Difference between revisions of "Hat of the Mad"

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{{Item|
{{Item|
name=Hat of the Mad|
name=Hat of the Mad|
image=[[File:Hat of the mad.png]]|
image=[[File:Hat of the mad.png|Hat of the Mad]]|
category=Helmets|
category=Helmets|
item_rank={{#tip-text:50| Level 40 required to gain full intelligence/dexterity/strength bonus. }}|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (1)|
pattributes={{Attributes|
name_1=Presence of Mind (1)<br>& Intellect (15)|
large_1=25.0|
small_1=1.66|
shard_1=0.33|
name_2=Intelligence (2)|
large_2=100.0|
small_2=62.5|
shard_2=12.5|
name_3=Resistance (Elements, 1%)|
large_3=100.0|
small_3=31.25|
shard_3=6.25|
}} LINKED:{[[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}} ]] (15)}, [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%] |
arm=3|
arm=3|
loot_value=3000 gp|
loot_value=Negotiable gp|
weight=7.5|
weight=7.0|
note=Obtainable in the Mad Mage Room Quest.|
sell_to_falcon=[[Ashun]] (6,000 gp; only after completing the [[The Explorers Guild]])|
dropped_by=None.|
dropped_by=None.|
note=Mages tend to use them as they provide a great armor / oz ratio. Is part of the Blue Set.|
note=Only obtainable through the [[Mad Mage Room Quest]].|
}}
}}

Latest revision as of 21:35, 14 June 2024

Hat of the Mad
You see a Hat of the Mad (Arm:3). 
It weighs 7.0 oz.
Item Rank:50
Properties:Intelligence (1)
Possible
Attributes:
LINKED:{Presence of Mind (1) + Intellect (15)}, Intelligence (2), Resistance [Elements, 1%]

Arm:3
Weight:7.0 oz
Dropped by:None.
Buy from:
Sell to:
FalconAshun (6,000 gp; only after completing the The Explorers Guild)
Note:Only obtainable through the Mad Mage Room Quest.

Go back to Helmets.