Clubs: Difference between revisions
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name_1=Haste (2%)| | name_1=Haste (2%)| | ||
large_1=100.0| | large_1=100.0| | ||
small_1= | small_1=50.0| | ||
shard_1= | shard_1=10.0| | ||
name_2=Crushing Blow (1%)| | name_2=Crushing Blow (1%)| | ||
large_2=100.0| | large_2=100.0| | ||
small_2= | small_2=50.0| | ||
shard_2= | shard_2=10.0| | ||
name_3=Perseverance (1%)| | name_3=Perseverance (1%)| | ||
large_3=100.0| | large_3=100.0| | ||
small_3= | small_3=31.25| | ||
shard_3= | shard_3=6.25| | ||
name_4=Strength (2)| | name_4=Strength (2)| | ||
large_4=100.0| | large_4=100.0| | ||
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name_5=Cursed| | name_5=Cursed| | ||
large_5=100.0| | large_5=100.0| | ||
small_5= | small_5=31.25| | ||
shard_5= | shard_5=6.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Haste|{{#tip-text: Haste| Increases the attack speed of a weapon by X%. }}]] <small>(2%)</small>, <br>[[Attributes#Crushing Blow|{{#tip-text: Crushing Blow| X% chance to fully ignore target's defense and armor on attack, can't hit less than 35% of your max dmg. }}]] <small>(1%)</small>, <br>[[Attributes#Perseverance|{{#tip-text: Perseverance| [Knights only] X% chance on hit to increase your max health by 15% for 60 sec and your club skill (if 2-hand wep) or your blocking (if 1-hand wep) by 10% for 12 sec. }}]] <small>(1%)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(2)</small>, <br>[[Attributes#Cursed|{{#tip-text: Cursed| 15% chance on hit to deal additional death damage between 1 and 25% of your max possible hit. }}]] | | style="text-align: center" | [[Attributes#Haste|{{#tip-text: Haste| Increases the attack speed of a weapon by X%. }}]] <small>(2%)</small>, <br>[[Attributes#Crushing Blow|{{#tip-text: Crushing Blow| X% chance to fully ignore target's defense and armor on attack, can't hit less than 35% of your max dmg. }}]] <small>(1%)</small>, <br>[[Attributes#Perseverance|{{#tip-text: Perseverance| [Knights only] X% chance on hit to increase your max health by 15% for 60 sec and your club skill (if 2-hand wep) or your blocking (if 1-hand wep) by 10% for 12 sec. }}]] <small>(1%)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(2)</small>, <br>[[Attributes#Cursed|{{#tip-text: Cursed| 15% chance on hit to deal additional death damage between 1 and 25% of your max possible hit. }}]] | ||
Latest revision as of 11:44, 3 August 2026
Clubs are one of the three melee weapon types available to be used, most effectively by knights, alongside Axes and Swords.
They have lower attack values than axes and often even swords, but they have some of the best defensive capabilities and Attributes.
One-handed weapons attack at 2 second intervals, and two-handed weapons at 3 second intervals.
Bloodlust Stance decreased two-handed weapons attack interval to 2 seconds.
For more details on melee weapons, skills and the damage formula, take a look at the Melee Skill page.
One-Handed Clubs

