Difference between revisions of "Dwarf Guard"
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IlikeTurtles (talk | contribs) |
m (Text replacement - "The Elf Faction" to "Elf Faction") |
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immune_to=Invisibility, Poison| | immune_to=Invisibility, Poison| | ||
neutral_to=Physical, Energy, Fire, Life Drain| | neutral_to=Physical, Energy, Fire, Life Drain| | ||
task=1000 kills ([[ | task=1000 kills ([[Elf Faction]])| | ||
est_max_damage140=| | est_max_damage140=| | ||
sounds="Hail Durin!"| | sounds="Hail Durin!"| | ||
Revision as of 10:00, 26 September 2020
| Abilities: | Melee (0-140) |
|---|---|
| Class: | ? |
| Pushable: | ❌ |
| Push Objects: | ✔️ |
| Est. Max Damage: | ? |
| Immune To: | Invisibility, Poison |
| Sounds: | "Hail Durin!" |
| Task: | 1000 kills (Elf Faction) |
| Note: | Dwarf Guards are also known to retarget. A dwarf guard will never retreat (they fight until death). |
| Loot: | 0-30 Gold Coin, 0-2 White Mushroom, Leather Boots, Scale Armor, Battle Shield, Battle Hammer, Steel Helmet (semi-rare), Double Axe (rare), Axe Ring (very rare), Small Amethyst (very rare), Spicy Maris Feast Recipe (very rare) |
| Skinnable: | |
| Location: | Cirone Dwarf Mine, Cyclopolis |
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