Difference between revisions of "Raids"
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== '''Raids''' == | |||
< | Raids are special events where groups of monsters appear in certain areas of the game. When a raid starts, there’s usually a global message that announces what is about to begin, though not every raid has one. Once active, the raid spawns waves of monsters with a much higher chance for elite versions to appear.</br> | ||
</br> | |||
Active raids are marked on your minimap so you can see where they are and how long they’ll stay before despawning. If not cleared in time, the raid and its monsters will disappear on their own.</br> | |||
</br> | |||
At least two raids are guaranteed to run every day, and new raids or updates to old ones are added over time. Raids can be a good chance to find elites and fight unique groups of enemies you won’t see otherwise. | |||
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Raids are special events where extra monsters appear for a limited time. Here are the main things to know:<br> | |||
*Raids spawn groups of monsters in specific areas. | |||
*They usually begin with a global message saying what’s about to start. | |||
*Monsters in raids now have a 10x higher chance to spawn as elites compared to normal. | |||
*Some raids include boss monsters. | |||
*Active raids appear on the minimap and show how long they will stay up. | |||
*Raids despawn on their own after a certain time if not cleared. | |||
*At least two raids are guaranteed to appear every day. | |||
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! style="text-align: center; width: 25%;"|[[Eschen Raids]] | |||
! style="text-align: center; width: 25%;"|[[Arak Raids]] | |||
! style="text-align: center; width: 25%;"|[[Thoris Raids]] | |||
! style="text-align: center; width: 25%;"|[[Lucindel Raids]] | |||
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| style="text-align: center" | | | style="text-align: center" | [[File:Minotaur Guard.gif|70px|link=Eschen Raids]]<br><br>Raids around [[Eschen]] and [[Dynahall]]. | ||
[[ | | style="text-align: center" | [[File:Orc Leader.gif|64px|link=Arak Raids]]<br><br>Raids around [[Arak]]. | ||
| | | style="text-align: center" | [[File:Mummy.gif|64px|link=Thoris Raids]]<br><br>Raids around [[Thoris]] and [[Forgula]]. | ||
[[ | | style="text-align: center" | [[File:Killer Wasp.png|45px|link=Lucindel Raids]]<br><br>Raids around [[Lucindel]]. | ||
|- | |- | ||
! [[Garrogat Raids]] | |||
! [[Yehsha Raids]] | |||
! [[Osaris Raids]] | |||
[[Osaris Raids | ! [[Abukir Raids]] | ||
|- | |- | ||
| style="text-align: center" | | | style="text-align: center" | [[File:Demon.png|84px|link=Garrogat Raids]]<br>Raids around [[Garrogat]] and [[Cirone]]. | ||
[[ | | style="text-align: center" | [[File:Ancient scarab.png|64px|link=Yehsha Raids]]<br><br>Raids around [[Yehsha]]. | ||
| | | style="text-align: center" | [[File:Necromancer.png|64px|link=Osaris Raids]]<br><br>Raids around [[Osaris]]. | ||
[[ | | style="text-align: center" | [[File:Ember Beetle.png|50px|link=Abukir Raids]]<br><br>Raids around [[Abukir]]. | ||
|- | |- | ||
! [[Ice Islands Raids]] | |||
! [[Novus Raids]] | |||
| | ! [[Fleshbiter|Meteorite Raid]] | ||
[[ | ! [[Luana Raids]] | ||
|- | |- | ||
| style="text-align: center" | | | style="text-align: center" | [[File:Minotaur.gif|64px|link=Ice Islands Raids]]<br><br>Raids on the [[Ice Islands]]. | ||
[[ | | style="text-align: center" | [[File:Cave Rat.gif|50px|link=Novus Raids]]<br><br>Raids around [[Novus]]. | ||
| style="text-align: center" | [[File:Fleshbiter.png|link=Fleshbiter]]<br><br>Raid all over Medivia. | |||
[[ | | style="text-align: center" | [[File:Hydra.gif|link=Luana Raids]]<br><br>Raids around [[Luana]]. | ||
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Latest revision as of 22:18, 30 June 2025
Raids
Raids are special events where groups of monsters appear in certain areas of the game. When a raid starts, there’s usually a global message that announces what is about to begin, though not every raid has one. Once active, the raid spawns waves of monsters with a much higher chance for elite versions to appear.
Active raids are marked on your minimap so you can see where they are and how long they’ll stay before despawning. If not cleared in time, the raid and its monsters will disappear on their own.
At least two raids are guaranteed to run every day, and new raids or updates to old ones are added over time. Raids can be a good chance to find elites and fight unique groups of enemies you won’t see otherwise.
Raids are special events where extra monsters appear for a limited time. Here are the main things to know:
- Raids spawn groups of monsters in specific areas.
- They usually begin with a global message saying what’s about to start.
- Monsters in raids now have a 10x higher chance to spawn as elites compared to normal.
- Some raids include boss monsters.
- Active raids appear on the minimap and show how long they will stay up.
- Raids despawn on their own after a certain time if not cleared.
- At least two raids are guaranteed to appear every day.
| Eschen Raids | Arak Raids | Thoris Raids | Lucindel Raids |
|---|---|---|---|
![]() Raids around Eschen and Dynahall. |
![]() Raids around Arak. |
![]() Raids around Thoris and Forgula. |
Raids around Lucindel. |
| Garrogat Raids | Yehsha Raids | Osaris Raids | Abukir Raids |
![]() Raids around Garrogat and Cirone. |
![]() Raids around Yehsha. |
![]() Raids around Osaris. |
Raids around Abukir. |
| Ice Islands Raids | Novus Raids | Meteorite Raid | Luana Raids |
![]() Raids on the Ice Islands. |
![]() Raids around Novus. |
![]() Raid all over Medivia. |
![]() Raids around Luana. |









