Difference between revisions of "Dwarf Geomancer"
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Revision as of 20:04, 27 December 2024
| Abilities: | Melee (0-100), Manadrain (49-80), Ranged (Stone) (50-110), Fast Self Healing | ||||||||||
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| Class: | Humanoid (Dwarf) | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 220+ | ||||||||||
| Immune To: | Invisibility, Fire, Poison | ||||||||||
| Sounds: | "Earth is the strongest element."; "Dust to dust.". | ||||||||||
| Task: | 1000 (Item Tasks) | ||||||||||
| Note: | A good creature for Archers to train on, simply corner one at the Triangle Tower, Cirone Dwarf Mine or the Dragoneaters Hideout and use Wooden Spears on full defense while using UH's to heal yourself (they don't do too much damage). A good set, shield and level 100+ are recommended to train this way. Dwarf Geomancers heal very often. | ||||||||||
| Strategy: |
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| Loot: |
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| Skinnable: | |||||||||||
| Location: | Cirone Dwarf Mine, Dwarf Hell Quest |
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