Difference between revisions of "Hydra Island"
From Medivia Online Wiki
m (Text replacement - "ranger" to "archer") |
m (Text replacement - "http[s]?:\/\/mediviastats\.info\/mapper\.php\?y=([0-9]+)&x=([0-9]+)&z=([0-9]+)&zoom=[0-9]+" to "{{OldMapperLink|y=\1|x=\2|z=\3}}") |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{HuntingSpot| | {{HuntingSpot| | ||
description=A jungle island dominated by | description=A jungle island dominated by hydras, a good place to do your [[Tylar Tasks|Hydra task from Tylar]].| | ||
strategy=Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using [[Heavy Magic Missile|HMM's]].| | strategy=Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using [[Heavy Magic Missile|HMM's]].| | ||
name= | name=Hydra Island| | ||
image=[[File: | image=[[File:Hydra.gif]]| | ||
level=130+ for mages // 120+ for archers // 120+ for knights // 100+ for teamhunting| | level=130+ for mages // 120+ for archers // 120+ for knights // 100+ for teamhunting| | ||
location=Abukir Jungle Island ([ | location=Abukir Jungle Island ([{{OldMapperLink|y=4656|x=1990|z=7}} here] {{OldMapIcon|y=4656|x=1990|z=7|zoom=5}})| | ||
exp=Great| | exp=Great| | ||
loot=Decent| | loot=Decent| | ||
notes=A nice hunting place for experience with mid-level teamhunting, at later levels the experience is also quite good solo.| | notes=A nice hunting place for experience with mid-level teamhunting, at later levels the experience is also quite good solo.| | ||
monsters=[[ | monsters=[[Hydra]]}} | ||
== '''Route to and map of the spawn:''' == | == '''Route to and map of the spawn:''' == | ||
Latest revision as of 18:32, 5 July 2025
![]() | Hydra Island |
|---|---|
| A jungle island dominated by hydras, a good place to do your Hydra task from Tylar. | |
| Recommended Level: | 130+ for mages // 120+ for archers // 120+ for knights // 100+ for teamhunting |
| Loot: | Decent |
| Experience: | Great |
| Location: | Abukir Jungle Island (here |
| Be prepared to face: | Hydra |
| Strategy: | Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using HMM's. |
| Notes: | A nice hunting place for experience with mid-level teamhunting, at later levels the experience is also quite good solo. |
Route to and map of the spawn:
- Levitate up/down as shown by the red markers and go down through the hidden shovel hole:
The skull markers represent the locations of hydras:
- 0
- +1
- +2/+3






