Difference between revisions of "Armors"

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(Serpent Vestments - add informations)
 
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| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
| style="text-align: center" | [[File:Glacierweave Robe.png|32px|link=Glacierweave Robe]]
| [[Glacierweave Robe]]
| style="text-align: center" | 14
| style="text-align: center" | 34.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:White dress new.png|White Dress]]
| style="text-align: center" | [[File:White dress new.png|White Dress]]
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| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|-
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
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}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27)
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27)
|-
| style="text-align: center" | [[File:Deepcurrent Robe.png|32px|link=Deepcurrent Robe]]
| [[Deepcurrent Robe]]
| style="text-align: center" | 15
| style="text-align: center" | 36.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
| style="text-align: center" | [[File:Enchanted Deepcurrent Robe.png|32px|link=Enchanted Deepcurrent Robe]]
| [[Enchanted Deepcurrent Robe]]
| style="text-align: center" | 15
| style="text-align: center" | 36.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Dreadweave Robe.png]]
| style="text-align: center" | [[File:Dreadweave Robe.png]]
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| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
| style="text-align: center" | [[File:Serpent Vestments.gif|link=Serpent Vestments]]
| [[Serpent Vestments]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Level 500 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 24.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (30),<br> 5% [[Properties#Fire Resistance|ice resistance]],<br> 2% [[Properties#Manadrain Resistance|manadrain resistance]],<br> <span style="color:#C494F6">+25</span> [[speed|{{#tip-text: underwater speed | Underwater speed (doubles in deep underwater). }}]]
| style="text-align: center" |  {{Attributes|
name_1=Resistance (Ice, 1%)|
large_1=|
small_1=|
shard_1=|
name_2=Intelligence (37)|
large_2=|
small_2=|
shard_2=|
name_3=Presence of Mind (2)|
large_3=|
small_3=|
shard_3=|
name_4=Mana Absorb (10%)|
large_4=|
small_4=|
shard_4=|
name_5=Vitality (60/45/30)|
large_5=|
small_5=|
shard_5=|
name_6=Amplify Magic Shield (4%)|
large_6=|
small_6=|
shard_6=|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(37)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(4%)</small>
|-
|-
| style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]]
| style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]]
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| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|}
<div style="text-align:center"> <big><h3>'''Knight Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
|-
! '''Image:'''
| style="text-align: center" | [[File:Cursed Nocturne Robe.png|Cursed Nocturne Robe]]
! '''Name:'''
| [[Cursed Nocturne Robe]]
! '''Item<br>rank:'''
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
! '''Arm:'''
| style="text-align: center" | 15
! '''Weight:'''
| style="text-align: center" | 17.0 oz
! '''Properties:'''
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br>2% [[Properties#Curse Resistance|curse resistance]], <br>2% [[Properties#Death Resistance|death resistance]]
! '''Att %'''
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Knight armor.png|Knight Armor]]
| [[Knight_Armor|Knight Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:50| Level 40 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 120.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (2)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Resistance (Curse, 4%)|
large_1=100.0|
large_1=5.76|
small_1=62.5|
small_1=0.38|
shard_1=12.5|
shard_1=0.07|
name_2=Fortitude (4)|
name_2=Intelligence (32)|
large_2=100.0|
large_2=7.5|
small_2=62.5|
small_2=0.5|
shard_2=12.5|
shard_2=0.1|
name_3=Vitality (28/21/14)|
name_3=Presence of Mind (2)|
large_3=100.0|
large_3=10.71|
small_3=62.5|
small_3=0.71|
shard_3=12.5|
shard_3=0.14|
name_4=Strength (3)|
name_4=Mana Absorb|
large_4=100.0|
large_4=10.71|
small_4=62.5|
small_4=0.71|
shard_4=12.5|
shard_4=0.14|
name_5=Amplify Magic Shield (5%)|
large_5=12.5|
small_5=0.83|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(4)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(3)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
|-
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
|}
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
 
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
 
<div style="text-align:center"> <big><h3>'''Knight Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Item<br>rank:'''
! '''Arm:'''
! '''Weight:'''
! '''Properties:'''
! '''Att %'''
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Knight armor.png|Knight Armor]]
| [[Knight_Armor|Knight Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:50| Level 40 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 12
| style="text-align: center" | 110.0 oz
| style="text-align: center" | 120.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (2)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (2)|
large_1=100.0|
small_1=62.5|
shard_1=12.5|
name_2=Fortitude (4)|
large_2=100.0|
small_2=62.5|
shard_2=12.5|
name_3=Vitality (28/21/14)|
large_3=100.0|
small_3=62.5|
shard_3=12.5|
name_4=Strength (3)|
large_4=100.0|
small_4=62.5|
shard_4=12.5|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(4)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(3)</small>
|-
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 110.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=100.0|
large_1=100.0|
small_1=62.5|
small_1=62.5|
Line 1,806: Line 1,900:
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small>
|-
|-
| style="text-align: center" | [[File:Infernoscale Armor.png|32px]]
| style="text-align: center" | [[File:Tideforged Armor.png|32px|link=Tideforged Armor]]
| [[Infernoscale Armor]]
| [[Tideforged Armor]]
| style="text-align: center" | -
| style="text-align: center" | 18
| style="text-align: center" | 142.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
| style="text-align: center" | [[File:Enchanted Tideforged Armor.png|32px|link=Enchanted Tideforged Armor]]
| [[Enchanted Tideforged Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:390| Level 312 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:390| Level 312 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 18
| style="text-align: center" | 76.0 oz
| style="text-align: center" | 142.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (18), 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (18), 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
Line 2,009: Line 2,112:
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
|-
| style="text-align: center" | [[File:Cursed Nocturne Platemail.png|32px|Cursed Nocturne Platemail]]
| [[Cursed Nocturne Platemail]]
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 18
| style="text-align: center" | 165.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br>6% [[Properties#Curse Resistance|curse resistance]], <br>6% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=8.33|
small_1=0.55|
shard_1=0.11|
name_2=Vitality (100/75/50)|
large_2=8.33|
small_2=0.55|
shard_2=0.11|
name_3=Resistance (Curse, 6%)|
large_3=5.76|
small_3=0.38|
shard_3=0.07|
name_4=Resistance (Physical, 3%)|
large_4=5.76|
small_4=0.38|
shard_4=0.07|
name_5=Strength (32)|
large_5=8.33|
small_5=0.55|
shard_5=0.11|
name_6=Fortitude (40)|
large_6=?|
small_6=?|
shard_6=?|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
|}
|}



Latest revision as of 20:30, 31 May 2026


Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.

Non-specific Armors

Image: Name: Arm: Weight: Properties: Att % Attributes:
Ball gown Ball Gown 0 2.0 oz - - -
Housewife's Dress Housewife's Dress 0 20.0 oz - - -
Royal Dress Royal Dress 0 35.0 oz - - -
Cape Cape 1 32.0 oz - - -
Coat Coat 1 27.0 oz - - -
Green christmas sweater.png Green Christmas Sweater 1 13.0 oz - - -
Green Tunic Green Tunic 1 9.3 oz - - -
Jacket Jacket 1 24.0 oz - - -
Purple christmas sweater.png Purple Christmas Sweater 1 13.0 oz - - -
Red christmas sweater.png Red Christmas Sweater 1 13.0 oz - - -
Simple Dress Simple Dress 1 24.0 oz - - -
Doublet Doublet 2 25.0 oz - - -
Red Tunic Red Tunic 2 12.0 oz - - -
Red Tunic Red Tunic 2 N/A oz - - -
Leather Armor Leather Armor 4 60.0 oz - - -
Studded Armor Studded Armor 5 71.0 oz - - -
Chain Armor Chain Armor 6 100.0 oz - - -
Deer Hide Armor Deer Hide Armor 6 35.0 oz - - -
Brass Armor Brass Armor 8 80.0 oz - - -
Scale Armor Scale Armor 9 105.0 oz -

Superior (1),
Lean (-60),
Streamlined (3),
Fortitude (+? HP per ? ticks)
Dark Armor Dark Armor 10 120.0 oz - - -
Plate Armor Plate Armor 10 120.0 oz - - -
Noble Armor Noble Armor 11 120.0 oz - - -
Bone Armor.png Bone Armor 11 67.0 oz - - -
Spider Silk Armor Spider Silk Armor 11 48.0 oz -

Superior (3),
Fortitude (+? HP per ? ticks),
Streamlined (5),
Vitality (40/30/20)


Mage & Druid Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Magician Robe.png Magician Robe 60

9 26.0 Intelligence (2),
?

Intellect (10),
Presence of Mind (1),
Mana Absorb (10%),
Intelligence (3)
Blue Robe Blue Robe 70

11 22.0 oz Intelligence (3)

{Intelligence (3) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Red Robe Red Robe 80

12 26.0 oz Intelligence (3),
2% lifedrain resistance

Intellect (10),
Intelligence (4),
Presence of Mind (1),
Mana Absorb
Yellow Robe Yellow Robe 90

11 5.0 oz Intelligence (4),
4% manadrain resistance

{Intelligence (4) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Plaguespreader Robe Plaguespreader Robe 100

11 21.5 oz Intelligence (4),
1% poison resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Permafrost Robe Permafrost Robe 100

11 28.5 oz Intelligence (4),
1% ice resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Electric Armor.gif Electric Armor 110

10 25.0 oz Intelligence (5)

Intelligence (6)
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%),
Dexterity (7)
Isingoma robe Isingoma Robe 140

12 21.0 oz Intelligence (6),
2% energy resistance

Resistance (Fire, 2%),
Resistance (Energy, 2%),
Intelligence (7),
Presence of Mind (1)
Magic Cloak Magic Cloak 160

12 21.0 oz Intelligence (7),
5% manadrain resistance

Resistance [Elements, 2%],
Mana Absorb,
Intelligence (8),
Presence of Mind (1)

Necromantic Bloodrobe Necromantic Bloodrobe 180

14 13.0 oz Intelligence (8),
10% lifedrain resistance,
+10 health

Presence of Mind (1),
{Intellect (30) +
Intelligence (9)},
Mana Absorb
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Arcane Robe.png Arcane Robe 240

14 19.0 oz Intelligence (10),
5% manadrain resistance

Presence of Mind (1),
Intelligence (13),
Amplify Magic Shield (8%),
Mana Absorb
Glacierweave Robe.png Glacierweave Robe 14 34.0 oz - - - -
White Dress White Dress 240

1 24.0 oz Intelligence (10),
+30 speed

Streamlined (10),
Presence of Mind (2),
Amplify Magic Shield (3%),
Intelligence (13)
Green Robe
Green Robe 280

11 21.0 oz Intelligence (12),
5% poison resistance

Intellect (50),
Presence of Mind (2),
Mana Absorb (10%),
Intelligence (14)
Pharaoh armor.png Pharaoh Armor 280

16 92.0 oz Intelligence (12),
8% lifedrain resistance

Streamlined (10),
{Intelligence (15) +
Intellect (25)},
Presence of Mind (1),
Resistance (Death, 2%),
Resistance (Energy, 2%)
Sunfire Robe Sunfire Robe 300

13 15.0 oz Intelligence (13),
3% fire resistance

Resistance (Fire, 3%),
Intelligence (16),
Presence of Mind (1),
Mana Absorb
Albino Scale Robe Albino Scale Robe 300

15 22.0 oz Intelligence (13),
3% fire resistance

 Resistance (Fire, 3%), Intelligence (16), Presence of Mind (1), Mana Absorb, Vitality (50/38/25)
Deepshadow Robe.png Deepshadow Robe 330

15 23.0 oz Intelligence (14),
4% death resistance

Resistance (Death, 2%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
Pharaoh Robe.png Pharaoh Robe 330

13 17.5 oz Intelligence (14),
6% manadrain resistance,
+10 health,
+30 mana

Resistance (Death, 4%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
Celestial Veil.png Celestial Veil 330

12 24.0 oz Intelligence (14), 5% manadrain resistance, 1% elements resistance, 1% holy resistance, +500 mana

Resistance (Holy, 1%),

Intelligence (17), Presence of Mind (1), Amplify Magic Shield (4%), Mana Absorb

Norae's ritual dress.png Norae's Ritual Dress 340

7 12.0 oz Intelligence (15),
+35 speed,
3% poison resistance,
5% lifedrain resistance

Streamlined (15),
Presence of Mind (2),
Amplify Magic Shield (5%),
Mana Absorb,
Intelligence (18)
Arcane Tunic.png Arcane Tunic 360

15 33.0 oz Intelligence (16),
7% manadrain resistance

Presence of Mind (2),
Intelligence (19),
Amplify Magic Shield (8%),
Mana Absorb
Terra Robe.png Terra Robe 380

13 22.0 oz Intelligence (17),
5% poison resistance

Resistance (Poison, 3%),
Intelligence (20),
Presence of Mind (2),
Mana Absorb (10%)
Umbral Robe.png Umbral Robe 400

15 17.0 oz Intelligence (17),
1% death resistance,
1% curse resistance

Resistance (Curse, 2%),
Intelligence (21),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)
Falcon Armor.png Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Deepcurrent Robe.png Deepcurrent Robe 15 36.0 oz - - - -
File:Enchanted Deepcurrent Robe.png Enchanted Deepcurrent Robe 15 36.0 oz - - - -
Dreadweave Robe.png Dreadweave Robe 450

15 17.0 oz Intelligence (20),
4% fire resistance

Resistance (Fire, 3%),
Intelligence (24),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (6%)
Robe of Agony.png Robe of Agony 500

15 28.0 oz Intelligence (24),
+100 mana

Presence of Mind (2),
Intelligence (29),
Amplify Magic Shield (7%),
Resistance [Elements, 2%],
Mana Absorb

Serpent Vestments.gif Serpent Vestments 600

16 24.0 oz Intelligence (30),
5% ice resistance,
2% manadrain resistance,
+25 underwater speed

Resistance (Ice, 1%),
Intelligence (37),
Presence of Mind (2),
Mana Absorb,
Vitality (60/45/30),
Amplify Magic Shield (4%)
Noc Robe Nocturne Robe 600

15 17.0 oz Intelligence (27),
2% curse resistance,
2% death resistance

Resistance (Curse, 4%),
Intelligence (32),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)
Cursed Nocturne Robe Cursed Nocturne Robe 600

15 17.0 oz Intelligence (27),
2% curse resistance,
2% death resistance

Resistance (Curse, 4%),
Intelligence (32),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)


Knight Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Knight Armor Knight Armor 50

12 120.0 oz Strength (2)

Superior (2),
Fortitude (4),
Vitality (28/21/14),
Strength (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Unholy Plate Armor Unholy Plate Armor 90

14 135.0 oz Strength (4)

Superior (2),
Resistance (Death, 3%),
Lean (?),
Strength (4),
Fortitude (6)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Dragon Scale Mail Dragon Scale Mail 110

15 114.0 oz Strength (5),
1% fire resistance

Superior (2),
Resistance (Fire, 2%),
Vitality (45/34/23),
Strength (6),
Fortitude (8)
Royal Plate Armor NEW.png Royal Plate Armor 120

15 90.0 oz Strength (5)

Superior (1),
Resistance (Physical, 1%),
Vitality (45/34/23),
Strength (7),
Fortitude (8)
Ancient Armor.png Ancient Armor 130

16 185.0 oz Strength (6)

Superior (1),
Resistance (Physical, 1%),
Vitality (50/38/25),
Strength (7)
Skeleton Armor.png Skeleton Armor 150

15 98.0 oz Strength (6),
3% lifedrain resistance

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (8),
Fortitude (10)
Elite Knight Armor.png Elite Knight Armor 180

16 112.0 oz Strength (8)

Resistance (Physical, 1%),
Superior (1),
Strength (9),
Vitality (60/45/30),
Resistance (Holy, 1%),
Fortitude (12)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Magic Plate Armor (Legendary).png Darkwyrm Plate Armor 200

18 85.0 oz Dexterity (15),
Strength (15), Resistance Elements, 2%

Superior (1),
Resistance [Elements, 2%],
Vitality (100/75/50),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Revenant Armor.png Revenant Armor 200

15 123.0 oz Strength (9),
3% lifedrain resistance,
+15 health

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (10),
Fortitude (13)
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Vanadinite Armor.gif Vanadinite Armor 240

16 162.0 oz Strength (10),
3% fire resistance

Superior (1),
Resistance (Fire, 3%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Icebound Armor Icebound Armor 240

17 187.0 oz Strength (10),
3% ice resistance

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Red Scale Armor Red Scale Armor 250

17 105.0 oz Strength (11)

Resistance (Fire, 3%),
Superior (1),
Strength (13),
Fortitude (17)
Sulphira's Scale Mail Sulphira's Scale Mail 260

16 75.0 oz Strength (11)

Superior (2),
Resistance (Fire, 3%),
Vitality (75/57/38),
Dragon's Breath,
Strength (14),
Fortitude (17)
Dwarven Armor Dwarven Armor 270

15 130.0 oz Strength (12),
2% physical resistance

Superior (1),
Resistance (Physical, 1%),
Vitality (75/57/38),
Strength (14),
Fortitude (18)
Agavan Armor.png Agavan Armor 330

17 175.0 oz Strength (14),
2% physical resistance,
2% lifedrain resistance,
2% poison resistance

Superior (1),
Resistance (Lifedrain, 1%),
Resistance (Physical, 1%),
Strength (17),
Fortitude (22)
Virulent Armor.png Virulent Armor 330

17 85.0 oz Strength (14),
4% poison resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (17),
Fortitude (22)
Hellforged Armor Hellforged Armor 350

18 270.0 oz Strength (14),
3% physical resistance

Superior (1),
Resistance (Death, 3%),
Vitality (100/75/50),
Resistance (Physical, 1%),
Strength (17),
Fortitude (23)
Angelic platemail.png Angelic Platemail 360

18 290.0 oz Strength (16),
4% holy resistance,
6% lifedrain resistance

Superior (1),
Vitality (100/75/50),
Fortitude (24),
Resistance (Holy, 4%),
Resistance (Death, 3%),
Strength (19),
Resistance (Physical, 1%)
Mephitic Armor.png Mephitic Armor 380

17 92.0 oz Strength (16),
4% poison resistance,
1% physical resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (20),
Fortitude (25)
Tideforged Armor.png Tideforged Armor - 18 142.0 oz - - -
File:Enchanted Tideforged Armor.png Enchanted Tideforged Armor 390

18 142.0 oz Strength (18), 2% fire resistance, 2% physical resistance

Superior (1),
Resistance (Fire, 1%),
Vitality (100/75/50),
Resistance (Physical, 1%),
Strength (21),
Fortitude (26)
Umbral Platemail.png Umbral Platemail 400

18 165.0 oz Strength (17),
4% death resistance,
4% curse resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 4%),
Resistance (Physical, 3%),
Strength (21),
Fortitude (27)
Falcon Armor.png Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Infernal Scaleplate.png Infernal Scaleplate 430

19 76.0 oz Strength (20), 3% physical resistance, 3% fire resistance

Superior (1),
Vitality (110/83/55),
Resistance (Physical, 1%),
Resistance ( Fire, 1%),
Strength (24),
Fortitude (29)
Armor of Suffering.png Armor of Suffering 500

19 280.0 oz Strength (24),
3% physical resistance

Superior (1),
Vitality (110/83/55),
Resistance (Physical, 2%),
Resistance [Elements, 2%],
Strength (29),
Fortitude (33)

Nocturne Platemail.png Nocturne Platemail 600

18 165.0 oz Strength (27),
6% curse resistance,
6% death resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 6%),
Resistance (Physical, 3%),
Strength (32),
Fortitude (40)
Cursed Nocturne Platemail Cursed Nocturne Platemail 600

18 165.0 oz Strength (27),
6% curse resistance,
6% death resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 6%),
Resistance (Physical, 3%),
Strength (32),
Fortitude (40)

Archer Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Pumpkin armor.png Pumpkin Armor 40

8 74.0 oz Dexterity (1),
5% lifedrain resistance

Superior (1),
Streamlined (5),
Dexterity (1),
Fortitude (+? HP per ? ticks)
Crown Armor Crown Armor 60

13 99.0 oz Dexterity (2)

Superior (2),
Fortitude (+1 HP per 2 ticks),
Lean (-20),
Dexterity (3)</small
Light Armor Light Armor 70

12 24.0 oz Dexterity (3)

Streamlined (5),
Dexterity (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Crocodile Armor.png Crocodile Armor 100

12 65.0 oz Dexterity (4)

Superior (?),
Dexterity (5),
Fortitude (+? HP per ? ticks)
Assassin Tunic Assassin Tunic 100

8 30.0 oz Dexterity (4)

Dexterity (5),
Streamlined (5)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%)
Fiery Armor Fiery Armor 130

11 110.0 oz Dexterity (6)

Resistance (Fire, 2%),
Superior (2),
Vitality (25/19/13),
Dexterity (7)
Huntsman Armor.png Huntsman Armor 150

13 32.0 oz Dexterity (6)

Superior (1),
Streamlined (8),
Dexterity (8),
Resistance (Poison, 2%)
Ent Armor Ent Armor 180

14 59.0 oz Dexterity (8),
2% poison resistance

Superior (1),
Resistance (Poison, 1%),
Dexterity (9)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Magic Plate Armor (Legendary).png Magic Plate Armor (Legendary) 200

18 85.0 oz Dexterity (15),
Strength (15), Resistance Elements, 2%

Superior (1),
Resistance [Elements, 2%],
Vitality (100/75/50),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Frostpiercer Armor Frostpiercer Armor - 16 47.0 oz - - -
Spider Chain Mail Spider Chain Mail 250

16 72.0 oz Dexterity (11),
+5 speed,
1% poison resistance

Superior (1),
Streamlined (10),
Dexterity (13),
Resistance (Poison, 4%)
Emberwake Tunic.png Emberwake Tunic 280

15 33.0 oz Dexterity (12),
+3 speed,
2% fire resistance

Dexterity (15),
Streamlined (7),
Resistance (Fire, 2%),
Superior (?)
Albino Scale Mail Albino Scale Mail 300

15 55.0 oz Dexterity (13),
1% fire resistance,
+5 speed

Superior (3),
Resistance (Fire, 3%),
Vitality (60/45/30),
Dexterity (15),
Dragon's Breath
Rogue Armor Rogue Armor 300

13 99.0 oz Dexterity (13),
+10 speed

Dexterity (16),
Streamlined (20),
Vitality (50/38/25)
Watcher Armor.gif Watcher Armor 315

17 89.0 oz Dexterity (14)

Superior (1),
Resistance (Death, 4%),
{Vitality (80/60/40) +
Intellect (30)},
Streamlined (5),
Dexterity (16)
Soulstealer Armor.png Soulstealer Armor 330

16 85.0 oz Dexterity (14),
2% poison resistance,
2% death resistance,
1% lifedrain resistance

Dexterity (17),
Streamlined (10),
Resistance (Death, 2%),
Resistance (Poison, 2%),
Superior (1)
Angelic Plate Armor.png Angelic Plate Armor 360

16 145.0 oz Dexterity (16),
+10 speed,
2% holy resistance

Resistance (Death, 3%),
Dexterity (19),
Resistance (Holy, 2%),
Streamlined (10)
Umbral Plate Armor.png Umbral Plate Armor 400

17 105.0 oz Dexterity (17),
+10 speed,
2% death resistance ,
2% curse resistance

Superior (1),
Dexterity (21),
Resistance (Curse, 3%),
Streamlined (15)
Falcon Armor.png Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Seastrike Armor Seastrike Armor - 17 49.0 oz - - -
Enchanted Seastrike Armor Enchanted Seastrike Armor - 17 49.0 oz - - -
Armor of torment.png Armor of Torment 500

17 90.0 oz Dexterity (24),
+15 speed

Superior (1),
Dexterity (29),
Streamlined (15),
Sixth Sense (2%),
Resistance (Physical, 1%),
Resistance [Elements, 1%]

Noc PA Nocturne Plate Armor 600

17 105.0 oz Dexterity (27),
3% curse resistance,
3% death resistance,
+10 speed

Superior (1),
Dexterity (32),
Resistance (Curse, 5%),
Streamlined (15)
Scaled Aegis of Ka'zerel.png Scaled Aegis of Ka'zerel 600

18 49.0 oz Dexterity (24),
+15 speed, 3% ice resistance

Superior (1), Dexterity (37), Streamlined (15), ice resistance (3%), Vitality (60/45/30)
File:Cursed Nocturne Plate Armor.png Cursed Nocturne Plate Armor 560

17 105.0 oz Dexterity (27),
3% curse resistance,
3% death resistance,
+10 speed

Superior (1),
Dexterity (32),
Resistance (Curse, 5%),
Streamlined (15)

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