Difference between revisions of "Holy Sentinel"

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pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
walks_around=|
 
immune_to=Fire, Energy, Poison, Holy|
immune_to=Fire, Energy, Poison, Holy|
task=400 ([[White Light Faction]])|
task=400 ([[White Light Faction]])|

Revision as of 17:05, 23 July 2024

Holy Sentinel
Holy Sentinel.png
Heart.png Hit Points: 34,000
Xp.png Experience: 41,400
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-2350~), Holy Strike (220-490~), Holy Smite (420-800~), Large Holy Explosion (1600-2500~; happens every 7 seconds after the first one), Strong Paralyze
Class:Human
Pushable:
Push Objects:✔️
Est. Max Damage:5500+? HP per turn
Immune To:Fire, Energy, Poison, Holy
Task:400 (White Light Faction)
Note:Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even Undead Dragons.
Strategy:A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible.
Loot:
Very Common 0-300 Gold Coins, Ankh, Plate Armor, Silver Dagger
Common 0-5 Small Diamond, Gold Ring, Bright Sword, Tower Shield
Uncommon Boots of Haste
Semi-Rare Elite Knight Helmet, Elite Knight Legs
Extremely Rare Dawnlight, Angelic Boots, Angelic Helmet, Angelic Platemail
Location:White Light Sanctuary

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