Difference between revisions of "Abysmor"
From Medivia Online Wiki
| Line 13: | Line 13: | ||
pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
est_max_damage=8000+ | est_max_damage=8000+ damage in 1 turn without [[Divine Flame]]| | ||
immune_to=Invisibility, Fire, ?| | immune_to=Invisibility, Fire, ?| | ||
neutral_to=Physical, ?| | neutral_to=Physical, ?| | ||
Revision as of 18:15, 27 November 2023
| Abilities: | Melee (0-1000?), Curse Bomb (2000-2500?), other curse attacks... Special abilities: |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 8000+ damage in 1 turn without Divine Flame |
| Immune To: | Invisibility, Fire, ? |
| Sounds: | ? |
| Strategy: | Divine Flame must be kept active on the knight at all times as 8000+ combos are possible with insufficient curse resistance. The knight must religiously keep up the Taunt anti-retarget effect. |
| Loot: | Abyssal Fang, Eyes of Abysmor, Abysmor Claw (semi-rare), The Nightbane (very rare), Hallowed Flame (extremely rare), Cursed Soulheart (extremely rare) |
| Location: | Church of Anchegul |
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