Difference between revisions of "Dwarf General"
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neutral_to= Physical, Energy, Ice| | neutral_to= Physical, Energy, Ice| | ||
task=None.| | task=None.| | ||
notes=The strongest dwarves, comparable to a [[ | notes=The strongest dwarves, comparable to a [[Titan]] in strength. Dwarf Generals never flee from a battle, they fight to the death. | | ||
strategy=They are quite slow and easy for rangers to outrun and hunt if you bring along a [[Dwarven Ring]] to counteract the Drunk debuff.| | strategy=They are quite slow and easy for rangers to outrun and hunt if you bring along a [[Dwarven Ring]] to counteract the Drunk debuff.| | ||
location=Deeper outer mines| | location=Deeper outer mines| | ||
Revision as of 23:36, 27 April 2021
| Abilities: | Melee (0-350+?), Berserk (0-500?), Axe Throw (0-100+?), Drunk Bomb (inflicts Drunk debuff) |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | 900+ hp per turn |
| Immune To: | Fire, Poison |
| Task: | None. |
| Strategy: | They are quite slow and easy for rangers to outrun and hunt if you bring along a Dwarven Ring to counteract the Drunk debuff. |
| Loot: | 0-200 Gold Coin, Dwarven Shield, 0-4 White Mushroom (semi-rare), 0-4 Small Ruby (semi-rare), 0-4 Small Amethyst (semi-rare), Axe Ring (semi-rare), Dwarven Axe (semi-rare), Spicy Maris Feast Recipe (rare), Fire Axe (rare), Steel Boots (very rare), Dwarven Helmet (extremely rare) |
| Skinnable: | |
| Location: | Deeper outer mines |
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