robe 2%
Falcon Necklace 4%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Poison Resistance


Other ways of reducing poison damage:
Items with all damage resistance property.
Resistance (Poison) Attribute
Resistance (Elements) Attribute
Elemental Shield: Poison (druid spell)
Image: Name: Poison Res %:
Silver Amulet 10% for 200 charges or hits
Ent Mask 1%
Celestial Veil 1%
Ent Armor 1%
Ent Legs 1%
Ent Boots 1%
Plaguespreader Robe 1%
Virulent Clawboots 1%
Mephitic Clawboots 1%
Golden Boots 1%
Magic Plate Legs 1%
Shield of Unseen Forces 2%
Fungi Shield 2%
Demonbone Armor 2%
Demonbone Boots 2%
Demonbone Helmet 2%
Demonbone Legs 2%
Observer Helmet 2%
Soulstealer Armor 2%
Virulent Legs 2%
Mephitic Legs 2%
Terra Mask 2%
Virulent Helmet 3%
Mephitic Helmet 3%
Webcrawler Shield 3%
Norae's Ritual Dress 3%
Terra Robe 3%
Virulent Armor 4%
Mephitic Armor 4%
Corrupted Staff 5%
Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Ice Resistance


Other ways of reducing ice damage:
Items with all damage resistance property.
Resistance (Ice) Attribute
Resistance (Elements) Attribute
Elemental Shield: Ice (druid spell)
Image: Name: Ice Res %:
Permafrost Robe 1%
Celestial Veil 1%
Zephyr Wand 1%
Blazefrost Scepter 1%
Hydroweave Mask 1%
Golden Boots 1%
Magic Plate Legs 1%
Icebound Helmet 1%
Shield of Unseen Forces 2%
Frostbind Legs 2%
Trinity Mask 2%
Icebound Legs 2%
Icebound Armor 3%
Snow Ravager Amulet 5%
Tidal Amulet 15%
Amulet of the Elements 20% after completing Enhancing the Amulet Quest



Death Resistance


Other ways of reducing death damage:
Items with all damage resistance property.
Resistance (Death) Attribute
Image: Name: Death Res %:
Deepshadow Boots 1%
Umbral Robe 1%
Pegasus Helmet 2%
Voodoo Wand 2%
Deepshadow Legs 2%
Soulstealer Armor 2%
Umbral Plate Armor 2%
Umbral Boots 2%
Nocturne Robe 2%
Deepshadow Mask 3%
Umbral Legs 3%
Umbral Helmet 3%
Nocturne Boots 3%
Nocturne Plate Armor 3%
Deepshadow Robe 4%
Umbral Platemail 4%
Nocturne Helmet 4%
Nocturne Legs 4%
Lich Grimoire 5%
Nocturne Platemail 6%
Artifact of Penance 6%



Holy Resistance


Other ways of reducing holy damage:
Items with all damage resistance property.
Resistance (Holy) Attribute
Image: Name: Holy Res %:
Celestial Veil 1%
Angelic Boots 1%
Faeryglow Shoes 1%
Angelic Helmet 2%
Faeryglow Legs 2%
Faeryglow Skirt 2%
Faeryglow Boots 2%
Angelic Plate Armor 2%
Angelic Legs 3%
Mirror Shield 3%
Angelic Platemail 4%



Curse Resistance


Other ways of reducing curse damage:
Items with all damage resistance property.
Resistance (Curse) Attribute
Divine Flame
When used on a player it increases their Curse Resistance by 15% (or 25% after completing the White Light Faction) for 30 seconds with a 60 second cooldown (30 second downtime).
Image: Name: Curse Res %:
Umbral Robe 1%
Chaos Shield 2%
Nocturne Robe 2%
Umbral Plate Armor 2%
Umbral Boots 2%
Nocturne Boots 3%
Umbral Legs 3%
Umbral Helmet 3%
Tome of Shadows 3%
Nocturne Plate Armor 3%
Umbral Platemail 4%
Nocturne Helmet 4%
Nocturne Legs 4%
Nocturne Platemail 6%
Artifact of Penance 9%



Lifedrain Resistance


Other ways of reducing lifedrain damage:
Items with all damage resistance property.
Resistance (Lifedrain) Attribute
Image: Name: Life-drain Res %:
Garlic Necklace 20% for 200 charges or hits
Skeleton Legs 1%
Revenant Legs 1%
Skeleton Boots 1%
Revenant Boots 1%
Skeleton Mask 2%
Revenant Mask 2%
Angelic Boots 2%
Pharaoh Boots 2%
Skeleton Armor 3%
Revenant Armor 3%
Pharaoh Helmet 3%
Angelic Helmet 4%
Pumpkin Armor 5%
Emerald Mask 5%
Norae's Ritual Dress 5%
Angelic Platemail 6%
Necromantic Bloodkilt 6%
Pharaoh Armor 8%
Necromantic Bloodrobe 10%



Manadrain Resistance


Other ways of reducing manadrain:
Items with all damage resistance property.
Amplify Magic Shield Attribute
Image: Name: Manadrain Res %:
Bronze Amulet 20% for 200 charges or hits
Arcane Shoes 1%
Faeryglow Shoes 1%
Arcane Kilt 2%
Arcane Cowl 3%
Fungi Shield 3%
Grim Boots 3%
Arcane Robe 4%
Grim Legs 5%
Celestial Veil 5%
Pharaoh Robe 6%
Magic Cloak 10%




Magic Level


Only 2 items can be used to increase your Magic Level, the 2 wands below are actually 0 Def shields and work for all vocations.

Image: Name: ML increase:
Magic Wand +1 ML
Ritual Wand +1 ML



Health Increase

Players can increase their health pool size by wearing equipment with the Vitality Attribute.
This list will show items with properties which increase your total HP.

Image: Name: HP increase:
Magician Legs +5 HP
Magician Hood +5 HP
Falcon Wand +10 HP
Necromantic Bloodkilt +10 HP
Necromantic Bloodrobe +10 HP
Pharaoh Robe +10 HP
Revenant Mask +10 HP
Revenant Armor +15 HP
Revenant Legs +10 HP
Revenant Boots +10 HP
Magician's Staff +50 HP
Staff of the Primordial Fire +50 HP
Blazefrost Scepter +55 HP



Mana Increase

Players can increase their mana pool size by wearing equipment with the Intellect Attribute.
This list will show items with properties which increase your total Mana.

Image: Name: Mana
increase:
Grim Boots +30 mana
Watcher Boots +30 mana
Pharaoh Robe +30 mana
Grim Legs +50 mana
Boots of Agony +50 mana
Helmet of Agony +75 mana
Faeryglow Shoes +100 mana
Falcon Wand +300 mana
Celestial Veil +500 mana




Other Properties

These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.

Other Passive Properties


The following Attributes provide similar effects to passive damage properties:

  • Reflect - some physical dmg reflected back (some shields)
  • Gouge - chance to deal additional physical dmg over time (some melee weapons)
  • Vampirism - chance to deal additional life-drain damage and heal yourself (some swords)
  • Blood Worm - chance to deal additional physical and life-drain damage over time (Blood Mace)
  • Plague - chance to deal additional poison damage over time (some melee weapons)
  • Cursed - chance to deal additional death damage on hit (some melee weapons)
  • Frost Strike - chance to deal additional ice damage on hit (some melee weapons)
  • Flame Strike - chance to deal additional fire damage on hit (some melee weapons)
  • Electrified - chance to deal additional energy damage on hit (some melee weapons)


These items have such properties naturally:

Image: Name: Effect:
Poisoned Bow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
Envenomed Crossbow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
The Sky Piercer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greataxe Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greathammer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Greatsword Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
Venom Crossbow Poison - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 poison damage
Frostwind Frost - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
Shakirian Bow Electrify - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 energy damage
Chaos Shield Living Curse - 10% chance to trigger when a creature attacks you with a physical attack, deals 5-60 curse damage to the creature (does not work on players)
Thunder Hammer Energy Strike - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula)
Ignited Bow Burn - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 fire damage
Flaming Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
Blazing Crossbow Burn - inflicts a burning effect on your target when using Bolts, starting at 15 damage and counting down, for a total of 120 fire damage
Fiery Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
Crystallized Crossbow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
Crystallized Bow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
Vampiric Bow Lifedrain Shot - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.
-
Vampiric Shot - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Axe Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Mace Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Vampiric Sword Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
Ancient Crossbow Death - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 death damage
Sword of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Axe of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Mace of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Bow of the Primordial Fire Fast Hand - 2% chance to hit twice in one turn.
Sharpshooter - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.
Primordial Burn - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
Meteorite Axe Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Hammer Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Sword Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
Meteorite Crossbow Lightning Strike - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
Bow of Judgement Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
Triangle Star Bow Fast Hand - 5% chance to hit twice in one turn.
Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
Shadowfall Crossbow Death Strike - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
Sacred Arbalest Holy Strike - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
The Annihilator Fast Hand - 10% chance to hit twice in one turn.
Piercing - This weapon's attacks ignore the target's armor.

This weapon can only be used by players who have completed the Demonic Faction.
The Calamity Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
The Apocalypse Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
The Armageddon Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
Ward of Oblivion Demonic Wrath - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.

This weapon can only be used by knights who have completed the Demonic Faction.



Active Effects or Abilities


The following Attributes provide similar effects to active properties:


These items have such properties naturally:

Image: Name: Effect:
Bow of the Primordial Fire 'Primordial Fire Missile' - [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Heavy Magic Missile damage)

Only players who have completed the Archini Faction can use this property!
Staff of the Primordial Fire Mage's Active Effect: 'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Sudden Death Rune damage)
-
Druid's Active Effect: 'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage

Only players who have completed the Archini Faction can use these properties!
Sword of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

Axe of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

Mace of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

The Doomcaller Hellfire - [3 minute cooldown]
One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500).
Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).

This weapon can only be used by players who have completed the Demonic Faction.

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