Difference between revisions of "Sheep"
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{{Monster| | |||
{{Monster| | |||
name=Sheep| | name=Sheep| | ||
image=[[File: | class=Mammal| | ||
image=[[File:Sheep.gif]]| | |||
hp=20| | hp=20| | ||
exp=0| | exp=0| | ||
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pushable=y| | pushable=y| | ||
push_objects=n| | push_objects=n| | ||
walks_around= | walks_around=Energy, Fire, Poison| | ||
immune_to=None.| | immune_to=None.| | ||
neutral_to= Physical, Energy, Poison, | neutral_to= Physical, Energy, Fire, Ice, Poison, Lifedrain, Death, Holy, Curse| | ||
task=None. | task=None.| | ||
notes=Sheep provide a good amount of food, which gives a purpose to hunt them.| | notes=Sheep provide a good amount of food, which gives a purpose to hunt them.| | ||
strategy=Sheep always run from attackers. Chase them and kill them with any weapon.| | strategy=Sheep always run from attackers. Chase them and kill them with any weapon.| | ||
location= | location=[[Thoris]], [[Louserett]], [[Cirone]], [[Snowy Hills]], grassy areas around Medivia| | ||
|loot_very_common<!--grey-->=[[File:Meat.gif|link=Meat]]| | |||
skinnable=[[File:White wool.png|White Wool]] [[White Wool]] [[File:Hunter%27s_Knife.png|link=Hunter's Knife]] (10%)| | |||
}} | }} | ||
Latest revision as of 14:41, 25 November 2025
| Abilities: | None. | ||
|---|---|---|---|
| Class: | Mammal | ||
| Pushable: | ✔️ | ||
| Push Objects: | ❌ | ||
| Est. Max Damage: | ? | ||
| Immune To: | None. | ||
| Task: | None. | ||
| Strategy: | Sheep always run from attackers. Chase them and kill them with any weapon. | ||
| Loot: |
| ||
| Skinnable: | |||
| Location: | Thoris, Louserett, Cirone, Snowy Hills, grassy areas around Medivia |
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