Helmets: Difference between revisions
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| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (14), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (14), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (2). [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (2). [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 1%) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Hydroweave Mask.png|32px]] | | style="width: 1%; text-align: center" | [[File:Hydroweave Mask.png|32px]] | ||
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| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small> | ||
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| style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | | style="width: 1%; text-align: center" | [[File:Wizard hat.png]] | ||
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| style="text-align: center" | | | style="text-align: center" | | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Ice}} type attacks. }}]] ({{Element|Ice}}, 2%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Fire}} type attacks. }}]] ({{Element|Fire}}, 2%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 2%) | ||
|- | |||
| style="text-align: center" | [[File:Terra Mask.png|32px]] | |||
| style="text-align: left" | [[Terra Mask]] | |||
| style="text-align: center" | {{#tip-text:380| Level 304 required to gain full intelligence/dexterity/strength bonus. }} | |||
| style="text-align: center" | 8 | |||
| style="text-align: center" | 9.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Increases your spellpower. Can be used by mages and druids only. }}]] (13), <br> [[Resistance|{{#tip-text: Resistance| Increases your resistance against poison type attacks. }}]] (Poison, 2%) | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Presence of Mind (2)| | |||
large_1=15.000| | |||
small_1=1.000| | |||
shard_1=0.200| | |||
name_2=Intelligence (16)| | |||
large_2=15.957| | |||
small_2=1.063| | |||
shard_2=0.212| | |||
name_3=Amplify Magic Shield (3%)| | |||
large_3=21.428| | |||
small_3=1.428| | |||
shard_3=0.285| | |||
name_4=Resistance (Poison, 2%)| | |||
large_4=21.428| | |||
small_4=1.428| | |||
shard_4=0.285| | |||
}} | |||
| style="text-align: center" | [[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration. }}]] (2),<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases your spellpower. Can be used by mages and druids only. }}]] (16),<br> [[Attributes#Amplify Magic Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana-drain. }}]] (3%),<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by 2%. }}]] (Poison, 2%) | |||
|- | |- | ||
| style="text-align: center" | [[File:Falcon_Helmet2.png|32px]] | | style="text-align: center" | [[File:Falcon_Helmet2.png|32px]] | ||
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}} | }} | ||
|[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (21), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (21), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%], [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (5%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%], [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (5%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Death}} type attacks. }}]] ({{Element|Death}}, 2%) | ||
|- | |- | ||
| style="text-align: center" | [[File:Deepcurrent Hood.png|32px|link=Deepcurrent Hood]] | | style="text-align: center" | [[File:Deepcurrent Hood.png|32px|link=Deepcurrent Hood]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana drain. }}]] (2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana drain. }}]] (2%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Ice}} type attacks. }}]] ({{Element|Ice}}, 1%) | ||
|- | |- | ||
| style="text-align: center" | [[File:Enchanted Deepcurrent Hood.png|32px|link=Enchanted Deepcurrent Hood]] | | style="text-align: center" | [[File:Enchanted Deepcurrent Hood.png|32px|link=Enchanted Deepcurrent Hood]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Curse}} type attacks. }}]] ({{Element|Curse}}, 1%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | | style="width: 1%; text-align: center" | [[File:Helmet of Agony.png]] | ||
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}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Curse}} type attacks. }}]] ({{Element|Curse}}, 1%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Cursed Nocturne Mask.png|32px|link=Cursed Nocturne Mask]] | | style="width: 1%; text-align: center" | [[File:Cursed Nocturne Mask.png|32px|link=Cursed Nocturne Mask]] | ||
| Line 1,050: | Line 1,067: | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Curse}} type attacks. }}]] ({{Element|Curse}}, 1%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%) | ||
|} | |} | ||
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| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(10)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small> | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(10)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small> | ||
|- | |- | ||
| style=" | | style="text-align: center" | [[File:Agavan Helmet.png|32px]] | ||
| style=" | | style="text-align: left" | [[Agavan Helmet]] | ||
| style=" | | style="text-align: center" | {{#tip-text:330| Level 264 required to gain full intelligence/dexterity/strength bonus. }} | ||
| style=" | | style="text-align: center" | 11 | ||
| style="text-align: center" | | | style="text-align: center" | 90.0 oz | ||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | | | style="text-align: center; white-space: nowrap;" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (11), <br> {{Resist|Physical|1%}}, <br> {{Resist|Lifedrain|1%}}, <br> {{Resist|Poison|1%}} | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Superior (1)| | name_1=Superior (1)| | ||
large_1=17.857| | |||
small_1=1. | small_1=1.190| | ||
shard_1=0.238| | |||
name_2=Resistance (Lifedrain, 1%)| | name_2=Resistance (Lifedrain, 1%)| | ||
large_2=15.957| | |||
small_2=1. | small_2=1.063| | ||
shard_2=0.212| | |||
name_3=Resistance (Physical, 1%)| | name_3=Resistance (Physical, 1%)| | ||
large_3=9.375| | |||
small_3=0. | small_3=0.625| | ||
shard_3=0.125| | |||
name_4=Strength (14)| | name_4=Strength (14)| | ||
large_4=13.636| | |||
small_4=0. | small_4=0.909| | ||
shard_4=0.181| | |||
name_5=Fortitude (18)| | name_5=Fortitude (18)| | ||
large_5= | large_5=17.688| | ||
small_5= | small_5=1.179| | ||
shard_5= | shard_5=0.235| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] | | style="text-align: center; white-space: nowrap;" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Lifedrain}} type attacks. }}]] ({{Element|Lifedrain}}, 1%), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), <br> [[Attributes#Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (14), <br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is equivalent to the fortitude value. }}]] (18) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Angelic helmet.png]] | | style="width: 1%; text-align: center" | [[File:Angelic helmet.png]] | ||
| Line 1,643: | Line 1,660: | ||
shard_6=?| | shard_6=?| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (60/45/30), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (60/45/30), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Fire}} type attacks. }}]] ({{Element|Fire}}, 1%), [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] (17) [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (21) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Horned helmet.png|Horned Helmet]] | | style="width: 1%; text-align: center" | [[File:Horned helmet.png|Horned Helmet]] | ||
| Line 1,718: | Line 1,735: | ||
| style="text-align: center" | 11 | | style="text-align: center" | 11 | ||
| style="text-align: center" | 83.0 oz | | style="text-align: center" | 83.0 oz | ||
| style="text-align: center" | [[Strength|{{#tip-text: Strength | | | style="text-align: center; white-space: nowrap;" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (14), <br> {{Resist|Physical|1%}}, <br> {{Resist|Ice|3%}} | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Superior (1)| | name_1=Superior (1)| | ||
large_1=13. | large_1=13.514| | ||
small_1=0. | small_1=0.900| | ||
shard_1=0. | shard_1=0.180| | ||
name_2=Resistance (Ice, 1%)| | name_2=Resistance (Ice, 1%)| | ||
large_2=11. | large_2=11.490| | ||
small_2=0.766| | small_2=0.766| | ||
shard_2=0.153| | shard_2=0.153| | ||
name_3=Resistance (Physical, 1%)| | name_3=Resistance (Physical, 1%)| | ||
large_3= | large_3=11.503| | ||
small_3=0. | small_3=0.766| | ||
shard_3=0. | shard_3=0.153| | ||
name_4=Vitality (65)| | name_4=Vitality (65)| | ||
large_4= | large_4=8.970| | ||
small_4=0. | small_4=0.598| | ||
shard_4=0. | shard_4=0.119| | ||
name_5=Strength (17)| | name_5=Strength (17)| | ||
large_5= | large_5=11.177| | ||
small_5=0. | small_5=0.745| | ||
shard_5=0. | shard_5=0.149| | ||
name_6=Fortitude (22)| | name_6=Fortitude (22)| | ||
large_6=13. | large_6=13.485| | ||
small_6=0.899| | small_6=0.899| | ||
shard_6=0.179| | shard_6=0.179| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] | | style="text-align: center; white-space: nowrap;" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Ice}} type attacks. }}]] ({{Element|Ice}}, 1%), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), <br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases your total health pool (will only give 100% of the HP to knights, 75% to archers and only 50% to mages - for example a Tideforged Helmet with Vitality (65) will give 65 extra HP to knights, 48 to archers and 32 HP to mages). }}]] (65), <br> [[Attributes#Strength|{{#tip-text: Strength| Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (17), <br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is increased by 22. }}]] (22) | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Umbral Helmet.png]] | | style="width: 1%; text-align: center" | [[File:Umbral Helmet.png]] | ||
| Line 2,298: | Line 2,315: | ||
| style="width: 1px; text-align: center" | 11 | | style="width: 1px; text-align: center" | 11 | ||
| style="text-align: center" | 34.0 oz | | style="text-align: center" | 34.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Death}} type attacks. }}]] ({{Element|Death}}, 2%), +3 [[Properties#Speed|speed]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Superior (1)| | name_1=Superior (1)| | ||
| Line 2,321: | Line 2,338: | ||
shard_5=0.13| | shard_5=0.13| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] (14), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (5), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks | | style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] (14), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (5), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Death}} type attacks. }}]] ({{Element|Death}}, 1%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] [{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%] | ||
|- | |- | ||
| style="width: 1%; text-align: center" | [[File:Albino Scale Helmet.png]] | | style="width: 1%; text-align: center" | [[File:Albino Scale Helmet.png]] | ||
| Line 2,392: | Line 2,409: | ||
| style="text-align: center" | 10 | | style="text-align: center" | 10 | ||
| style="text-align: center" | 29.0 oz | | style="text-align: center" | 29.0 oz | ||
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), {{Resist|Ice|2%}}, [[Speed]] (+6) | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Dexterity (17)| | name_1=Dexterity (17)| | ||
Latest revision as of 09:57, 30 August 2026
Helmets are an essential part of any player's equipment, much like Armors, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split helmets into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Plague Mask).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Helmets
| Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
|---|---|---|---|---|---|---|
| Dark Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
| Green Christmas Hat | 1 | 3.0 oz | - | - | - | |
| Leather Helmet | 1 | 22.0 oz | - | - | - | |
| Pirate Bandana | 1 | 5.8 oz | - | - | - | |
| Post Officer's Hat | 1 | 7.0 oz | - | - | - | |
| Red Christmas Hat | 1 | 3.0 oz. | - | - | - | |
| Panda Hairband | 1 | 4.6 oz | ? | ? | ? | |
| Chain Helmet | 2 | 42.0 oz | - | - | - | |
| Studded Helmet | 2 | 24.5 oz | - | - | - | |
| Pirate Captain's Hat | 2 | 12.8 oz | - | - | - | |
| Pirate Hat | 2 | 9.8 oz | - | - | - | |
| Santa's Hat | 2 | 9.8 oz | - | - | - | |
| Brass Helmet | 3 | 27.0 oz | - | - | - | |
| Deer Hide Helmet | 3 | 18.0 oz | - | - | - | |
| Legion Helmet | 4 | 31.0 oz | - | - | - | |
| Viking Helmet | 4 | 39.0 oz | - | - | - | |
| Damaged Helmet | 5 | 18.0 oz | - | - | - | |
| Soldier Helmet | 5 | 32.0 oz | - | - | - | |
| Iron Helmet | 5 | 30.0 oz | - |
|
Superior (1), Vitality (10/8/5), Fortitude (+1 HP per 5 ticks), Streamlined (3), Lean (-10.5) | |
| Dark Helmet | 6 | 46.0 oz | - | - | - | |
| Drake Scale Helmet | 6 | 31.0 oz | - | - | - | |
| Steel Helmet | 6 | 46.0 oz | - | - | - | |
| Strange Helmet | 6 | 46.0 oz | - | - | - | |
| Crown Helmet | 7 | 29.5 oz | - |
|
Superior (1), Fortitude (+1 HP per 4 ticks), Lean (-10) | |
| Devil Helmet | 7 | 50.0 oz | - | - | - | |
| Knight Helmet | 7 | 36.0 oz | - |
|
Resistance (Physical, 1%), Fortitude (+? HP per ? ticks), Vitality (10/8/5) |
Mage & Druid Helmets
Knight Helmets

