Difference between revisions of "Dwarf Guard"
From Medivia Online Wiki
m (Text replacement - "Steel Helmet" to "link=Steel Helmet") |
m (Text replacement - "Scale Armor" to "link=Scale Armor") |
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location= [[Cirone]] Dwarf Mine, Cyclopolis | location= [[Cirone]] Dwarf Mine, Cyclopolis | ||
|loot_very_common<!--grey-->=0-30 [[File:Gold Coin.gif|link=Gold Coin]]s, 0-2 [[White Mushroom]], [[Leather Boots]] | |loot_very_common<!--grey-->=0-30 [[File:Gold Coin.gif|link=Gold Coin]]s, 0-2 [[White Mushroom]], [[Leather Boots]] | ||
|loot_common<!--white-->=[[Scale Armor]], [[File:Battle Shield.png|link=Battle Shield]] | |loot_common<!--white-->=[[File:Scale Armor.png|link=Scale Armor]], [[File:Battle Shield.png|link=Battle Shield]] | ||
|loot_uncommon<!--green-->=[[File:Battle Hammer.png|link=Battle Hammer]], [[File:Steel Helmet.png|link=Steel Helmet]] | |loot_uncommon<!--green-->=[[File:Battle Hammer.png|link=Battle Hammer]], [[File:Steel Helmet.png|link=Steel Helmet]] | ||
|loot_semi-rare<!--blue-->=[[File:Double Axe.png|link=Double Axe]] | |loot_semi-rare<!--blue-->=[[File:Double Axe.png|link=Double Axe]] | ||
Revision as of 12:44, 2 January 2025
| Abilities: | Melee (0-140) | ||||||||||||
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| Class: | Humanoid (Dwarf) | ||||||||||||
| Pushable: | ❌ | ||||||||||||
| Push Objects: | ✔️ | ||||||||||||
| Est. Max Damage: | ? | ||||||||||||
| Immune To: | Invisibility, Poison | ||||||||||||
| Sounds: | "Hail Durin!"; "I shall protect my brothers!"; "The great kingdom shall prosper!" | ||||||||||||
| Task: | 1000 kills (The Elf Faction) | ||||||||||||
| Note: | Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death). | ||||||||||||
| Loot: |
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| Skinnable: | |||||||||||||
| Location: | Cirone Dwarf Mine, Cyclopolis |
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