Difference between revisions of "Holy Sentinel"
From Medivia Online Wiki
| Line 3: | Line 3: | ||
class=Human| | class=Human| | ||
image=[[File:Holy Sentinel.png]]| | image=[[File:Holy Sentinel.png]]| | ||
hp= | hp=34,000| | ||
exp= | exp=41,400| | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
| Line 12: | Line 12: | ||
walks_around=| | walks_around=| | ||
immune_to=Fire, Energy, Poison, Holy| | immune_to=Fire, Energy, Poison, Holy| | ||
task=400 ([[White Light Faction]])| | task=400 ([[White Light Faction]])| | ||
est_max_damage=5500+? HP per turn| | est_max_damage=5500+? HP per turn| | ||
| Line 18: | Line 17: | ||
note=Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even [[Undead Dragon]]s.| | note=Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even [[Undead Dragon]]s.| | ||
strategy=A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible.| | strategy=A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible.| | ||
location=[[White Light Sanctuary]] | location=[[White Light Sanctuary]] | ||
|loot_very_common<!--grey-->=0-300 [[Gold Coin]], [[Ankh]], [[Plate Armor]], [[Silver Dagger]] | |loot_very_common<!--grey-->=0-300 [[Gold Coin]]s, [[Ankh]], [[Plate Armor]], [[Silver Dagger]] | ||
|loot_common<!--white-->=0-5 [[Small Diamond]], [[Gold Ring]], [[Bright Sword]], [[Tower Shield]] | |loot_common<!--white-->=0-5 [[Small Diamond]], [[Gold Ring]], [[Bright Sword]], [[Tower Shield]] | ||
|loot_uncommon<!--green-->=[[Boots of Haste]] | |loot_uncommon<!--green-->=[[Boots of Haste]] | ||
Revision as of 01:42, 13 July 2024
| Abilities: | Melee (0-2350~), Holy Strike (220-490~), Holy Smite (420-800~), Large Holy Explosion (1600-2500~; happens every 7 seconds after the first one), Strong Paralyze | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Class: | Human | ||||||||||
| Pushable: | ❌ | ||||||||||
| Push Objects: | ✔️ | ||||||||||
| Est. Max Damage: | 5500+? HP per turn | ||||||||||
| Immune To: | Fire, Energy, Poison, Holy | ||||||||||
| Task: | 400 (White Light Faction) | ||||||||||
| Note: | Warriors whose strength and might stretch to extreme lengths. Not to be taken lightly, they are more powerful than even Undead Dragons. | ||||||||||
| Strategy: | A blocker of over level 300 is recommended, and even they may get combod down (healer recommended). Shooters should SD the sentinel down as quickly as possible. | ||||||||||
| Loot: |
| ||||||||||
| Location: | White Light Sanctuary |
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