Difference between revisions of "Demorc"
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Revision as of 17:17, 23 July 2024
| Abilities: | Melee (0-300~), Poison Spit (0-200~), Self-Healing |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 500+ hp per turn |
| Immune To: | |
| Task: | 700 (Demonic Faction) |
| Strategy: | Knights can group 3 of them into a corner and explo, or preferrably lure 6-12 and GFB while stairhopping for good exp and decent return. Around level 350-400 you should be able to hunt them quite safely that way. Other vocations can do this as well, but less safely. They can also be hunted together with warchiefs in a team consisting of a knight and a mage (or knight + mage + another shooter) utilising effectively mages' beams and waves for high experience and decent return and even profit on very high levels. |
| Loot: | 0-100 Gold Coin, 0-5 Small Emeralds, Spiked Club, 0-3 Polished Emerald (rare), Giant Sword (very rare), Virulent Clawboots (extremely rare) |
| Skinnable: | |
| Location: | Demorc Entrance Spawn and Demorc Main Spawn |
Go back to Creatures.
