Armors: Difference between revisions

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| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Green christmas sweater.png|RTENOTITLE]]
| style="text-align: center" | [[File:Green christmas sweater.png]]
| [[Green_Christmas_Sweater|Green Christmas Sweater]]
| [[Green_Christmas_Sweater|Green Christmas Sweater]]
| style="text-align: center" | 1
| style="text-align: center" | 1
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| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Purple christmas sweater.png|RTENOTITLE]]
| style="text-align: center" | [[File:Purple christmas sweater.png]]
| [[Purple_Christmas_Sweater|Purple Christmas Sweater]]
| [[Purple_Christmas_Sweater|Purple Christmas Sweater]]
| style="text-align: center" | 1
| style="text-align: center" | 1
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| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:Red christmas sweater.png|RTENOTITLE]]
| style="text-align: center" | [[File:Red christmas sweater.png]]
| [[Red_Christmas_Sweater|Red Christmas Sweater]]
| [[Red_Christmas_Sweater|Red Christmas Sweater]]
| style="text-align: center" | 1
| style="text-align: center" | 1
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| style="width: 1px; text-align: center" | 9
| style="width: 1px; text-align: center" | 9
| style="text-align: center" | 26.0
| style="text-align: center" | 26.0
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (2)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (2),<br>?
| style="text-align: center" | ?
| style="text-align: center" | {{Attributes|
| style="text-align: center" | [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(3)</small>, <br>?
name_1=Intellect (10)|
shard_1=3.84|
small_1=19.23|
large_1=100.0|
name_2=Presence of Mind (1)|
shard_2=0.5|
small_2=2.5|
large_2=100.0|
name_3=Mana Absorb (10%)|
shard_3=3.33|
small_3=16.66|
large_3=100.0|
name_4=Intelligence (3)|
shard_4=3.33|
small_4=16.66|
large_4=100.0|
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3)
|-
|-
| style="text-align: center" | [[File:Blue robe.png|Blue Robe]]
| style="text-align: center" | [[File:Blue robe.png|32px|link=Blue Robe]]
| [[Blue_Robe|Blue Robe]]
| style="text-align: left" | [[Blue Robe]]
| style="width: 1px; text-align: center" | {{#tip-text:70| Level 55 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | {{#tip-text:70| Level 55 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 11
| style="text-align: center" | 11
| style="text-align: center" | 22.0 oz
| style="text-align: center" | 22.0 oz
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name_1=Intelligence (3)<br>& Intellect (10)|
name_1=Intelligence (3)<br>& Intellect (10)|
large_1=100.0|
large_1=100.0|
small_1=23.8|
small_1=23.805|
shard_1=4.76|
shard_1=4.761|
name_2=Presence of Mind (1)|
name_2=Presence of Mind (1)|
large_2=25.0|
large_2=37.5|
small_2=1.66|
small_2=2.5|
shard_2=0.33|
shard_2=0.5|
name_3=Mana Absorb|
name_3=Mana Absorb (10%)|
large_3=100.0|
large_3=100.0|
small_3=15.15|
small_3=15.15|
shard_3=3.03|
shard_3=3.03|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | LINKED:{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(3)</small> + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Red robe new.png|Red Robe]]
| style="text-align: center" | [[File:Red robe new.png|Red Robe]]
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| style="text-align: center" | 12
| style="text-align: center" | 12
| style="text-align: center" | 26.0 oz
| style="text-align: center" | 26.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (3)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (3), <br>2% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Intellect (10)|
name_1=Intellect (10)|
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shard_4=2.63|
shard_4=2.63|
}}
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]]
| style="text-align: center" | [[File:Yellow robe.png|Yellow Robe]]
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| style="text-align: center" | 11
| style="text-align: center" | 11
| style="text-align: center" | 5.0 oz
| style="text-align: center" | 5.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (4)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (4),<br> 4% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Intelligence (4)<br>& Intellect (10)|
name_1=Intelligence (4)<br>& Intellect (10)|
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shard_3=2.0|
shard_3=2.0|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(4)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
|-
|-
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
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small_1=20.83|
small_1=20.83|
shard_1=4.16|
shard_1=4.16|
name_2=Fortitude|
name_2=Fortitude (7)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
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small_4=6.25|
small_4=6.25|
shard_4=1.25|
shard_4=1.25|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
large_5=100.0|
small_5=11.11|
small_5=11.11|
shard_5=2.22|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Plaguespreader robe.png|Plaguespreader Robe]]
| style="text-align: center" | [[File:Plaguespreader robe.png|Plaguespreader Robe]]
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shard_3=1.66|
shard_3=1.66|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]]
| style="text-align: center" | [[File:Permafrost Robe.png|Permafrost Robe]]
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shard_3=1.66|
shard_3=1.66|
}}
}}
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(5)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }} ]]
|-
|-
| style="text-align: center" | [[File:Electric Armor.gif]]
| style="text-align: center" | [[File:Electric Armor.gif]]
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| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), <br>[[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), <br>[[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), <br>2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (7), <br>Intelligence (7)<br>& Intellect (15)|
name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)|
large_1=100.0|
large_1=100.0|
small_1=7.81|
small_1=7.81|
Line 459: Line 482:
shard_3=1.25|
shard_3=1.25|
}}
}}
| style="text-align: center" | {[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small>
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) +<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small>
|-
|-
| style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]]
| style="text-align: center" | [[File:Isingoma robe.png|Isingoma robe]]
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shard_4=0.25|
shard_4=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>
|-
|-
| style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]]
| style="text-align: center" | [[File:Magic cloak new.png|Magic Cloak]]
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| style="text-align: center" | 12
| style="text-align: center" | 12
| style="text-align: center" | 21.0 oz
| style="text-align: center" | 21.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (7),<br> 10% [[Properties#Mana drain Resistance|mana drain resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (7),<br> 5% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Elements, 2%)|
name_1=Resistance (Elements, 2%)|
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shard_4=0.2|
shard_4=0.2|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(8)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|Necromantic Bloodrobe]]
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shard_3=0.55|
shard_3=0.55|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> {[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small> +<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>},<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> {[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small> +<br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(9)</small>},<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
Line 540: Line 567:
| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Fire, 3%)|
Line 550: Line 577:
small_2=2.0|
small_2=2.0|
shard_2=0.4|
shard_2=0.4|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=36.58|
large_3=36.58|
small_3=2.43|
small_3=2.43|
shard_3=0.48|
shard_3=0.48|
name_4=Fortitude (15)|
large_4=?|
small_4=?|
shard_4=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Arcane Robe.png]]
| style="text-align: center" | [[File:Arcane Robe.png]]
Line 562: Line 593:
| style="width: 1px; text-align: center" | 14
| style="width: 1px; text-align: center" | 14
| style="text-align: center" | 19.0 oz
| style="text-align: center" | 19.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 4% [[Properties#Mana drain Resistance|mana drain resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 5% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Presence of Mind (1)|
name_1=Presence of Mind (1)|
Line 581: Line 612:
shard_4=0.38|
shard_4=0.38|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
| style="text-align: center" | [[File:Glacierweave Robe.png|32px|link=Glacierweave Robe]]
| [[Glacierweave Robe]]
| style="text-align: center" | 14
| style="text-align: center" | 34.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
|-
| style="text-align: center" | [[File:White dress new.png|White Dress]]
| style="text-align: center" | [[File:White dress new.png|White Dress]]
Line 603: Line 644:
shard_3=0.2|
shard_3=0.2|
name_4=Intelligence (13)|
name_4=Intelligence (13)|
large_4=?|
large_4=34.09|
small_4=?|
small_4=2.27|
shard_4=?|
shard_4=0.45|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]]  <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]]  <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:29964.png|center|Green Robe]]  
| style="text-align: center" | [[File:29964.png|center|Green Robe]]  
Line 614: Line 656:
| style="text-align: center" | 11
| style="text-align: center" | 11
| style="text-align: center" | 21.0 oz
| style="text-align: center" | 21.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (12),<br> 5% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | ?
| style="text-align: center" | {{Attributes|
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(14)</small>,<br> [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>,<br> [[Attributes#Presence of Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X amount per 16 ticks }}]] <small>(?)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
name_1=Intellect (50)|
shard_1=0.35|
small_1=1.75|
large_1=26.31|
name_2=Presence of Mind (2)|
shard_2=0.06|
small_2=0.33|
large_2=5.0|
name_3=Mana Absorb (10%)|
shard_3=0.28|
small_3=1.44|
large_3=21.73|
name_4=Intelligence (14)|
shard_4=0.28|
small_4=1.44|
large_4=21.73|
}}
| style="text-align: center" | [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(50)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| X% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(14)</small>
|-
|-
| style="text-align: center" | [[File:Pharaoh armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh armor.png]]
| style="text-align: left" | [[Pharaoh_Armor|Pharaoh Armor]]
| style="text-align: left" | [[Pharaoh_Armor|Pharaoh Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}
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shard_5=0.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(15)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(25)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>
|-
|-
| style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]]  
| style="text-align: center" | [[File:Sunfire robe.gif|Sunfire Robe]]  
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shard_4=0.14|
shard_4=0.14|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(16)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
| style="text-align: center" | [[File:Albino Scale Robe.png|32px|link=Albino Scale Robe]]
| [[Albino Scale Robe]]
| style="text-align: center" | 300
| style="text-align: center" | 15
| style="text-align: center" | 22.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (19), 3% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
large_1=13.661|
small_1=0.91|
shard_1=0.182|
name_2=Intelligence (23)|
large_2=22.727|
small_2=1.515|
shard_2=0.303|
name_3=Presence of Mind (2)|
large_3=11.645|
small_3=0.776|
shard_3=0.155|
name_4=Mana Absorb (10%)|
large_4=15.03|
small_4=1.002|
shard_4=0.2|
name_5=Vitality (50/38/25)|
large_5=15.4|
small_5=1.013|
shard_5=0.205|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Fire}} type attacks. }}]] ({{Element|Fire}}, 3%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (23), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (50/38/25)
|-
|-
| style="text-align: center" | [[File:Deepshadow Robe.png]]
| style="text-align: center" | [[File:Deepshadow Robe.png]]
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shard_4=0.22|
shard_4=0.22|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Pharaoh_Robe|Pharaoh Robe]]
| [[Pharaoh_Robe|Pharaoh Robe]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 13
| style="text-align: center" | 13
| style="text-align: center" | 17.5 oz
| style="text-align: center" | 17.5 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14),<br> 6% [[Properties#Mana drain Resistance|mana drain resistance]],<br> +10 [[Properties#Health Increase Properties|health]],<br> +30 [[Properties#Mana Increase Properties|mana]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14),<br> 6% [[Properties#Manadrain Resistance|manadrain resistance]],<br> +10 [[Properties#Health Increase Properties|health]],<br> +30 [[Properties#Mana Increase Properties|mana]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Death, 4%)|
name_1=Resistance (Death, 4%)|
Line 724: Line 818:
shard_4=0.14|
shard_4=0.14|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(17)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| style="text-align: center" | [[File:Celestial Veil.png|32px]]
| style="text-align: left" | [[Celestial Veil]]
| style="text-align: center" | {{#tip-text:330| Level 264 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 24.0 oz
| style="text-align: center; white-space: nowrap;" | [[Intelligence|{{#tip-text: Intelligence | Increases your total mana pool. It only adds 100% of the indicated number of mana points to mages, while only 75% to archers and 50% to knights. }}]] (14), <br> {{Resist|Elemental|1%}}, <br> {{Resist|Holy|1%}}, <br> {{Resist|Manadrain|5%}}
| style="text-align: center" | {{Attributes|
name_1=Intelligence (17)|
large_1=19.582|
small_1=1.305|
shard_1=0.261|
name_2=Presence of Mind (1)|
large_2=10.042|
small_2=0.669|
shard_2=0.133|
name_3=Mana Absorb (10%)|
large_3=13.800|
small_3=0.920|
shard_3=0.184|
name_4=Amplify Magic Shield (4%)|
large_4=12.863|
small_4=0.857|
shard_4=0.171|
name_5=Resistance (Holy, 1%)|
large_5=10.504|
small_5=0.700|
shard_5=0.140|
}}
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases your spellpower. Can be used by mages and druids only. One... }}]] (17), <br> [[Attributes#Presence of Mind|{{#tip-text: Presence of Mind | Increases your mana regeneration. }}]] (1), <br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb | Chance to absorb 5% of an elemental attack and convert it into a mana... }}]] (10%), <br> [[Attributes#Amplify Magic Shield|{{#tip-text: Amplify Magic Shield | Increases your resistance against manadrain attacks and reduces mana-... }}]] (4%), <br> [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Holy}} type attacks. }}]] ({{Element|Holy}}, 1%)
|-
| style="text-align: center" | [[File:Norae's ritual dress.png]]
| [[Norae's Ritual Dress]]
| [[Norae's Ritual Dress]]
| style="width: 1px; text-align: center" | {{#tip-text:340| Level 270 required to gain full intelligence/dexterity/strength bonus. }}  
| style="width: 1px; text-align: center" | {{#tip-text:340| Level 270 required to gain full intelligence/dexterity/strength bonus. }}  
Line 754: Line 879:
shard_5=0.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small>
|-
|-
| style="text-align: center" | [[File:Arcane Tunic.png]]
| style="text-align: center" | [[File:Arcane Tunic.png]]
Line 761: Line 887:
| style="width: 1px; text-align: center" | 15
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 33.0 oz
| style="text-align: center" | 33.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 4% [[Properties#Mana drain Resistance|mana drain resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 7% [[Properties#Manadrain Resistance|manadrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Presence of Mind (2)|
name_1=Presence of Mind (2)|
Line 780: Line 906:
shard_4=0.25|
shard_4=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
| style="text-align: center" | [[File:Angelic Robe.png|32px|link=Angelic Robe]]
| [[Angelic Robe]]
| style="text-align: center" | -
| style="text-align: center" | 15
| style="text-align: center" | 22.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (19), 2% [[Properties#Holy Resistance|holy resistance]]
| style="text-align: center" | {{Attributes|
name_1=Resistance (Holy, 2%)|
large_1=13.863|
small_1=0.924|
shard_1=0.184|
name_2=Intelligence (19)|
large_2=15.657|
small_2=1.043|
shard_2=0.208|
name_3=Presence of Mind (2)|
large_3=8.278|
small_3=0.551|
shard_3=0.11|
name_4=Mana Absorb (10%)|
large_4=10.729|
small_4=0.715|
shard_4=0.143|
name_5=Amplify Magic Shield (5%)|
large_5=11.718|
small_5=0.781|
shard_5=0.156|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Holy}} type attacks. }}]] ({{Element|Holy}}, 2%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana-... }}]] (5%)
|-
|-
|-
| style="text-align: center" | [[File:Terra Robe.png]]
| style="text-align: center" | [[File:Terra Robe.png]]
Line 787: Line 946:
| style="text-align: center" | 13
| style="text-align: center" | 13
| style="text-align: center" | 22.0 oz
| style="text-align: center" | 22.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (17), <br>3% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (17), <br>5% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | ?
| style="text-align: center" | {{Attributes|
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>
name_1=Resistance (Poison, 3%)|
large_1=12.5|
small_1=0.82|
shard_1=0.16|
name_2=Intelligence (20)|
large_2=16.02|
small_2=1.06|
shard_2=0.21|
name_3=Presence of Mind (2)|
large_3=10.27|
small_3=0.68|
shard_3=0.13|
name_4=Mana Absorb (10%)|
large_4=15.0|
small_4=1.0|
shard_4=0.2|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(20)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Robe.png]]
| style="text-align: center" | [[File:Umbral Robe.png]]
Line 819: Line 996:
shard_5=0.16|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
 
|-
|-
| style="text-align: center" | [[File:Dreadweave Robe.png]]
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| style="width: 210px" | [[Dreadweave Robe]]
| style="text-align: left" | [[Falcon Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:450| Level 360 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 16
| style="text-align: center" | 17.0
| style="text-align: center" | 58.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (20),<br> 4% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17)
| style="text-align: center" | {{Attributes|
name_1=Resistance (Energy, 3%)|
large_1=10.01|
small_1=0.66|
shard_1=0.13|
name_2=Resistance (Physical, 1%)|
large_2=8.66|
small_2=0.57|
shard_2=0.11|
name_3=Streamlined (3)|
large_3=12.52|
small_3=0.83|
shard_3=0.16|
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)|
large_4=16.23|
small_4=1.08|
shard_4=0.21|
name_5=Superior (1)|
large_5=14.36|
small_5=0.95|
shard_5=0.19|
name_6=Fortitude (27)|
large_6=?|
small_6=?|
shard_6=?|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 3%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27)
|-
| style="text-align: center" | [[File:Deepcurrent Robe.png|32px|link=Deepcurrent Robe]]
| [[Deepcurrent Robe]]
| style="text-align: center" | 420
| style="text-align: center" | 15
| style="text-align: center" | 36.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (18), 1% [[Properties#Manadrain Resistance|manadrain resistance]], 4% [[Properties#Ice Resistance|ice resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=14.734|
small_1=0.982|
shard_1=0.196|
name_2=Intelligence (22)|
large_2=15.657|
small_2=1.043|
shard_2=0.208|
name_3=Presence of Mind (2)|
large_3=8.278|
small_3=0.551|
shard_3=0.11|
name_4=Mana Absorb (10%)|
large_4=10.729|
small_4=0.715|
shard_4=0.143|
name_5=Amplify Magic Shield (4%)|
large_5=11.718|
small_5=0.781|
shard_5=0.156|
name_6=Resistance (Ice, 1%)|
large_6=13.863|
small_6=0.924|
shard_6=0.184|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (22), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana-... }}]] (4%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Ice}} type attacks. }}]] ({{Element|Ice}}, 1%)
|-
| style="text-align: center" | [[File:Enchanted Deepcurrent Robe.png|32px|link=Enchanted Deepcurrent Robe]]
| [[Enchanted Deepcurrent Robe]]
| style="text-align: center" | 15
| style="text-align: center" | 36.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
| style="text-align: center" | [[File:Dreadweave Robe.png]]
| style="width: 210px" | [[Dreadweave Robe]]
| style="width: 1px; text-align: center" | {{#tip-text:450| Level 360 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 17.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (20),<br> 4% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Fire, 3%)|
Line 844: Line 1,101:
small_4=0.71|
small_4=0.71|
shard_4=0.14|
shard_4=0.14|
name_5=Amplify Magic Shield|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small>
|-
|-
| style="text-align: center" | [[File:Robe of Agony.png]]
| style="text-align: center" | [[File:Robe of Agony.png]]
Line 875: Line 1,137:
shard_5=0.08|
shard_5=0.08|
}}
}}
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against mana drain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]
|-
|-
| style="text-align: center" | [[File:Nocturne Robe.gif|Noc<br>Robe]]
| style="text-align: center" | [[File:Serpent Vestments.gif|link=Serpent Vestments]]
| [[Serpent Vestments]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Level 500 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 24.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (30),<br> 5% [[Properties#Fire Resistance|ice resistance]],<br> 2% [[Properties#Manadrain Resistance|manadrain resistance]],<br> <span style="color:#C494F6">+25</span> [[speed|{{#tip-text: underwater speed | Underwater speed (doubles in deep underwater). }}]]
| style="text-align: center" |  {{Attributes|
name_1=Resistance (Ice, 1%)|
large_1=|
small_1=|
shard_1=|
name_2=Intelligence (37)|
large_2=|
small_2=|
shard_2=|
name_3=Presence of Mind (2)|
large_3=|
small_3=|
shard_3=|
name_4=Mana Absorb (10%)|
large_4=|
small_4=|
shard_4=|
name_5=Vitality (60/45/30)|
large_5=|
small_5=|
shard_5=|
name_6=Amplify Magic Shield (4%)|
large_6=|
small_6=|
shard_6=|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(37)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(4%)</small>
|-
| style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]]
| [[Nocturne Robe]]
| [[Nocturne Robe]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }}
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | ?
| style="text-align: center" | 15
| style="text-align: center" | ? oz
| style="text-align: center" | 17.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br>?
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br>2% [[Properties#Curse Resistance|curse resistance]], <br>2% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" |
| style="text-align: center" | [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>, <br>?
|}
 
 
<div style="text-align:center"> <big><h3>'''Knight Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Item<br>rank:'''
! '''Arm:'''
! '''Weight:'''
! '''Properties:'''
! '''Att %'''
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Knight armor.png|Knight Armor]]
| [[Knight_Armor|Knight Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:50| Level 40 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 120.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (2)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Resistance (Curse, 4%)|
large_1=100.0|
large_1=5.76|
small_1=62.5|
small_1=0.38|
shard_1=12.5|
shard_1=0.07|
name_2=Fortitude|
name_2=Intelligence (32)|
large_2=100.0|
large_2=7.5|
small_2=62.5|
small_2=0.5|
shard_2=12.5|
shard_2=0.1|
name_3=Vitality (28/21/14)|
name_3=Presence of Mind (2)|
large_3=100.0|
large_3=10.71|
small_3=62.5|
small_3=0.71|
shard_3=12.5|
shard_3=0.14|
name_4=Vast Grip (3)|
name_4=Mana Absorb|
large_4=100.0|
large_4=10.71|
small_4=62.5|
small_4=0.71|
shard_4=12.5|
shard_4=0.14|
name_5=Amplify Magic Shield (5%)|
large_5=12.5|
small_5=0.83|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 4 ticks)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(3)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|-
|-
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| style="text-align: center" | [[File:Cursed Nocturne Robe.png|Cursed Nocturne Robe]]
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
| [[Cursed Nocturne Robe]]
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 12
| style="text-align: center" | 15
| style="text-align: center" | 110.0 oz
| style="text-align: center" | 17.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (27), <br>2% [[Properties#Curse Resistance|curse resistance]], <br>2% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Resistance (Curse, 4%)|
large_1=100.0|
large_1=5.76|
small_1=62.5|
small_1=0.38|
shard_1=12.5|
shard_1=0.07|
name_2=Fortitude|
name_2=Intelligence (32)|
large_2=100.0|
large_2=7.5|
small_2=25.0|
small_2=0.5|
shard_2=5.0|
shard_2=0.1|
name_3=Vitality (25/19/13)|
name_3=Presence of Mind (2)|
large_3=100.0|
large_3=10.71|
small_3=25.0|
small_3=0.71|
shard_3=5.0|
shard_3=0.14|
name_4=Vast Grip (4)<br>& Precise (4)|
name_4=Mana Absorb|
large_4=100.0|
large_4=10.71|
small_4=17.85|
small_4=0.71|
shard_4=3.57|
shard_4=0.14|
name_5=Amplify Magic Shield (5%)|
large_5=12.5|
small_5=0.83|
shard_5=0.16|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 12 ticks)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(32)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>
|}
 
 
<div style="text-align:center"> <big><h3>'''Knight Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
|-
| style="text-align: center" | [[File:Unholy plate armor.png|Unholy Plate Armor]]
! '''Image:'''
| [[Unholy_Plate_Armor|Unholy Plate Armor]]
! '''Name:'''
| style="width: 1px; text-align: center" | {{#tip-text:90| Level 70 required to gain full intelligence/dexterity/strength bonus. }}
! '''Item<br>rank:'''
| style="text-align: center" | 14
! '''Arm:'''
| style="text-align: center" | 245.0 oz
! '''Weight:'''
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (4)
! '''Properties:'''
| style="text-align: center" | {{Attributes|
! '''Att %'''
name_1=Superior (2)|
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Knight armor.png|Knight Armor]]
| [[Knight_Armor|Knight Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:50| Level 40 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 120.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (2)
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
large_1=100.0|
large_1=100.0|
small_1=6.94|
small_1=62.5|
shard_1=1.38|
shard_1=12.5|
name_2=Resistance (Death, 3%)|
name_2=Fortitude (4)|
large_2=100.0|
large_2=100.0|
small_2=6.94|
small_2=62.5|
shard_2=1.38|
shard_2=12.5|
name_3=Lean (-50)|
name_3=Vitality (28/21/14)|
large_3=100.0|
large_3=100.0|
small_3=25.0|
small_3=62.5|
shard_3=5.0|
shard_3=12.5|
name_4=Vast Grip (4)|
name_4=Strength (3)|
large_4=100.0|
large_4=100.0|
small_4=13.88|
small_4=62.5|
shard_4=2.77|
shard_4=12.5|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-50)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(4)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(4)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(28/21/14)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(3)</small>
|-
|-
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| [[Golden_Armor|Golden Armor]]
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 14
| style="text-align: center" | 12
| style="text-align: center" | 80.0 oz
| style="text-align: center" | 110.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (4),<br> [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (3)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=100.0|
large_1=100.0|
small_1=20.83|
small_1=62.5|
shard_1=4.16|
shard_1=12.5|
name_2=Fortitude|
name_2=Fortitude (6)|
large_2=100.0|
large_2=100.0|
small_2=25.0|
small_2=25.0|
shard_2=5.0|
shard_2=5.0|
name_3=Lean (-30)|
name_3=Vitality (25/19/13)|
large_3=100.0|
large_3=100.0|
small_3=62.5|
small_3=25.0|
shard_3=12.5|
shard_3=5.0|
name_4=Resistance (Energy, 2%)|
name_4=Strength (4)<br>& Dexterity (4)|
large_4=93.75|
large_4=100.0|
small_4=6.25|
small_4=17.85|
shard_4=1.25|
shard_4=3.57|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
large_5=100.0|
small_5=11.11|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(6)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Dragon scale mail.png|Dragon Scale Mail]]
| style="text-align: center" | [[File:Unholy plate armor.png|Unholy Plate Armor]]
| [[Dragon_Scale_Mail|Dragon Scale Mail]]
| [[Unholy_Plate_Armor|Unholy Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:110| Level 90 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:90| Level 70 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 15
| style="text-align: center" | 14
| style="text-align: center" | 114.0 oz
| style="text-align: center" | 135.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (4)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Superior (2)|
large_1=100.0|
large_1=100.0|
small_1=6.66|
small_1=6.94|
shard_1=1.33|
shard_1=1.38|
name_2=Resistance (Fire, 2%)|
name_2=Resistance (Death, 3%)|
large_2=45.45|
large_2=100.0|
small_2=3.03|
small_2=6.94|
shard_2=0.6|
shard_2=1.38|
name_3=Vitality (45/34/23)|
name_3=Lean (?)|
large_3=100.0|
large_3=100.0|
small_3=6.66|
small_3=25.0|
shard_3=1.33|
shard_3=5.0|
name_4=Vast Grip (6)|
name_4=Strength (4)|
large_4=100.0|
large_4=100.0|
small_4=9.25|
small_4=13.88|
shard_4=1.85|
shard_4=2.77|
name_5=Fortitude (6)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(6)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(?)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(4)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(6)</small>
|-
|-
| style="text-align: center" | [[File:Royal Plate Armor NEW.png]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: left" | [[Royal_Plate_Armor|Royal Plate Armor]]
| [[Golden_Armor|Golden Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 15
| style="text-align: center" | 14
| style="text-align: center" | 90.0 oz
| style="text-align: center" | 80.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (4),<br> [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (3)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=93.75|
large_1=100.0|
small_1=6.25|
small_1=20.83|
shard_1=1.25|
shard_1=4.16|
name_2=Resistance (Physical, 1%)|
name_2=Fortitude (7)|
large_2=41.66|
large_2=100.0|
small_2=2.77|
small_2=25.0|
shard_2=0.55|
shard_2=5.0|
name_3=Vitality (45/34/23)|
name_3=Lean (-30)|
large_3=57.69|
large_3=100.0|
small_3=3.84|
small_3=62.5|
shard_3=0.76|
shard_3=12.5|
name_4=Vast Grip (7)|
name_4=Resistance (Energy, 2%)|
large_4=100.0|
large_4=93.75|
small_4=7.81|
small_4=6.25|
shard_4=1.56|
shard_4=1.25|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
small_5=11.11|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Ancient Armor.png|Ancient Armor.png]]
| style="text-align: center" | [[File:Dragon scale mail.png|Dragon Scale Mail]]
| style="text-align: left" | [[Ancient_Armor|Ancient Armor]]
| [[Dragon_Scale_Mail|Dragon Scale Mail]]
| style="width: 1px; text-align: center" | {{#tip-text:130| Level 105 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:110| Level 90 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 15
| style="text-align: center" | 185.0 oz
| style="text-align: center" | 114.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (6)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5),<br> 1% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (2)|
large_1=50.0|
large_1=100.0|
small_1=3.33|
small_1=6.66|
shard_1=0.66|
shard_1=1.33|
name_2=Resistance (Physical, 1%)|
name_2=Resistance (Fire, 2%)|
large_2=10.71|
large_2=45.45|
small_2=0.71|
small_2=3.03|
shard_2=0.14|
shard_2=0.6|
name_3=Vitality (50/38/25)|
name_3=Vitality (45/34/23)|
large_3=25.0|
large_3=100.0|
small_3=1.66|
small_3=6.66|
shard_3=0.33|
shard_3=1.33|
name_4=Vast Grip (7)|
name_4=Strength (6)|
large_4=100.0|
large_4=100.0|
small_4=6.66|
small_4=9.25|
shard_4=1.33|
shard_4=1.85|
name_5=Fortitude (8)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(6)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small>
|-
|-
| style="text-align: center" | [[File:Skeleton Armor.png]]
| style="text-align: center" | [[File:Royal Plate Armor NEW.png]]
| style="width: 210px" | [[Skeleton Armor]]
| style="text-align: left" | [[Royal_Plate_Armor|Royal Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:150| Level 120 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 15
| style="text-align: center" | 98.0 oz
| style="text-align: center" | 90.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (6),<br> 3% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (5)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=41.55|
large_1=93.75|
small_1=2.77|
small_1=6.25|
shard_1=0.55|
shard_1=1.25|
name_2=Resistance (Lifedrain, 1%)|
name_2=Resistance (Physical, 1%)|
large_2=33.3|
large_2=41.66|
small_2=2.22|
small_2=2.77|
shard_2=0.44|
shard_2=0.55|
name_3=Vitality (40/30/20)|
name_3=Vitality (45/34/23)|
large_3=30.0|
large_3=57.69|
small_3=2.0|
small_3=3.84|
shard_3=0.4|
shard_3=0.76|
name_4=Vast Grip (8)|
name_4=Strength (7)|
large_4=62.5|
large_4=100.0|
small_4=4.16|
small_4=7.81|
shard_4=0.83|
shard_4=1.56|
name_5=Fortitude (8)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(8)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(45/34/23)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(7)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(8)</small>
|-
|-
| style="text-align: center" | [[File:Elite Knight Armor.png]]
| style="text-align: center" | [[File:Ancient Armor.png|Ancient Armor.png]]
| style="text-align: left" | [[Elite Knight Armor]]
| style="text-align: left" | [[Ancient_Armor|Ancient Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:180| Level 145 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:130| Level 105 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 112.0 oz
| style="text-align: center" | 185.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (8)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (6)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Physical, 1%)|
name_1=Superior (1)|
large_1=25.0|
large_1=50.0|
small_1=1.66|
small_1=3.33|
shard_1=0.33|
shard_1=0.66|
name_2=Superior (1)|
name_2=Resistance (Physical, 1%)|
large_2=37.5|
large_2=10.71|
small_2=2.5|
small_2=0.71|
shard_2=0.5|
shard_2=0.14|
name_3=Vast Grip (9)|
name_3=Vitality (50/38/25)|
large_3=55.55|
large_3=25.0|
small_3=3.7|
small_3=1.66|
shard_3=0.74|
shard_3=0.33|
name_4=Vitality (60/45/30)|
name_4=Strength (7)|
large_4=75.0|
large_4=100.0|
small_4=5.0|
small_4=6.66|
shard_4=1.0|
shard_4=1.33|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(9)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(50/38/25)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(7)</small>
|-
|-
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| style="text-align: center" | [[File:Skeleton Armor.png]]
| [[Magic_Plate_Armor|Magic Plate Armor]]
| style="width: 210px" | [[Skeleton Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:150| Level 120 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 85.0 oz
| style="text-align: center" | 98.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (9)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (6),<br> 3% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=25.0|
large_1=41.55|
small_1=1.66|
small_1=2.77|
shard_1=0.33|
shard_1=0.55|
name_2=Resistance (Elements, 2%)|
name_2=Resistance (Lifedrain, 1%)|
large_2=12.5|
large_2=33.3|
small_2=0.83|
small_2=2.22|
shard_2=0.16|
name_3=Vitality (75/57/38)|
large_3=15.0|
small_3=1.0|
shard_3=0.2|
name_4=Precise (10)<br>& Vast Grip (10)|
large_4=46.29|
small_4=3.08|
shard_4=0.61|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(10)</small>}
|-
| style="text-align: center" | [[File:Revenant Armor.png]]
| style="width: 210px" | [[Revenant Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 123.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (9),<br> ?
| style="text-align: center" | {{Attributes|
name_1=Superior (?)|
large_1=41.55|
small_1=2.77|
shard_1=0.55|
name_2=Resistance (Lifedrain, 1%)|
large_2=33.3|
small_2=2.22|
shard_2=0.44|
shard_2=0.44|
name_3=Vitality (40/30/20)|
name_3=Vitality (40/30/20)|
Line 1,183: Line 1,468:
small_3=2.0|
small_3=2.0|
shard_3=0.4|
shard_3=0.4|
name_4=Vast Grip (10)|
name_4=Strength (8)|
large_4=23.4|
large_4=62.5|
small_4=1.56|
small_4=4.16|
shard_4=0.31|
shard_4=0.83|
name_5=Fortitude (10)|
large_5=?|
small_5=?|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(10)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(8)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(10)</small>
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Elite Knight Armor.png]]
| [[Demon_Armor|Demon Armor]]
| style="text-align: left" | [[Elite Knight Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:230| Level 185 or completed Annihilator quest required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:180| Level 145 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 112.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (8)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Resistance (Physical, 1%)|
large_1=25.0|
large_1=25.0|
small_1=1.66|
small_1=1.66|
shard_1=0.33|
shard_1=0.33|
name_2=Superior (1)|
name_2=Superior (1)|
large_2=30.0|
large_2=37.5|
small_2=2.0|
small_2=2.5|
shard_2=0.4|
shard_2=0.5|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
name_3=Strength (9)|
large_3=36.58|
large_3=55.55|
small_3=2.43|
small_3=3.7|
shard_3=0.48|
shard_3=0.74|
name_4=Vitality (60/45/30)|
large_4=75.0|
small_4=5.0|
shard_4=1.0|
name_5=Resistance (Holy, 1%)|
large_5=?|
small_5=?|
shard_5=?|
name_6=Fortitude (12)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(9)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 1%)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(12)</small>
|-
|-
| style="text-align: center" | [[File:Vanadinite Armor.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| style="text-align: left" | [[Vanadinite Armor]]
| [[Magic_Plate_Armor|Magic Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 17
| style="text-align: center" | 162.0 oz
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (10), <br>3% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (9)
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=37.5|
small_1=2.5|
shard_1=0.5|
name_2=Resistance (Fire, 1%)|
large_2=25.0|
small_2=1.66|
shard_2=0.33|
name_3=Vitality (60/45/30)|
large_3=25.0|
small_3=1.66|
shard_3=0.33|
name_4=Vast Grip (13)|
large_4=34.09|
small_4=2.27|
shard_4=0.45|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
|-
| style="text-align: center" | [[File:Icebound Armor.png|Icebound Armor]]
| style="text-align: left" | [[Icebound Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 or completed Frozen Chamber quest required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 187.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (10), <br>3% [[Properties#Ice|ice resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
Line 1,249: Line 1,524:
small_1=1.66|
small_1=1.66|
shard_1=0.33|
shard_1=0.33|
name_2=Resistance (Ice, 1%)|
name_2=Resistance (Elements, 2%)|
large_2=18.75|
large_2=12.5|
small_2=1.25|
small_2=0.83|
shard_2=0.25|
shard_2=0.16|
name_3=Resistance (Physical, 1%)|
name_3=Vitality (75/57/38)|
large_3=25.0|
large_3=15.0|
small_3=1.66|
small_3=1.0|
shard_3=0.33|
shard_3=0.2|
name_4=Vitality (60/45/30)|
name_4=Dexterity (10)<br>& Strength (10)|
large_4=18.75|
large_4=46.29|
small_4=1.25|
small_4=3.08|
shard_4=0.25|
shard_4=0.61|
name_5=Vast Grip (13)|
name_5=Fortitude (13)|
large_5=34.09|
large_5=?|
small_5=2.27|
small_5=?|
shard_5=0.45|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Red scale armor.png|Red Scale Armor]]
| style="text-align: center" | [[File:Magic Plate Armor (Legendary).png|32px|link=Darkwyrm Plate Armor]]
| style="text-align: left" | [[Red_Scale_Armor|Red Scale Armor]]
| [[Darkwyrm Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:250| Level 200 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 18
| style="text-align: center" | 105.0 oz
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (11)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (15),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (15), {{#tip-text: Resistance Elements | Fire, Poison, Energy and Ice}}, 2%
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Superior (1)|
large_1=25.0|
large_1=25.0|
small_1=1.66|
small_1=1.66|
shard_1=0.33|
shard_1=0.33|
name_2=Superior (1)|
name_2=Resistance (Elements, 2%)|
large_2=25.0|
large_2=12.5|
small_2=1.66|
small_2=0.83|
shard_2=0.33|
shard_2=0.16|
name_3=Vast Grip (13)|
name_3=Vitality (100/75/50)|
large_3=31.77|
large_3=15.0|
small_3=2.11|
small_3=1.0|
shard_3=0.42|
shard_3=0.2|
name_4=Dexterity (18)<br>& Strength (18)|
large_4=46.29|
small_4=3.08|
shard_4=0.61|
name_5=Fortitude (18)|
large_5=43.1|
small_5=2.87|
shard_5=0.57|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vast_Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(13)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Sulphira scale mail.png|Sulphira's Scale Mail]]
| style="text-align: center" | [[File:Revenant Armor.png]]
| style="text-align: left" | [[Sulphira's Scale Mail]]
| style="width: 210px" | [[Revenant Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:260| Level 210 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 75.0 oz
| style="text-align: center" | 123.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (11)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (9), <br>3% [[Properties#Lifedrain Resistance|lifedrain resistance]], <br>+15 [[Properties#Health Increase Properties|health]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Superior (1)|
large_1=41.55|
small_1=2.77|
shard_1=0.55|
name_2=Resistance (Lifedrain, 1%)|
large_2=33.3|
small_2=2.22|
shard_2=0.44|
name_3=Vitality (40/30/20)|
large_3=30.0|
small_3=2.0|
shard_3=0.4|
name_4=Strength (10)|
large_4=62.5|
small_4=4.16|
shard_4=0.83|
name_5=Fortitude (13)|
large_5=?|
small_5=?|
shard_5=?|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(40/30/20)</small>, <br>[[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(10)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| [[Demon_Armor|Demon Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:230| Level 185 or completed Annihilator quest required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
large_1=25.0|
large_1=25.0|
small_1=1.66|
small_1=1.66|
shard_1=0.33|
shard_1=0.33|
name_2=Resistance (Fire, 3%)|
name_2=Superior (1)|
large_2=18.75|
large_2=30.0|
small_2=1.25|
small_2=2.0|
shard_2=0.25|
shard_2=0.4|
name_3=Vitality (75/57/38)|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=18.75|
large_3=36.58|
small_3=1.25|
small_3=2.43|
shard_3=0.25|
shard_3=0.48|
name_4=Dragon's Breath|
name_4=Fortitude (15)|
large_4=10.71|
large_4=?|
small_4=0.71|
small_4=?|
shard_4=0.14|
shard_4=?|
name_5=Vast Grip (14)|
large_5=29.76|
small_5=1.98|
shard_5=0.39|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]],<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(14)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
|-
| style="text-align: center" | [[File:Dwarven armor.png|Dwarven Armor]]
| style="text-align: center" | [[File:Vanadinite Armor.gif]]
| [[Dwarven_Armor|Dwarven Armor]]
| style="text-align: left" | [[Vanadinite Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:270| Level 215 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 15
| style="text-align: center" | 16
| style="text-align: center" | 130.0 oz
| style="text-align: center" | 162.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (12),<br> 2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (10), <br>3% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=16.66|
large_1=37.5|
small_1=1.11|
small_1=2.5|
shard_1=0.22|
shard_1=0.5|
name_2=Resistance (Physical, 1%)|
name_2=Resistance (Fire, 1%)|
large_2=11.53|
large_2=25.0|
small_2=0.76|
small_2=1.66|
shard_2=0.15|
shard_2=0.33|
name_3=Vitality (75/57/38)|
name_3=Vitality (60/45/30)|
large_3=18.75|
large_3=25.0|
small_3=1.25|
small_3=1.66|
shard_3=0.25|
shard_3=0.33|
name_4=Vast Grip (14)|
name_4=Strength (13)|
large_4=|
large_4=34.09|
small_4=|
small_4=2.27|
shard_4=|
shard_4=0.45|
}}  
name_5=Fortitude (16)|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(14)</small>  
large_5=?|
small_5=?|
shard_5=?|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(16)</small>
|-
|-
| style="text-align: center" | [[File:Agavan Armor.png]]
| style="text-align: center" | [[File:Icebound Armor.png|Icebound Armor]]
| [[Agavan Armor]]
| style="text-align: left" | [[Icebound Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:240| Level 190 or completed Frozen Chamber quest required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 17
| style="text-align: center" | 175.0 oz
| style="text-align: center" | 187.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14), <br>2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (10), <br>3% [[Properties#Ice|ice resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=17.85|
large_1=25.0|
small_1=1.19|
small_1=1.66|
shard_1=0.23|
shard_1=0.33|
name_2=Resistance (Lifedrain, 1%)|
name_2=Resistance (Ice, 1%)|
large_2=15.95|
large_2=18.75|
small_2=1.06|
small_2=1.25|
shard_2=0.21|
shard_2=0.25|
name_3=Resistance (Physical, 1%)|
name_3=Resistance (Physical, 1%)|
large_3=9.37|
large_3=25.0|
small_3=0.62|
small_3=1.66|
shard_3=0.12|
shard_3=0.33|
name_4=Vast Grip (17)|
name_4=Vitality (60/45/30)|
large_4=12.5|
large_4=18.75|
small_4=0.83|
small_4=1.25|
shard_4=0.16|
shard_4=0.25|
name_5=Strength (13)|
large_5=34.09|
small_5=2.27|
shard_5=0.45|
name_6=Fortitude (16)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Lifedrain, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(17)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(16)</small>
|-
|-
| style="text-align: center" | [[File:Virulent Armor.png]]
| style="text-align: center" | [[File:Red scale armor.png|Red Scale Armor]]
| style="width: 210px" | [[Virulent Armor]]
| style="text-align: left" | [[Red_Scale_Armor|Red Scale Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:250| Level 200 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 17
| style="text-align: center" | 17
| style="text-align: center" | 85.0 oz
| style="text-align: center" | 105.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14),<br> 4% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (11)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Resistance (Fire, 3%)|
large_1=17.04|
large_1=25.0|
small_1=1.13|
small_1=1.66|
shard_1=0.22|
shard_1=0.33|
name_2=Resistance (Poison, 2%)|
name_2=Superior (1)|
large_2=9.03|
large_2=25.0|
small_2=0.6|
small_2=1.66|
shard_2=0.12|
shard_2=0.33|
name_3=Resistance (Physical, 1%)|
name_3=Strength (13)|
large_3=9.25|
large_3=31.77|
small_3=0.61|
small_3=2.11|
shard_3=0.12|
shard_3=0.42|
name_4=Vitality (70/53/35)|
name_4=Fortitude (17)|
large_4=9.61|
large_4=?|
small_4=0.64|
small_4=?|
shard_4=0.12|
shard_4=?|
name_5=Vast Grip (17)|
large_5=15.0|
small_5=1.0|
shard_5=0.2|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(17)</small>
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(13)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(17)</small>
|-
|-
| style="text-align: center" | [[File:Hellforged armor.png|Hellforged Armor]]
| style="text-align: center" | [[File:Sulphira scale mail.png|Sulphira's Scale Mail]]
| [[Hellforged_Armor|Hellforged Armor]]
| style="text-align: left" | [[Sulphira's Scale Mail]]
| style="width: 1px; text-align: center" | {{#tip-text:350| Level 280 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:260| Level 210 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 16
| style="text-align: center" | 270.0 oz
| style="text-align: center" | 75.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (15),<br> 3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (11)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (2)|
large_1=9.37|
large_1=25.0|
small_1=0.62|
small_1=1.66|
shard_1=0.12|
shard_1=0.33|
name_2=Resistance (Fire, 5%)<br>& Resistance (Death, 3%)|
name_2=Resistance (Fire, 3%)|
large_2=4.41|
large_2=18.75|
small_2=0.29|
small_2=1.25|
shard_2=0.05|
shard_2=0.25|
name_3=Vitality (100/75/50)|
name_3=Vitality (75/57/38)|
large_3=7.5|
large_3=18.75|
small_3=0.5|
small_3=1.25|
shard_3=0.1|
shard_3=0.25|
name_4=Resistance (Physical, 1%)|
name_4=Dragon's Breath|
large_4=5.0|
large_4=10.71|
small_4=0.33|
small_4=0.71|
shard_4=0.06|
shard_4=0.14|
name_5=Vast Grip (19)|
name_5=Strength (14)|
large_5=18.29|
large_5=29.76|
small_5=1.21|
small_5=1.98|
shard_5=0.24|
shard_5=0.39|
name_6=Fortitude (17)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> {[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 5%)</small> +<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>},<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(19)</small>  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]],<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(14)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(17)</small>
|-
|-
| style="text-align: center" | [[File:Angelic platemail.png|RTENOTITLE]]
| style="text-align: center" | [[File:Dwarven armor.png|Dwarven Armor]]
| [[Angelic Platemail]]
| [[Dwarven_Armor|Dwarven Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:270| Level 215 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 15
| style="text-align: center" | 290.0 oz
| style="text-align: center" | 130.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (16),<br> 4% [[Properties#Holy Resistance|holy resistance]],<br> 6% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (12),<br> 2% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=8.33|
large_1=16.66|
small_1=0.55|
small_1=1.11|
shard_1=0.11|
shard_1=0.22|
name_2=Vitality (100/75/50)|
name_2=Resistance (Physical, 1%)|
large_2=8.33|
large_2=11.53|
small_2=0.55|
small_2=0.76|
shard_2=0.11|
shard_2=0.15|
name_3=Fortitude|
name_3=Vitality (75/57/38)|
large_3=10.71|
large_3=18.75|
small_3=0.71|
small_3=1.25|
shard_3=0.14|
shard_3=0.25|
name_4=Resistance (Holy, 4%)|
name_4=Strength (14)|
large_4=8.33|
large_4=27.77|
small_4=0.55|
small_4=1.85|
shard_4=0.11|
shard_4=0.37|
name_5=Resistance (Death, 3%)|
name_5=Fortitude (18)|
large_5=5.76|
large_5=?|
small_5=0.38|
small_5=?|
shard_5=0.07|
shard_5=?|
name_6=Vast Grip (19)|
}}  
large_6=8.33|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br>[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(14)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(18)</small>
small_6=0.55|
shard_6=0.11|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 3 ticks)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(19)</small>
|-
|-
| style="text-align: center" | [[File:Mephitic Armor.png]]
| style="text-align: center" | [[File:Agavan Armor.png|32px]]
| [[Mephitic Armor]]
| style="text-align: left" | [[Agavan Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:380| Level 305 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | {{#tip-text:330| Level 264 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 17
| style="text-align: center" | 92.0 oz
| style="text-align: center" | 175.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (16),<br> 4% [[Properties#Poison Resistance|poison resistance]],<br> 1% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center; white-space: nowrap;" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (14), <br> {{Resist|Physical|2%}}, <br> {{Resist|Lifedrain|2%}}, <br> {{Resist|Poison|2%}}
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=17.04|
large_1=17.857|
small_1=1.13|
small_1=1.190|
shard_1=0.22|
shard_1=0.238|
name_2=Resistance (Poison, 2%)|
name_2=Resistance (Lifedrain, 1%)|
large_2=9.03|
large_2=15.957|
small_2=0.6|
small_2=1.063|
shard_2=0.12|
shard_2=0.212|
name_3=Resistance (Physical, 1%)|
name_3=Resistance (Physical, 1%)|
large_3=9.25|
large_3=9.375|
small_3=0.625|
shard_3=0.125|
name_4=Strength (17)|
large_4=12.500|
small_4=0.833|
shard_4=0.166|
name_5=Fortitude (22)|
large_5=17.688|
small_5=1.179|
shard_5=0.235|
}}
| style="text-align: center; white-space: nowrap;" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Lifedrain}} type attacks. }}]] ({{Element|Lifedrain}}, 1%), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), <br> [[Attributes#Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (17), <br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is equivalent to the fortitude value. }}]] (22)
|-
| style="text-align: center" | [[File:Virulent Armor.png]]
| style="width: 210px" | [[Virulent Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 17
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14),<br> 4% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=17.04|
small_1=1.13|
shard_1=0.22|
name_2=Resistance (Poison, 2%)|
large_2=9.03|
small_2=0.6|
shard_2=0.12|
name_3=Resistance (Physical, 1%)|
large_3=9.25|
small_3=0.61|
small_3=0.61|
shard_3=0.12|
shard_3=0.12|
Line 1,489: Line 1,836:
small_4=0.64|
small_4=0.64|
shard_4=0.12|
shard_4=0.12|
name_5=Vast Grip (20)|
name_5=Strength (17)|
large_5=15.0|
large_5=15.0|
small_5=1.0|
small_5=1.0|
shard_5=0.2|
shard_5=0.2|
name_6=Fortitude (22)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only). }}]] <small>(20)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>, <br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(22)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| style="text-align: center" | [[File:Hellforged Armor.png|Hellforged Armor]]
| [[Umbral Platemail]]
| [[Hellforged_Armor|Hellforged Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:350| Level 280 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 18
| style="text-align: center" | 165.0 oz
| style="text-align: center" | 270.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (17),<br> 4% [[Properties#Death Resistance|death resistance]],<br> 4% [[Properties#Curse Resistance|curse resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (14),<br> 3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=8.33|
large_1=9.37|
small_1=0.55|
small_1=0.62|
shard_1=0.11|
shard_1=0.12|
name_2=Resistance Resistance (Death, 3%)|
large_2=4.41|
small_2=0.29|
shard_2=0.05|
name_3=Vitality (100/75/50)|
large_3=7.5|
small_3=0.5|
shard_3=0.1|
name_4=Resistance (Physical, 1%)|
large_4=5.0|
small_4=0.33|
shard_4=0.06|
name_5=Strength (17)|
large_5=18.29|
small_5=1.21|
shard_5=0.24|
name_6=Fortitude (23)|
large_6=15.95|
small_6=1.06|
shard_6=0.32|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(17)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(23)</small>
|-
| style="text-align: center" | [[File:Angelic platemail.png]]
| [[Angelic Platemail]]
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 290.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (16),<br> 4% [[Properties#Holy Resistance|holy resistance]],<br> 6% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=8.33|
small_1=0.55|
shard_1=0.11|
name_2=Vitality (100/75/50)|
name_2=Vitality (100/75/50)|
large_2=8.33|
large_2=8.33|
small_2=0.55|
small_2=0.55|
shard_2=0.11|
shard_2=0.11|
name_3=Resistance (Curse, 4%)|
name_3=Fortitude (24)|
large_3=5.76|
large_3=10.71|
small_3=0.38|
small_3=0.71|
shard_3=0.07|
shard_3=0.14|
name_4=Resistance (Physical, 3%)|
name_4=Resistance (Holy, 4%)|
large_4=5.76|
large_4=8.33|
small_4=0.38|
small_4=0.55|
shard_4=0.07|
shard_4=0.11|
name_5=Vast Grip (21)|
name_5=Resistance (Death, 3%)|
large_5=8.33|
large_5=5.76|
small_5=0.55|
small_5=0.38|
shard_5=0.11|
shard_5=0.07|
name_6=Strength (19)|
large_6=8.33|
small_6=0.55|
shard_6=0.11|
name_7=Resistance (Physical, 1%)|
large_7=?|
small_7=?|
shard_7=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(21)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(24)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>
|-
|-
| style="text-align: center" | [[File:Armor of Suffering.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mephitic Armor.png]]
| [[Armor of Suffering]]
| [[Mephitic Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:380| Level 305 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 19
| style="text-align: center" | 17
| style="text-align: center" | 280.0 oz
| style="text-align: center" | 92.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (24), <br>3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (16),<br> 4% [[Properties#Poison Resistance|poison resistance]],<br> 1% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=10.0|
large_1=17.04|
small_1=0.66|
small_1=1.13|
shard_1=0.13|
shard_1=0.22|
name_2=Vitality (110/83/55)|
name_2=Resistance (Poison, 2%)|
large_2=7.14|
large_2=9.03|
small_2=0.48|
small_2=0.6|
shard_2=0.09|
shard_2=0.12|
name_3=Resistance (Physical, 2%)|
name_3=Resistance (Physical, 1%)|
large_3=6.69|
large_3=9.25|
small_3=0.45|
small_3=0.61|
shard_3=0.09|
shard_3=0.12|
name_4=Resistance (Elements, 2%)|
name_4=Vitality (70/53/35)|
large_4=6.69|
large_4=9.61|
small_4=0.45|
small_4=0.64|
shard_4=0.09|
shard_4=0.12|
name_5=Vast Grip (29)|
name_5=Strength (20)|
large_5=8.33|
large_5=15.0|
small_5=0.55|
small_5=1.0|
shard_5=0.11|
shard_5=0.2|
}}  
name_6=Fortitude (25)|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip| Increases strength (knights only) }}]] <small>(29)</small>
large_6=13.86|
small_6=0.92|
shard_6=0.18|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(70/53/35)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only). }}]] <small>(20)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(25)</small>
|-
|-
| style="text-align: center" | [[File:Nocturne Platemail.gif]]
| style="text-align: center" | [[File:Tideforged Armor.png|32px]]
| [[Nocturne Platemail]]
| style="text-align: left" | [[Tideforged Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }}
| style="text-align: center" | {{#tip-text:420| Level 336 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | ?
| style="text-align: center" | 18
| style="text-align: center" | ? oz
| style="text-align: center" | 142.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br>?
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights. }}]] (18), [[Resistance|{{#tip-text: Resistance| Increases your resistance against physical type attacks. }}]] (Physical, 2%), [[Resistance|{{#tip-text: Resistance| Increases your resistance against ice type attacks. }}]] (Ice, 4%)
| style="text-align: center" | ?
| style="text-align: center" | [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(32)</small>,<br> ?
|}
 
 
<div style="text-align:center"> <big><h3>'''Archer Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Item<br>rank:'''
! '''Arm:'''
! '''Weight:'''
! '''Properties:'''
! '''Att %'''
! '''Attributes:'''
|-
| style="text-align: center" | [[File:Pumpkin armor.png|RTENOTITLE]]
| [[Pumpkin_Armor|Pumpkin Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:40| Level 30 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 8
| style="text-align: center" | 74.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (1),<br> 5% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=100.0|
large_1=13.914|
small_1=10.0|
small_1=0.927|
shard_1=2.0|
shard_1=0.185|
name_2=Streamlined (5)|
name_2=Resistance (Ice, 1%)|
large_2=100.0|
large_2=11.503|
small_2=10.0|
small_2=0.766|
shard_2=2.0|
shard_2=0.153|
name_3=Precise (1)|
name_3=Resistance (Physical, 1%)|
large_3=100.0|
large_3=8.982|
small_3=10.0|
small_3=0.598|
shard_3=2.0|
shard_3=0.119|
name_4=Fortitude|
name_4=Vitality (100)|
large_4=100.0|
large_4=11.177|
small_4=10.0|
small_4=0.745|
shard_4=2.0|
shard_4=0.149|
name_5=Strength (22)|
large_5=15.822|
small_5=1.054|
shard_5=0.210|
name_6=Fortitude (28)|
large_6=13.489|
small_6=0.899|
shard_6=0.179|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against ice type attacks. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against physical type attacks. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases your total health pool. It is 75% as effective if wearer is an archer or a mage. }}]] <small>(100)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases your melee fighting damage and spellpower. Can be used by knights. }}]] <small>(22)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is increased. }}]] <small>(28)</small>
|-
|-
| style="text-align: center" | [[File:Crown armor.png|Crown Armor]]
| style="text-align: center" | [[File:Enchanted Tideforged Armor.png|32px|link=Enchanted Tideforged Armor]]
| [[Crown_Armor|Crown Armor]]
| [[Enchanted Tideforged Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:60| Level 50 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | {{#tip-text:420| Level 336 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 13
| style="text-align: center" | 18
| style="text-align: center" | 99.0 oz
| style="text-align: center" | 142.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights. }}]] (18), [[Resistance|{{#tip-text: Resistance| Increases your resistance against physical type attacks. }}]] (Physical, 2%), [[Resistance|{{#tip-text: Resistance| Increases your resistance against ice type attacks. }}]] (Ice, 4%)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Superior (1)|
large_1=100.0|
large_1=13.914|
small_1=25.0|
small_1=0.927|
shard_1=5.0|
shard_1=0.185|
name_2=Fortitude|
name_2=Resistance (Ice, 1%)|
large_2=100.0|
large_2=11.503|
small_2=25.0|
small_2=0.766|
shard_2=5.0|
shard_2=0.153|
name_3=Lean (-20)|
name_3=Resistance (Physical, 1%)|
large_3=100.0|
large_3=8.982|
small_3=25.0|
small_3=0.598|
shard_3=5.0|
shard_3=0.119|
name_4=Precise (3)|
name_4=Vitality (100)|
large_4=100.0|
large_4=11.177|
small_4=35.71|
small_4=0.745|
shard_4=7.14|
shard_4=0.149|
}}
name_5=Strength (22)|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-20)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(3)</small
large_5=15.822|
|-
small_5=1.054|
| style="text-align: center" | [[File:Light armor.png|Light Armor]]
shard_5=0.210|
| style="text-align: left" | [[Light_Armor|Light Armor]]
name_6=Fortitude (28)|
| style="width: 1px; text-align: center" | {{#tip-text:70| Level 55 required to gain full intelligence/dexterity/strength bonus. }}
large_6=13.489|
| style="text-align: center" | 12
small_6=0.899|
| style="text-align: center" | 24.0 oz
shard_6=0.179|
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3)
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against ice type attacks. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against physical type attacks. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases your total health pool. It is 75% as effective if wearer is an archer or a mage. }}]] <small>(100)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases your melee fighting damage and spellpower. Can be used by knights. }}]] <small>(22)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is increased. }}]] <small>(28)</small>
|-
| style="text-align: center" | [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 165.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (17),<br> 4% [[Properties#Death Resistance|death resistance]],<br> 4% [[Properties#Curse Resistance|curse resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Streamlined (5)|
name_1=Superior (1)|
large_1=100.0|
large_1=8.33|
small_1=10.41|
small_1=0.55|
shard_1=2.08|
shard_1=0.11|
name_2=Precise (3)|
name_2=Vitality (100/75/50)|
large_2=100.0|
large_2=8.33|
small_2=23.8|
small_2=0.55|
shard_2=4.76|
shard_2=0.11|
name_3=Resistance (Curse, 4%)|
large_3=5.76|
small_3=0.38|
shard_3=0.07|
name_4=Resistance (Physical, 3%)|
large_4=5.76|
small_4=0.38|
shard_4=0.07|
name_5=Strength (21)|
large_5=8.33|
small_5=0.55|
shard_5=0.11|
name_6=Fortitude (27)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(3)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 4%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(21)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(27)</small>
|-
|-
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
| style="text-align: left" | [[Falcon Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }}
| style="text-align: center" | 12
| style="text-align: center" | 16
| style="text-align: center" | 110.0 oz
| style="text-align: center" | 58.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Resistance (Energy, 3%)|
large_1=100.0|
large_1=10.01|
small_1=62.5|
small_1=0.66|
shard_1=12.5|
shard_1=0.13|
name_2=Fortitude|
name_2=Resistance (Physical, 1%)|
large_2=100.0|
large_2=8.66|
small_2=25.0|
small_2=0.57|
shard_2=5.0|
shard_2=0.11|
name_3=Vitality (25/19/13)|
name_3=Streamlined (3)|
large_3=100.0|
large_3=12.52|
small_3=25.0|
small_3=0.83|
shard_3=5.0|
shard_3=0.16|
name_4=Vast Grip (4)<br>& Precise (4)|
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)|
large_4=100.0|
large_4=16.23|
small_4=17.85|
small_4=1.08|
shard_4=3.57|
shard_4=0.21|
name_5=Superior (1)|
large_5=14.36|
small_5=0.95|
shard_5=0.19|
name_6=Fortitude (27)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 12 ticks)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br>{[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(4)</small>}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 3%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27)
|-
|-
| style="text-align: center" | [[File:Crocodile Armor.png]]
| style="text-align: center" | [[File:Infernal Scaleplate.png|32px]]
| style="width: 210px" | [[Crocodile Armor]]
| style="text-align: left" | [[Infernal Scaleplate]]
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | {{#tip-text:430| Level 344 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 12
| style="text-align: center" | 19
| style="text-align: center" | 65.0 oz
| style="text-align: center" | 76.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
| style="text-align: center; white-space: nowrap;" | [[Strength|{{#tip-text: Strength | Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (20), <br> {{Resist|Physical|3%}}, <br> {{Resist|Fire|3%}}
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (?)|
name_1=Superior (1)|
large_1=75.0|
large_1=14.730|
small_1=5.0|
small_1=0.982|
shard_1=1.0|
shard_1=0.196|
name_2=Precise (5)|
name_2=Strength (24)|
large_2=100.0|
large_2=14.925|
small_2=11.11|
small_2=0.995|
shard_2=2.22|
shard_2=0.199|
name_3=Fortitude|
name_3=Resistance (Physical, 1%)|
large_3=60.0|
large_3=8.805|
small_3=4.0|
small_3=0.587|
shard_3=0.8|
shard_3=0.117|
}}
name_4=Resistance (Fire, 1%)|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(5)</small>, <br>[[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
large_4=9.398|
|-
small_4=0.626|
| style="text-align: center" | [[File:Assassin Tunic.png|Assassin Tunic]]
shard_4=0.125|
| [[Assassin_Tunic|Assassin Tunic]]
name_5=Vitality (110)|
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
large_5=11.370|
| style="text-align: center" | 8
small_5=0.758|
| style="text-align: center" | 30.0 oz
shard_5=0.151|
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
name_6=Fortitude (29)|
large_6=11.227|
small_6=0.748|
shard_6=0.149|
}}
| style="text-align: center; white-space: nowrap;" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), <br> [[Attributes#Strength|{{#tip-text: Strength| Increases your melee fighting damage and spellpower. Can be used by knights and players with no vocation only. }}]] (24), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), <br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases your resistance against {{Element|Fire}} type attacks. }}]] ({{Element|Fire}}, 1%), <br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases your total health pool (will only give 100% of the HP to knights, 75% to archers and only 50% to mages - for example a Infernal Scaleplate with Vitality (110) will give 110 extra HP to knights, 82 to archers and 55 HP to mages). }}]] (110), <br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases your health regeneration. Maximum amount of health regenerated per tick is increased by 29. }}]] (29)
|-
| style="text-align: center" | [[File:Armor of Suffering.png]]
| [[Armor of Suffering]]
| style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 19
| style="text-align: center" | 280.0 oz
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (24), <br>3% [[Properties#Physical Resistance|physical resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (5)|
name_1=Superior (1)|
large_1=100.0|
large_1=10.0|
small_1=11.11|
small_1=0.66|
shard_1=2.22|
shard_1=0.13|
name_2=Streamlined (5)|
name_2=Vitality (110/83/55)|
large_2=100.0|
large_2=7.14|
small_2=11.11|
small_2=0.48|
shard_2=2.22|
shard_2=0.09|
}}
name_3=Resistance (Physical, 2%)|
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(5)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>
large_3=6.69|
small_3=0.45|
shard_3=0.09|
name_4=Resistance (Elements, 2%)|
large_4=6.69|
small_4=0.45|
shard_4=0.09|
name_5=Strength (29)|
large_5=8.33|
small_5=0.55|
shard_5=0.11|
name_6=Fortitude (33)|
large_6=?|
small_6=?|
shard_6=?|
}}  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(110/83/55)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(29)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(33)</small>
|-
|-
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: center" | [[File:Nocturne Platemail.png]]
| [[Golden_Armor|Golden Armor]]
| [[Nocturne Platemail]]
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 14
| style="text-align: center" | 18
| style="text-align: center" | 80.0 oz
| style="text-align: center" | 165.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (4),<br> [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (3)
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br>6% [[Properties#Curse Resistance|curse resistance]], <br>6% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (2)|
name_1=Superior (1)|
large_1=100.0|
large_1=8.33|
small_1=20.83|
small_1=0.55|
shard_1=4.16|
shard_1=0.11|
name_2=Fortitude|
name_2=Vitality (100/75/50)|
large_2=100.0|
large_2=8.33|
small_2=25.0|
small_2=0.55|
shard_2=5.0|
shard_2=0.11|
name_3=Lean (-30)|
name_3=Resistance (Curse, 6%)|
large_3=100.0|
large_3=5.76|
small_3=62.5|
small_3=0.38|
shard_3=12.5|
shard_3=0.07|
name_4=Resistance (Energy, 2%)|
name_4=Resistance (Physical, 3%)|
large_4=93.75|
large_4=5.76|
small_4=6.25|
small_4=0.38|
shard_4=1.25|
shard_4=0.07|
name_5=Vast Grip (5)<br>& Precise (4)<br>& Intelligence (4)|
name_5=Strength (32)|
large_5=100.0|
large_5=8.33|
small_5=11.11|
small_5=0.55|
shard_5=2.22|
shard_5=0.11|
}}
name_6=Fortitude (40)|
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Precise| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
large_6=?|
small_6=?|
shard_6=?|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
|-
|-
| style="text-align: center" | [[File:Demonbone armor.png|Demonbone Armor]]
| style="text-align: center" | [[File:Cursed Nocturne Platemail.png|32px|Cursed Nocturne Platemail]]
| [[Demonbone_Armor|Demonbone Armor]]
| [[Cursed Nocturne Platemail]]
| style="width: 1px; text-align: center" | {{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 15
| style="text-align: center" | 18
| style="text-align: center" | 35.0 oz
| style="text-align: center" | 165.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Strength|{{#tip-text: Strength | Knights only. }}]] (27), <br>6% [[Properties#Curse Resistance|curse resistance]], <br>6% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (7), <br>Intelligence (7)<br>& Intellect (15)|
name_1=Superior (1)|
large_1=100.0|
large_1=8.33|
small_1=7.81|
small_1=0.55|
shard_1=1.56|
shard_1=0.11|
name_2=Presence of Mind (1)|
name_2=Vitality (100/75/50)|
large_2=12.5|
large_2=8.33|
small_2=0.83|
small_2=0.55|
shard_2=0.16|
shard_2=0.11|
name_3=Resistance (Poison, 2%)|
name_3=Resistance (Curse, 6%)|
large_3=93.75|
large_3=5.76|
small_3=6.25|
small_3=0.38|
shard_3=1.25|
shard_3=0.07|
name_4=Resistance (Physical, 3%)|
large_4=5.76|
small_4=0.38|
shard_4=0.07|
name_5=Strength (32)|
large_5=8.33|
small_5=0.55|
shard_5=0.11|
name_6=Fortitude (40)|
large_6=?|
small_6=?|
shard_6=?|
}}
}}
| style="text-align: center" | {[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>  
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases armor of an item }}]] <small>(1)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Curse, 6%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistances against attacks of certain type by X percent }}]] <small>(Physical, 3%)</small>,<br> [[Attributes#Strength|{{#tip-text: Strength| Increases strength (knights only) }}]] <small>(32)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(40)</small>
 
|}
 
<div style="text-align:center"> <big><h3>'''Archer Armors'''</h3></big> </div>
{| class="wikitable sortable"
|-
|-
| style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]]
! '''Image:'''
| [[Fiery_Armor|Fiery Armor]]
! '''Name:'''
| style="width: 1px; text-align: center" | {{#tip-text:130| Level 105 required to gain full intelligence/dexterity/strength bonus. }}
! '''Item<br>rank:'''
| style="text-align: center" | 11
! '''Arm:'''
| style="text-align: center" | 110.0 oz
! '''Weight:'''
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6)
! '''Properties:'''
| style="text-align: center" | {{Attributes|
! '''Att %'''
name_1=Resistance (Fire, 2%)|
! '''Attributes:'''
large_1=93.75|
|-
small_1=6.25|
| style="text-align: center" | [[File:Pumpkin armor.png]]
shard_1=1.25|
| [[Pumpkin_Armor|Pumpkin Armor]]
name_2=Superior (2)|
| style="width: 1px; text-align: center" | {{#tip-text:40| Level 30 required to gain full intelligence/dexterity/strength bonus. }}
large_2=93.75|
| style="text-align: center" | 8
small_2=6.25|
| style="text-align: center" | 74.0 oz
shard_2=1.25|
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (1),<br> 5% [[Properties#Lifedrain Resistance|lifedrain resistance]]
name_3=Vitality (25/19/13)|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=100.0|
small_1=10.0|
shard_1=2.0|
name_2=Streamlined (5)|
large_2=100.0|
small_2=10.0|
shard_2=2.0|
name_3=Dexterity (1)|
large_3=100.0|
large_3=100.0|
small_3=10.0|
small_3=10.0|
shard_3=2.0|
shard_3=2.0|
name_4=Precise (7)|
name_4=Fortitude|
large_4=100.0|
large_4=100.0|
small_4=6.66|
small_4=10.0|
shard_4=1.33|
shard_4=2.0|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(7)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
|-
|-
| style="text-align: center" | [[File:Huntsman Armor.png]]
| style="text-align: center" | [[File:Crown armor.png|Crown Armor]]
| [[Huntsman Armor]]
| [[Crown_Armor|Crown Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:150| Level 120 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:60| Level 50 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 13
| style="text-align: center" | 13
| style="text-align: center" | 32.0 oz
| style="text-align: center" | 99.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (2)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (2)|
large_1=75.0|
large_1=100.0|
small_1=5.0|
small_1=25.0|
shard_1=1.0|
shard_1=5.0|
name_2=Streamlined (8)|
name_2=Fortitude|
large_2=28.84|
large_2=100.0|
small_2=1.92|
small_2=25.0|
shard_2=0.38|
shard_2=5.0|
name_3=Precise (8)|
name_3=Lean (-20)|
large_3=77.31|
large_3=100.0|
small_3=5.15|
small_3=25.0|
shard_3=1.03|
shard_3=5.0|
name_4=Resistance (Poison, 2%)|
name_4=Dexterity (3)|
large_4=53.57|
large_4=100.0|
small_4=3.57|
small_4=35.71|
shard_4=0.71|
shard_4=7.14|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+1 HP per 2 ticks)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-20)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(3)</small
|-
| style="text-align: center" | [[File:Light Armor.png|Light Armor]]
| style="text-align: left" | [[Light_Armor|Light Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:70| Level 55 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 12
| style="text-align: center" | 24.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3)
| style="text-align: center" | {{Attributes|
name_1=Streamlined (5)|
large_1=100.0|
small_1=10.41|
shard_1=2.08|
name_2=Dexterity (3)|
large_2=100.0|
small_2=23.8|
shard_2=4.76|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(8)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(8)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(3)</small>
|-
|-
| style="text-align: center" | [[File:Ent Armor.png|Ent Armor]]
| style="text-align: center" | [[File:Imperial Soldier Armor.png|Imperial Solder Armor]]
| style="text-align: left" | [[Ent Armor|Ent Armor]]
| [[Imperial_Soldier_Armor|Imperial Soldier Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:180| Level 145 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:80| Level 65 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 14
| style="text-align: center" | 12
| style="text-align: center" | 59.0 oz
| style="text-align: center" | 110.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> 1% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (3),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (3)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=50.0|
large_1=100.0|
small_1=3.33|
small_1=62.5|
shard_1=0.66|
shard_1=12.5|
name_2=Resistance (Poison, 1%)|
name_2=Fortitude (6)|
large_2=37.5|
large_2=100.0|
small_2=2.5|
small_2=25.0|
shard_2=0.5|
shard_2=5.0|
name_3=Precise (9)|
name_3=Vitality (25/19/13)|
large_3=55.55|
large_3=100.0|
small_3=3.7|
small_3=25.0|
shard_3=0.74|
shard_3=5.0|
name_4=Strength (4)<br>& Dexterity (4)|
large_4=100.0|
small_4=17.85|
shard_4=3.57|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]]</b> <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 1%)</small>, <br>[[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]]</b> <small>(9)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(6)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br>{[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| style="text-align: center" | [[File:Crocodile Armor.png]]
| [[Magic_Plate_Armor|Magic Plate Armor]]
| style="width: 210px" | [[Crocodile Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="width: 1px; text-align: center" | 12
| style="text-align: center" | 85.0 oz
| style="text-align: center" | 65.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (9)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (?)|
large_1=25.0|
large_1=75.0|
small_1=1.66|
small_1=5.0|
shard_1=0.33|
shard_1=1.0|
name_2=Resistance (Elements, 2%)|
name_2=Dexterity (5)|
large_2=12.5|
large_2=100.0|
small_2=0.83|
small_2=11.11|
shard_2=0.16|
shard_2=2.22|
name_3=Vitality (75/57/38)|
name_3=Fortitude|
large_3=15.0|
large_3=60.0|
small_3=1.0|
small_3=4.0|
shard_3=0.2|
shard_3=0.8|
name_4=Precise (10)<br>& Vast Grip (10)|
large_4=46.29|
small_4=3.08|
shard_4=0.61|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Precise|{{#tip-text: Precise| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip|Increases strength (knights only).}}]] <small>(10)</small>}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(5)</small>, <br>[[Attributes#Fortitude|{{#tip-text: Fortitude| Increases health regeneration by X per X ticks. }}]] <small>(+? HP per ? ticks)</small>
|-
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| style="text-align: center" | [[File:Assassin Tunic.png|Assassin Tunic]]
| [[Demon_Armor|Demon Armor]]
| [[Assassin_Tunic|Assassin Tunic]]
| style="width: 1px; text-align: center" | {{#tip-text:230| Level 185 or completed Annihilator quest required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 8
| style="text-align: center" | 42.0 oz
| style="text-align: center" | 30.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
name_1=Dexterity (5)|
large_1=25.0|
large_1=100.0|
small_1=1.66|
small_1=11.11|
shard_1=0.33|
shard_1=2.22|
name_2=Superior (1)|
name_2=Streamlined (5)|
large_2=30.0|
large_2=100.0|
small_2=2.0|
small_2=11.11|
shard_2=0.4|
shard_2=2.22|
name_3=Intelligence (12),<br> Precise (12)<br>& Vast Grip (12)|
large_3=36.58|
small_3=2.43|
shard_3=0.48|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Vast Grip|{{#tip-text: Vast Grip | Increases strength (knights only). }}]] <small>(12)</small>}
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(5)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>
|-
|-
| style="text-align: center" | [[File:Spider Chain Mail.png|Spider Chain Mail]]
| style="text-align: center" | [[File:Golden armor.png|Golden Armor]]
| style="text-align: left" | [[Spider_Chain_Mail|Spider Chain Mail]]
| [[Golden_Armor|Golden Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:250| Level 200 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:100| Level 80 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 14
| style="text-align: center" | 72.0 oz
| style="text-align: center" | 80.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (11)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (4),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (4),<br> [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (3)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (2)|
large_1=12.5|
large_1=100.0|
small_1=0.83|
small_1=20.83|
shard_1=0.16|
shard_1=4.16|
name_2=Streamlined (10)|
name_2=Fortitude (7)|
large_2=9.37|
large_2=100.0|
small_2=0.62|
small_2=25.0|
shard_2=0.12|
shard_2=5.0|
name_3=Precise (13)|
name_3=Lean (-30)|
large_3=8.33|
large_3=100.0|
small_3=0.55|
small_3=62.5|
shard_3=0.11|
shard_3=12.5|
name_4=Resistance (Poison, 4%)|
name_4=Resistance (Energy, 2%)|
large_4=5.0|
large_4=93.75|
small_4=0.33|
small_4=6.25|
shard_4=0.06|
shard_4=1.25|
name_5=Strength (5)<br>& Dexterity (4)<br>& Intelligence (4)|
large_5=100.0|
small_5=11.11|
shard_5=2.22|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(13)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(7)</small>,<br> [[Attributes#Lean|{{#tip-text: Lean| Decreases item weight. }}]] <small>(-30)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Energy, 2%)</small>, <br>{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(5)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(4)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Dexterity| Increases intelligence (mages and druids only).}}]] <small>(4)</small>}
|-
|-
| style="text-align: center" | [[File:Emberwake Tunic.png]]
| style="text-align: center" | [[File:Demonbone armor.png|Demonbone Armor]]
| style="width: 210px" | [[Emberwake Tunic]]
| [[Demonbone_Armor|Demonbone Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 15
| style="text-align: center" | 33.0 oz
| style="text-align: center" | 35.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> +3 [[Properties#Speed|speed]],<br> 2% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (15)|
name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)|
large_1=26.31|
large_1=100.0|
small_1=1.75|
small_1=7.81|
shard_1=0.35|
shard_1=1.56|
name_2=Streamlined (7)|
name_2=Presence of Mind (1)|
large_2=21.42|
large_2=12.5|
small_2=1.42|
small_2=0.83|
shard_2=0.28|
shard_2=0.16|
name_3=Resistance (Fire, 2%)|
name_3=Resistance (Poison, 2%)|
large_3=18.75|
large_3=93.75|
small_3=1.25|
small_3=6.25|
shard_3=0.25|
shard_3=1.25|
name_4=Superior (1)|
large_4=25.0|
small_4=1.66|
shard_4=0.33|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(7)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>
| style="text-align: center" | {[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small> +<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(7) </small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(15)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>  
|-
|-
| style="text-align: center" | [[File:Albino scale mail.png|Albino Scale Mail]]
| style="text-align: center" | [[File:Fieryarmor.png|Fiery Armor]]
| [[Albino_Scale_Mail|Albino Scale Mail]]
| [[Fiery_Armor|Fiery Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:300| Level 240 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:130| Level 105 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 15
| style="text-align: center" | 11
| style="text-align: center" | 55.0 oz
| style="text-align: center" | 110.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (3)|
name_1=Resistance (Fire, 2%)|
large_1=25.0|
large_1=93.75|
small_1=1.66|
small_1=6.25|
shard_1=0.33|
shard_1=1.25|
name_2=Resistance (Fire, 3%)|
name_2=Superior (2)|
large_2=18.75|
large_2=93.75|
small_2=1.25|
small_2=6.25|
shard_2=0.25|
shard_2=1.25|
name_3=Vitality (60/45/30)|
name_3=Vitality (25/19/13)|
large_3=18.75|
large_3=100.0|
small_3=1.25|
small_3=10.0|
shard_3=0.25|
shard_3=2.0|
name_4=Precise (15)|
name_4=Dexterity (7)|
large_4=18.75|
large_4=100.0|
small_4=1.25|
small_4=6.66|
shard_4=0.25|
shard_4=1.33|
name_5=Dragon's Breath|
large_5=18.75|
small_5=1.25|
shard_5=0.25|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(3)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]]
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(2)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(25/19/13)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(7)</small>
|-
|-
| style="text-align: center" | [[File:Rogue armor.png|Rogue Armor]]
| style="text-align: center" | [[File:Huntsman Armor.png]]
| style="text-align: left" | [[Rogue_Armor|Rogue Armor]]
| [[Huntsman Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:300| Level 240 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:150| Level 120 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 13
| style="text-align: center" | 13
| style="text-align: center" | 99.0 oz
| style="text-align: center" | 32.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13)
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (6)
| style="text-align: center" | {{Attributes|
name_1=Precise (16)|
large_1=8.33|
small_1=0.55|
shard_1=0.11|
name_2=Streamlined (20)|
large_2=8.33|
small_2=0.55|
shard_2=0.11|
name_3=Vitality (50/38/25)|
large_3=12.5|
small_3=0.83|
shard_3=0.16|
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(16)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(20)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases total health point pool (knights/archers/mages). }}]] <small>(50/38/25)</small>
|-
| style="text-align: center" | [[File:Watcher Armor.gif]]
| [[Watcher Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:315| Level 250 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 89.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
large_1=25.0|
large_1=75.0|
small_1=1.66|
small_1=5.0|
shard_1=0.33|
shard_1=1.0|
name_2=Resistance (Death, 4%)|
name_2=Streamlined (8)|
large_2=18.75|
large_2=28.84|
small_2=1.25|
small_2=1.92|
shard_2=0.25|
shard_2=0.38|
name_3=Vitality (80/60/40)<br>& Intellect (30)|
name_3=Dexterity (8)|
large_3=25.0|
large_3=77.31|
small_3=1.66|
small_3=5.15|
shard_3=0.33|
shard_3=1.03|
name_4=Streamlined (5)|
name_4=Resistance (Poison, 2%)|
large_4=18.75|
large_4=53.57|
small_4=1.25|
small_4=3.57|
shard_4=0.25|
shard_4=0.71|
name_5=Precise (16)|
large_5=26.31|
small_5=1.75|
shard_5=0.35|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> {[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(80/60/40)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(16)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(8)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(8)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>
|-
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| style="text-align: center" | [[File:Ent Armor.png|Ent Armor]]
| style="width: 210px" | [[Soulstealer Armor]]
| style="text-align: left" | [[Ent Armor|Ent Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:180| Level 145 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 16
| style="text-align: center" | 14
| style="text-align: center" | 59.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (8),<br> 2% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=50.0|
small_1=3.33|
shard_1=0.66|
name_2=Resistance (Poison, 1%)|
large_2=37.5|
small_2=2.5|
shard_2=0.5|
name_3=Dexterity (9)|
large_3=55.55|
small_3=3.7|
shard_3=0.74|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]]</b> <small>(1)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 1%)</small>, <br>[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]]</b> <small>(9)</small>
|-
| style="text-align: center" | [[File:Magic plate armor new.png|Magic Plate Armor]]
| [[Magic_Plate_Armor|Magic Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 85.0 oz
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), <br>2% [[Properties#Poison Resistance|poison resistance]], <br>2% [[Properties#Death Resistance|death resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (9),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (9)
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Precise (17)|
name_1=Superior (1)|
large_1=16.66|
large_1=25.0|
small_1=1.11|
small_1=1.66|
shard_1=0.22|
shard_1=0.33|
name_2=Streamlined (10)|
name_2=Resistance (Elements, 2%)|
large_2=16.66|
large_2=12.5|
small_2=1.11|
small_2=0.83|
shard_2=0.22|
shard_2=0.16|
name_3=Resistance (Death, 2%)|
name_3=Vitality (75/57/38)|
large_3=15.0|
large_3=15.0|
small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
name_4=Resistance (Poison, 2%)|
name_4=Dexterity (10)<br>& Strength (10)|
large_4=15.0|
large_4=46.29|
small_4=1.0|
small_4=3.08|
shard_4=0.2|
shard_4=0.61|
name_5=Superior (1)|
name_5=Fortitude (13)|
large_5=15.0|
large_5=?|
small_5=1.0|
small_5=?|
shard_5=0.2|
shard_5=?|
}}
}}
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(75/57/38)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magic Plate Armor (Legendary).png|32px|link=Magic Plate Armor (Legendary)]]
| style="text-align: left" | [[Angelic_Plate_Armor|Angelic Plate Armor]]
| [[Magic Plate Armor (Legendary)]]
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:200| Level 160 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 18
| style="text-align: center" | 145.0 oz
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16), <br>+10 [[Properties#Speed|speed]], <br>2% [[Properties#Holy Resistance|holy resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (15),<br> [[Strength|{{#tip-text: Strength | Knights only. }}]] (15), {{#tip-text: Resistance Elements | Fire, Poison, Energy and Ice}}, 2%
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Resistance (Death, 3%)|
name_1=Superior (1)|
large_1=5.76|
large_1=25.0|
small_1=0.38|
small_1=1.66|
shard_1=0.07|
shard_1=0.33|
name_2=Precise (19)|
name_2=Resistance (Elements, 2%)|
large_2=7.5|
large_2=12.5|
small_2=0.5|
small_2=0.83|
shard_2=0.1|
shard_2=0.16|
name_3=Resistance (Holy, 2%)|
name_3=Vitality (100/75/50)|
large_3=5.76|
large_3=15.0|
small_3=0.38|
small_3=1.0|
shard_3=0.07|
shard_3=0.2|
name_4=Streamlined (10)|
name_4=Dexterity (18)<br>& Strength (18)|
large_4=9.37|
large_4=46.29|
small_4=0.62|
small_4=3.08|
shard_4=0.12|
shard_4=0.61|
name_5=Fortitude (18)|
large_5=43.1|
small_5=2.87|
shard_5=0.57|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(100/75/50)</small>,<br> {[[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(10)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] <small>(10)</small>},<br>[[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(13)</small>
|-
| style="text-align: center" | [[File:Demon armor.png|Demon Armor]]
| [[Demon_Armor|Demon Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:230| Level 185 or completed Annihilator quest required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 42.0 oz
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (10), <br>[[Strength|{{#tip-text: Strength | Knights only. }}]] (10),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> 1% [[Properties#Energy Resistance|energy resistance]]
| style="text-align: center" | {{Attributes|
name_1=Resistance (Fire, 3%)|
large_1=25.0|
small_1=1.66|
shard_1=0.33|
name_2=Superior (1)|
large_2=30.0|
small_2=2.0|
shard_2=0.4|
name_3=Intelligence (12),<br> Dexterity (12)<br>& Strength (12)|
large_3=36.58|
small_3=2.43|
shard_3=0.48|
name_4=Fortitude (15)|
large_4=?|
small_4=?|
shard_4=?|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br>{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(12)</small> +<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(12)</small> +<br> [[Attributes#Strength|{{#tip-text: Strength | Increases strength (knights only). }}]] <small>(12)</small>},<br> [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] <small>(15)</small>
|-
| style="text-align: center" | [[File:Frostpiercer Armor.png|32px|Frostpiercer Armor]]
| [[Frostpiercer Armor]]
| style="text-align: center" | -
| style="text-align: center" | 16
| style="text-align: center" | 47.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
|-
| style="text-align: center" | [[File:Spider Chain Mail.png|Spider Chain Mail]]
| style="text-align: left" | [[Spider_Chain_Mail|Spider Chain Mail]]
| style="width: 1px; text-align: center" | {{#tip-text:250| Level 200 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 72.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (11),<br> +5 [[Properties#Speed|speed]],<br> 1% [[Properties#Poison Resistance|poison resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
shard_1=0.33|
small_1=1.66|
large_1=25.0|
name_2=Streamlined (10)|
shard_2=0.25|
small_2=1.25|
large_2=18.75|
name_3=Dexterity (13)|
shard_3=0.42|
small_3=2.11|
large_3=31.77|
name_4=Resistance (Poison, 4%)|
shard_4=0.16|
small_4=0.83|
large_4=12.5|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(13)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 4%)</small>
|-
| style="text-align: center" | [[File:Emberwake Tunic.png]]
| style="width: 210px" | [[Emberwake Tunic]]
| style="width: 1px; text-align: center" | {{#tip-text:280| Level 225 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 15
| style="text-align: center" | 33.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (12),<br> +3 [[Properties#Speed|speed]],<br> 2% [[Properties#Fire Resistance|fire resistance]]
| style="text-align: center" | {{Attributes|
name_1=Dexterity (15)|
large_1=26.31|
small_1=1.75|
shard_1=0.35|
name_2=Streamlined (7)|
large_2=21.42|
small_2=1.42|
shard_2=0.28|
name_3=Resistance (Fire, 2%)|
large_3=18.75|
small_3=1.25|
shard_3=0.25|
name_4=Superior (1)|
large_4=25.0|
small_4=1.66|
shard_4=0.33|
}}
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(7)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 2%)</small>, <br>[[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(?)</small>
|-
| style="text-align: center" | [[File:Albino scale mail.png|Albino Scale Mail]]
| [[Albino_Scale_Mail|Albino Scale Mail]]
| style="width: 1px; text-align: center" | {{#tip-text:300| Level 240 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 15
| style="text-align: center" | 55.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13),<br> 1% [[Properties#Fire Resistance|fire resistance]],<br> +5 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
name_1=Superior (3)|
large_1=25.0|
small_1=1.66|
shard_1=0.33|
name_2=Resistance (Fire, 3%)|
large_2=18.75|
small_2=1.25|
shard_2=0.25|
name_3=Vitality (60/45/30)|
large_3=18.75|
small_3=1.25|
shard_3=0.25|
name_4=Dexterity (15)|
large_4=18.75|
small_4=1.25|
shard_4=0.25|
name_5=Dragon's Breath|
large_5=18.75|
small_5=1.25|
shard_5=0.25|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(3)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(15)</small>,<br> [[Attributes#Dragon's_Breath|{{#tip-text: Dragon's Breath| Casts a Fire Wave on use, 5 min cooldown }}]]
|-
| style="text-align: center" | [[File:Rogue armor.png|Rogue Armor]]
| style="text-align: left" | [[Rogue_Armor|Rogue Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:300| Level 240 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 13
| style="text-align: center" | 99.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (13),<br>+10 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
name_1=Dexterity (16)|
large_1=8.33|
small_1=0.55|
shard_1=0.11|
name_2=Streamlined (20)|
large_2=8.33|
small_2=0.55|
shard_2=0.11|
name_3=Vitality (50/38/25)|
large_3=12.5|
small_3=0.83|
shard_3=0.16|
}}
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(16)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(20)</small>,<br> [[Attributes#Vitality|{{#tip-text: Vitality| Increases total health point pool (knights/archers/mages). }}]] <small>(50/38/25)</small>
|-
| style="text-align: center" | [[File:Watcher Armor.gif]]
| [[Watcher Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:315| Level 250 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 89.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14)
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=25.0|
small_1=1.66|
shard_1=0.33|
name_2=Resistance (Death, 4%)|
large_2=18.75|
small_2=1.25|
shard_2=0.25|
name_3=Vitality (80/60/40)<br>& Intellect (30)|
large_3=25.0|
small_3=1.66|
shard_3=0.33|
name_4=Streamlined (5)|
large_4=18.75|
small_4=1.25|
shard_4=0.25|
name_5=Dexterity (16)|
large_5=26.31|
small_5=1.75|
shard_5=0.35|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 4%)</small>,<br> {[[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(80/60/40)</small> +<br>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(30)</small>},<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(5)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] <small>(16)</small>
|-
| style="text-align: center" | [[File:Soulstealer Armor.png]]
| style="width: 210px" | [[Soulstealer Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:330| Level 265 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | 16
| style="text-align: center" | 85.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (14), <br>2% [[Properties#Poison Resistance|poison resistance]], <br>2% [[Properties#Death Resistance|death resistance]],<br> 1% [[Properties#Lifedrain Resistance|lifedrain resistance]]
| style="text-align: center" | {{Attributes|
name_1=Dexterity (17)|
large_1=16.66|
small_1=1.11|
shard_1=0.22|
name_2=Streamlined (10)|
large_2=16.66|
small_2=1.11|
shard_2=0.22|
name_3=Resistance (Death, 2%)|
large_3=15.0|
small_3=1.0|
shard_3=0.2|
name_4=Resistance (Poison, 2%)|
large_4=15.0|
small_4=1.0|
shard_4=0.2|
name_5=Superior (1)|
large_5=15.0|
small_5=1.0|
shard_5=0.2|
}}
| style="text-align: center" | [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(17)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Poison, 2%)</small>,<br> [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png]]
| style="text-align: left" | [[Angelic_Plate_Armor|Angelic Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:360| Level 290 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 16
| style="text-align: center" | 145.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (16), <br>+10 [[Properties#Speed|speed]], <br>2% [[Properties#Holy Resistance|holy resistance]]
| style="text-align: center" | {{Attributes|
name_1=Resistance (Death, 3%)|
large_1=5.76|
small_1=0.38|
shard_1=0.07|
name_2=Dexterity (19)|
large_2=7.5|
small_2=0.5|
shard_2=0.1|
name_3=Resistance (Holy, 2%)|
large_3=5.76|
small_3=0.38|
shard_3=0.07|
name_4=Streamlined (10)|
large_4=9.37|
small_4=0.62|
shard_4=0.12|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 105.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), <br>+10 [[Properties#Speed|speed]], <br> 2% [[Properties#Death Resistance|death resistance]] , <br>2% [[Properties#Curse Resistance|curse resistance]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=12.5|
small_1=0.83|
shard_1=0.16|
name_2=Dexterity (21)|
large_2=7.5|
small_2=0.5|
shard_2=0.1|
name_3=Resistance (Curse, 3%)|
large_3=5.76|
small_3=0.38|
shard_3=0.07|
name_4=Streamlined (15)|
large_4=9.37|
small_4=0.62|
shard_4=0.12|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| style="text-align: left" | [[Falcon Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to wield to full potential. }}
| style="text-align: center" | 16
| style="text-align: center" | 58.0 oz
| style="text-align: center" | +5 [[Properties#Speed|speed]], 2% [[Properties#Energy Resistance|energy resistance]], [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), [[Strength|{{#tip-text: Strength | Knights only. }}]] (17), [[Intelligence|{{#tip-text: Intelligence | Mages only. }}]] (17)
| style="text-align: center" | {{Attributes|
name_1=Resistance (Energy, 3%)|
large_1=10.01|
small_1=0.66|
shard_1=0.13|
name_2=Resistance (Physical, 1%)|
large_2=8.66|
small_2=0.57|
shard_2=0.11|
name_3=Streamlined (3)|
large_3=12.52|
small_3=0.83|
shard_3=0.16|
name_4=Strength (21)<br>& Dexterity (21)<br>& Intelligence (21)|
large_4=16.23|
small_4=1.08|
shard_4=0.21|
name_5=Superior (1)|
large_5=14.36|
small_5=0.95|
shard_5=0.19|
name_6=Fortitude (27)|
large_6=?|
small_6=?|
shard_6=?|
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 3%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Physical}} type attacks. }}]] ({{Element|Physical}}, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27)
|-
| style="text-align: center" | [[File:Seastrike Armor.png|32px]]
| style="text-align: left" | [[Seastrike Armor]]
| style="text-align: center" | {{#tip-text:420| Level 336 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 49.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (18), {{Resist|Ice|4%}}, [[Speed]] (+12)
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=14.73|
small_1=0.98|
shard_1=0.19|
name_2=Dexterity (22)|
large_2=18.65|
small_2=1.24|
shard_2=0.24|
name_3=Streamlined (4)|
large_3=12.77|
small_3=0.85|
shard_3=0.17|
name_4=Resistance (Ice, 1%)|
large_4=13.86|
small_4=0.92|
shard_4=0.18|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(22)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(4)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>
|-
| style="text-align: center" | [[File:Enchanted Seastrike Armor.png|32px|Enchanted Seastrike Armor]]
| [[Enchanted Seastrike Armor]]
| style="text-align: center" | -
| style="text-align: center" | 17
| style="text-align: center" | 49.0 oz
| style="text-align: center" | -
| style="text-align: center" | -
| style="text-align: center" | -
 
|-
| style="text-align: center" | [[File:Armor_of_torment.png]]
| [[Armor of Torment]]
| style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 90.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (24),<br> +15 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=7.89|
small_1=0.53|
shard_1=0.1|
name_2=Dexterity (29)|
large_2=8.82|
small_2=0.59|
shard_2=0.11|
name_3=Streamlined (15)|
large_3=8.33|
small_3=0.55|
shard_3=0.11|
name_4=Sixth Sense (2%)|
large_4=6.81|
small_4=0.45|
shard_4=0.09|
name_5=Resistance (Physical, 1%)|
large_5=9.37|
small_5=0.62|
shard_5=0.12|
name_6=Resistance (Elements, 1%)|
large_6=9.37|
small_6=0.62|
shard_6=0.12|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.png|Noc<br>PA]]
| [[Nocturne Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:600| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 17
| style="text-align: center" | 105.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (27), <br>3% [[Properties#Curse Resistance|curse resistance]], <br>3% [[Properties#Death Resistance|death resistance]], <br>+10 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=12.5|
small_1=0.83|
shard_1=0.16|
name_2=Dexterity (32)|
large_2=7.5|
small_2=0.5|
shard_2=0.1|
name_3=Resistance (Curse, 5%)|
large_3=5.76|
small_3=0.38|
shard_3=0.07|
name_4=Streamlined (15)|
large_4=9.37|
small_4=0.62|
shard_4=0.12|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
|-
| style="text-align: center" | [[File:Scaled Aegis of Ka'zerel.png|32px]]
| [[Scaled Aegis of Ka'zerel]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Level 500 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 18
| style="text-align: center" | 49.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (24),<br> +15 [[Properties#Speed|speed]], 3% [[Properties#Ice Resistance|ice resistance]]
| style="text-align: center" | {{Attributes|name_1=Superior (1)|
large_1=1.42|
small_1=0.09|
shard_1=0.02|
name_2=Dexterity (37)|
large_2=1.67|
small_2=0.11|
shard_2=0.02|
name_3=Streamlined (15)|
large_3=1.29|
small_3=0.09|
shard_3=0.02|
name_4=Resistance (Ice, 3%)|
large_4=1.23|
small_4=0.08|
shard_4=0.02|
name_5=Resistance (Vitality, 60)|
large_5=1.21|
small_5=0.08|
shard_5=0.02|
}}
}}
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Death, 3%)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(19)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Holy, 2%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>
| [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>, [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (37), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>, [[Properties#Ice|ice resistance]] (3%), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>
|-
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png]]
| style="text-align: center" | [[File:Cursed Nocturne Plate Armor.png|link=Cursed Nocturne Plate Armor]]
| [[Umbral Plate Armor]]
| [[Cursed Nocturne Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:400| Level 320 required to gain full intelligence/dexterity/strength bonus. }}
| style="width: 1px; text-align: center" | {{#tip-text:560| The 'Blessing of Anchegul' is required to use this item. }}
| style="text-align: center" | 17
| style="text-align: center" | 17
| style="text-align: center" | 105.0 oz
| style="text-align: center" | 105.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (17), <br>+10 [[Properties#Speed|speed]], <br> 2% [[Properties#Death Resistance|death resistance]] , <br>2% [[Properties#Curse Resistance|curse resistance]]
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (27), <br>3% [[Properties#Curse Resistance|curse resistance]], <br>3% [[Properties#Death Resistance|death resistance]], <br>+10 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
name_1=Superior (1)|
Line 2,090: Line 2,983:
small_1=0.83|
small_1=0.83|
shard_1=0.16|
shard_1=0.16|
name_2=Precise (21)|
name_2=Dexterity (32)|
large_2=7.5|
large_2=7.5|
small_2=0.5|
small_2=0.5|
shard_2=0.1|
shard_2=0.1|
name_3=Resistance (Curse, 3%)|
name_3=Resistance (Curse, 5%)|
large_3=5.76|
large_3=5.76|
small_3=0.38|
small_3=0.38|
Line 2,103: Line 2,996:
shard_4=0.12|
shard_4=0.12|
}}
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(21)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 3%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only).}}]] <small>(32)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 5%)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>
|-
| style="text-align: center" | [[File:Armor_of_torment.png]]
| [[Armor of Torment]]
| style="width: 1px; text-align: center" | {{#tip-text:500| Level 400 required to gain full intelligence/dexterity/strength bonus. }}
| style="text-align: center" | 17
| style="text-align: center" | 90.0 oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (24),<br> +15 [[Properties#Speed|speed]]
| style="text-align: center" | {{Attributes|
name_1=Superior (1)|
large_1=7.89|
small_1=0.53|
shard_1=0.1|
name_2=Precise (29)|
large_2=8.82|
small_2=0.59|
shard_2=0.11|
name_3=Streamlined (15)|
large_3=8.33|
small_3=0.55|
shard_3=0.11|
name_4=Sixth Sense (2%)|
large_4=6.81|
small_4=0.45|
shard_4=0.09|
name_5=Resistance (Physical, 1%)|
large_5=9.37|
small_5=0.62|
shard_5=0.12|
name_6=Resistance (Elements, 1%)|
large_6=9.37|
small_6=0.62|
shard_6=0.12|
}}
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only).}}]] <small>(29)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Sixth Sense|{{#tip-text: Sixth Sense| X% chance to gain a 10% increase to your total distance fighting skill for 6 seconds. }}]] <small>(2%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Physical, 1%)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 1%]</small>
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif|Noc<br>PA]]
| [[Nocturne Plate Armor]]
| style="width: 1px; text-align: center" | {{#tip-text:600| Blessing of Anchegul required to wield to full potential. }}
| style="text-align: center" | ?
| style="text-align: center" | ? oz
| style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (27),<br> ?
| style="text-align: center" | ?
| style="text-align: center" | [[Attributes#Precise|{{#tip-text: Precise | Increases dexterity (archers only). }}]] <small>(32)</small>,<br> ?
|}
|}
 
----
 
{{Back |category=Items}}
Back to [[Items|Items]].

Latest revision as of 09:53, 30 August 2026


Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.

Non-specific Armors

Image: Name: Arm: Weight: Properties: Att % Attributes:
Ball gown Ball Gown 0 2.0 oz - - -
Housewife's Dress Housewife's Dress 0 20.0 oz - - -
Royal Dress Royal Dress 0 35.0 oz - - -
Cape Cape 1 32.0 oz - - -
Coat Coat 1 27.0 oz - - -
Green Christmas Sweater 1 13.0 oz - - -
Green Tunic Green Tunic 1 9.3 oz - - -
Jacket Jacket 1 24.0 oz - - -
Purple Christmas Sweater 1 13.0 oz - - -
Red Christmas Sweater 1 13.0 oz - - -
Simple Dress Simple Dress 1 24.0 oz - - -
Doublet Doublet 2 25.0 oz - - -
Red Tunic Red Tunic 2 12.0 oz - - -
Red Tunic Red Tunic 2 N/A oz - - -
Leather Armor Leather Armor 4 60.0 oz - - -
Studded Armor Studded Armor 5 71.0 oz - - -
Chain Armor Chain Armor 6 100.0 oz - - -
Deer Hide Armor Deer Hide Armor 6 35.0 oz - - -
Brass Armor Brass Armor 8 80.0 oz - - -
Scale Armor Scale Armor 9 105.0 oz -

Superior (1),
Lean (-60),
Streamlined (3),
Fortitude (+? HP per ? ticks)
Dark Armor Dark Armor 10 120.0 oz - - -
Plate Armor Plate Armor 10 120.0 oz - - -
Noble Armor Noble Armor 11 120.0 oz - - -
Bone Armor 11 67.0 oz - - -
Spider Silk Armor Spider Silk Armor 11 48.0 oz -

Superior (3),
Fortitude (+? HP per ? ticks),
Streamlined (5),
Vitality (40/30/20)


Mage & Druid Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Magician Robe 60

9 26.0 Intelligence (2),
?

Intellect (10),
Presence of Mind (1),
Mana Absorb (10%),
Intelligence (3)
Blue Robe 70

11 22.0 oz Intelligence (3)

LINKED:{Intelligence (3) + Intellect (10)},
Presence of Mind (1),
Mana Absorb
Red Robe Red Robe 80

12 26.0 oz Intelligence (3),
2% lifedrain resistance

Intellect (10),
Intelligence (4),
Presence of Mind (1),
Mana Absorb
Yellow Robe Yellow Robe 90

11 5.0 oz Intelligence (4),
4% manadrain resistance

{Intelligence (4) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Plaguespreader Robe Plaguespreader Robe 100

11 21.5 oz Intelligence (4),
1% poison resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Permafrost Robe Permafrost Robe 100

11 28.5 oz Intelligence (4),
1% ice resistance

{Intelligence (5) +
Intellect (10)},
Presence of Mind (1),
Mana Absorb
Electric Armor 110

10 25.0 oz Intelligence (5)

Intelligence (6)
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%),
Dexterity (7)
Isingoma robe Isingoma Robe 140

12 21.0 oz Intelligence (6),
2% energy resistance

Resistance (Fire, 2%),
Resistance (Energy, 2%),
Intelligence (7),
Presence of Mind (1)
Magic Cloak Magic Cloak 160

12 21.0 oz Intelligence (7),
5% manadrain resistance

Resistance [Elements, 2%],
Mana Absorb,
Intelligence (8),
Presence of Mind (1)

Necromantic Bloodrobe Necromantic Bloodrobe 180

14 13.0 oz Intelligence (8),
10% lifedrain resistance,
+10 health

Presence of Mind (1),
{Intellect (30) +
Intelligence (9)},
Mana Absorb
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Arcane Robe 240

14 19.0 oz Intelligence (10),
5% manadrain resistance

Presence of Mind (1),
Intelligence (13),
Amplify Magic Shield (8%),
Mana Absorb
Glacierweave Robe 14 34.0 oz - - - -
White Dress White Dress 240

1 24.0 oz Intelligence (10),
+30 speed

Streamlined (10),
Presence of Mind (2),
Amplify Magic Shield (3%),
Intelligence (13)
Green Robe
Green Robe
Green Robe 280

11 21.0 oz Intelligence (12),
5% poison resistance

Intellect (50),
Presence of Mind (2),
Mana Absorb (10%),
Intelligence (14)
Pharaoh Armor 280

16 92.0 oz Intelligence (12),
8% lifedrain resistance

Streamlined (10),
{Intelligence (15) +
Intellect (25)},
Presence of Mind (1),
Resistance (Death, 2%),
Resistance (Energy, 2%)
Sunfire Robe Sunfire Robe 300

13 15.0 oz Intelligence (13),
3% fire resistance

Resistance (Fire, 3%),
Intelligence (16),
Presence of Mind (1),
Mana Absorb
Albino Scale Robe 300 15 22.0 oz Intelligence (19), 3% fire resistance

Resistance (Fire, 3%), Intelligence (23), Presence of Mind (2), Mana Absorb (10%), Vitality (50/38/25)
Deepshadow Robe 330

15 23.0 oz Intelligence (14),
4% death resistance

Resistance (Death, 2%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
Pharaoh Robe 330

13 17.5 oz Intelligence (14),
6% manadrain resistance,
+10 health,
+30 mana

Resistance (Death, 4%),
Intelligence (17),
Presence of Mind (2),
Mana Absorb
Celestial Veil 330

12 24.0 oz Intelligence (14),
Resistance (Elemental, 1%),
Resistance (Holy, 1%),
Resistance (Manadrain, 5%)

Intelligence (17),
Presence of Mind (1),
Mana Absorb (10%),
Amplify Magic Shield (4%),
Resistance (Holy, 1%)
Norae's Ritual Dress 340

7 12.0 oz Intelligence (15),
+35 speed,
3% poison resistance,
5% lifedrain resistance

Streamlined (15),
Presence of Mind (2),
Amplify Magic Shield (5%),
Mana Absorb,
Intelligence (18)
Arcane Tunic 360

15 33.0 oz Intelligence (16),
7% manadrain resistance

Presence of Mind (2),
Intelligence (19),
Amplify Magic Shield (8%),
Mana Absorb
Angelic Robe - 15 22.0 oz Intelligence (19), 2% holy resistance

Resistance (Holy, 2%), Intelligence (19), Presence of Mind (2), Mana Absorb (10%), Amplify Magic Shield (5%)
Terra Robe 380

13 22.0 oz Intelligence (17),
5% poison resistance

Resistance (Poison, 3%),
Intelligence (20),
Presence of Mind (2),
Mana Absorb (10%)
Umbral Robe 400

15 17.0 oz Intelligence (17),
1% death resistance,
1% curse resistance

Resistance (Curse, 2%),
Intelligence (21),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)
Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Deepcurrent Robe 420 15 36.0 oz Intelligence (18), 1% manadrain resistance, 4% ice resistance

Superior (1), Intelligence (22), Presence of Mind (2), Mana Absorb (10%), Amplify Magic Shield (4%), Resistance (Ice, 1%)
File:Enchanted Deepcurrent Robe.png Enchanted Deepcurrent Robe 15 36.0 oz - - - -
Dreadweave Robe 450

15 17.0 oz Intelligence (20),
4% fire resistance

Resistance (Fire, 3%),
Intelligence (24),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (6%)
Robe of Agony 500

15 28.0 oz Intelligence (24),
+100 mana

Presence of Mind (2),
Intelligence (29),
Amplify Magic Shield (7%),
Resistance [Elements, 2%],
Mana Absorb

Serpent Vestments 600

16 24.0 oz Intelligence (30),
5% ice resistance,
2% manadrain resistance,
+25 underwater speed

Resistance (Ice, 1%),
Intelligence (37),
Presence of Mind (2),
Mana Absorb,
Vitality (60/45/30),
Amplify Magic Shield (4%)
Noc Robe Nocturne Robe 600

15 17.0 oz Intelligence (27),
2% curse resistance,
2% death resistance

Resistance (Curse, 4%),
Intelligence (32),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)
Cursed Nocturne Robe Cursed Nocturne Robe 600

15 17.0 oz Intelligence (27),
2% curse resistance,
2% death resistance

Resistance (Curse, 4%),
Intelligence (32),
Presence of Mind (2),
Mana Absorb,
Amplify Magic Shield (5%)


Knight Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Knight Armor Knight Armor 50

12 120.0 oz Strength (2)

Superior (2),
Fortitude (4),
Vitality (28/21/14),
Strength (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Unholy Plate Armor Unholy Plate Armor 90

14 135.0 oz Strength (4)

Superior (2),
Resistance (Death, 3%),
Lean (?),
Strength (4),
Fortitude (6)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Dragon Scale Mail Dragon Scale Mail 110

15 114.0 oz Strength (5),
1% fire resistance

Superior (2),
Resistance (Fire, 2%),
Vitality (45/34/23),
Strength (6),
Fortitude (8)
Royal Plate Armor 120

15 90.0 oz Strength (5)

Superior (1),
Resistance (Physical, 1%),
Vitality (45/34/23),
Strength (7),
Fortitude (8)
Ancient Armor.png Ancient Armor 130

16 185.0 oz Strength (6)

Superior (1),
Resistance (Physical, 1%),
Vitality (50/38/25),
Strength (7)
Skeleton Armor 150

15 98.0 oz Strength (6),
3% lifedrain resistance

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (8),
Fortitude (10)
Elite Knight Armor 180

16 112.0 oz Strength (8)

Resistance (Physical, 1%),
Superior (1),
Strength (9),
Vitality (60/45/30),
Resistance (Holy, 1%),
Fortitude (12)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Darkwyrm Plate Armor 200

18 85.0 oz Dexterity (15),
Strength (15), Resistance Elements, 2%

Superior (1),
Resistance [Elements, 2%],
Vitality (100/75/50),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Revenant Armor 200

15 123.0 oz Strength (9),
3% lifedrain resistance,
+15 health

Superior (1),
Resistance (Lifedrain, 1%),
Vitality (40/30/20),
Strength (10),
Fortitude (13)
Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Vanadinite Armor 240

16 162.0 oz Strength (10),
3% fire resistance

Superior (1),
Resistance (Fire, 3%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Icebound Armor Icebound Armor 240

17 187.0 oz Strength (10),
3% ice resistance

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (60/45/30),
Strength (13),
Fortitude (16)
Red Scale Armor Red Scale Armor 250

17 105.0 oz Strength (11)

Resistance (Fire, 3%),
Superior (1),
Strength (13),
Fortitude (17)
Sulphira's Scale Mail Sulphira's Scale Mail 260

16 75.0 oz Strength (11)

Superior (2),
Resistance (Fire, 3%),
Vitality (75/57/38),
Dragon's Breath,
Strength (14),
Fortitude (17)
Dwarven Armor Dwarven Armor 270

15 130.0 oz Strength (12),
2% physical resistance

Superior (1),
Resistance (Physical, 1%),
Vitality (75/57/38),
Strength (14),
Fortitude (18)
Agavan Armor 330

17 175.0 oz Strength (14),
Resistance (Physical, 2%),
Resistance (Lifedrain, 2%),
Resistance (Poison, 2%)

Superior (1),
Resistance (Lifedrain, 1%),
Resistance (Physical, 1%),
Strength (17),
Fortitude (22)
Virulent Armor 330

17 85.0 oz Strength (14),
4% poison resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (17),
Fortitude (22)
Hellforged Armor Hellforged Armor 350

18 270.0 oz Strength (14),
3% physical resistance

Superior (1),
Resistance (Death, 3%),
Vitality (100/75/50),
Resistance (Physical, 1%),
Strength (17),
Fortitude (23)
Angelic Platemail 360

18 290.0 oz Strength (16),
4% holy resistance,
6% lifedrain resistance

Superior (1),
Vitality (100/75/50),
Fortitude (24),
Resistance (Holy, 4%),
Resistance (Death, 3%),
Strength (19),
Resistance (Physical, 1%)
Mephitic Armor 380

17 92.0 oz Strength (16),
4% poison resistance,
1% physical resistance

Superior (1),
Resistance (Poison, 2%),
Resistance (Physical, 1%),
Vitality (70/53/35),
Strength (20),
Fortitude (25)
Tideforged Armor 420

18 142.0 oz Strength (18), Resistance (Physical, 2%), Resistance (Ice, 4%)

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (100),
Strength (22),
Fortitude (28)
File:Enchanted Tideforged Armor.png Enchanted Tideforged Armor 420

18 142.0 oz Strength (18), Resistance (Physical, 2%), Resistance (Ice, 4%)

Superior (1),
Resistance (Ice, 1%),
Resistance (Physical, 1%),
Vitality (100),
Strength (22),
Fortitude (28)
Umbral Platemail 400

18 165.0 oz Strength (17),
4% death resistance,
4% curse resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 4%),
Resistance (Physical, 3%),
Strength (21),
Fortitude (27)
Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Infernal Scaleplate 430

19 76.0 oz Strength (20),
Resistance (Physical, 3%),
Resistance (Fire, 3%)

Superior (1),
Strength (24),
Resistance (Physical, 1%),
Resistance (Fire, 1%),
Vitality (110),
Fortitude (29)
Armor of Suffering 500

19 280.0 oz Strength (24),
3% physical resistance

Superior (1),
Vitality (110/83/55),
Resistance (Physical, 2%),
Resistance [Elements, 2%],
Strength (29),
Fortitude (33)

Nocturne Platemail 600

18 165.0 oz Strength (27),
6% curse resistance,
6% death resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 6%),
Resistance (Physical, 3%),
Strength (32),
Fortitude (40)
Cursed Nocturne Platemail Cursed Nocturne Platemail 600

18 165.0 oz Strength (27),
6% curse resistance,
6% death resistance

Superior (1),
Vitality (100/75/50),
Resistance (Curse, 6%),
Resistance (Physical, 3%),
Strength (32),
Fortitude (40)

Archer Armors

Image: Name: Item
rank:
Arm: Weight: Properties: Att % Attributes:
Pumpkin Armor 40

8 74.0 oz Dexterity (1),
5% lifedrain resistance

Superior (1),
Streamlined (5),
Dexterity (1),
Fortitude (+? HP per ? ticks)
Crown Armor Crown Armor 60

13 99.0 oz Dexterity (2)

Superior (2),
Fortitude (+1 HP per 2 ticks),
Lean (-20),
Dexterity (3)</small
Light Armor Light Armor 70

12 24.0 oz Dexterity (3)

Streamlined (5),
Dexterity (3)
Imperial Solder Armor Imperial Soldier Armor 80

12 110.0 oz Dexterity (3),
Strength (3)

Superior (1),
Fortitude (6),
Vitality (25/19/13),
{Dexterity (4) +
Strength (4)}
Crocodile Armor 100

12 65.0 oz Dexterity (4)

Superior (?),
Dexterity (5),
Fortitude (+? HP per ? ticks)
Assassin Tunic Assassin Tunic 100

8 30.0 oz Dexterity (4)

Dexterity (5),
Streamlined (5)
Golden Armor Golden Armor 100

14 80.0 oz Dexterity (4),
Strength (4),
Intelligence (3)

Superior (1),
Fortitude (7),
Lean (-30),
Resistance (Energy, 2%),
{Strength (5) +
Dexterity (4) +
Dexterity (4)}
Demonbone Armor Demonbone Armor 120

15 35.0 oz Intelligence (5),
Dexterity (5),
2% poison resistance

{Dexterity (7) +
Intelligence (7) +
Intellect (15)},
Presence of Mind (1),
Resistance (Poison, 2%)
Fiery Armor Fiery Armor 130

11 110.0 oz Dexterity (6)

Resistance (Fire, 2%),
Superior (2),
Vitality (25/19/13),
Dexterity (7)
Huntsman Armor 150

13 32.0 oz Dexterity (6)

Superior (1),
Streamlined (8),
Dexterity (8),
Resistance (Poison, 2%)
Ent Armor Ent Armor 180

14 59.0 oz Dexterity (8),
2% poison resistance

Superior (1),
Resistance (Poison, 1%),
Dexterity (9)
Magic Plate Armor Magic Plate Armor 200

17 85.0 oz Dexterity (9),
Strength (9)

Superior (1),
Resistance [Elements, 2%],
Vitality (75/57/38),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Magic Plate Armor (Legendary) 200

18 85.0 oz Dexterity (15),
Strength (15), Resistance Elements, 2%

Superior (1),
Resistance [Elements, 2%],
Vitality (100/75/50),
{Dexterity (10) +
Strength (10)},
Fortitude (13)

Demon Armor Demon Armor 230

16 42.0 oz Intelligence (10),
Dexterity (10),
Strength (10),
1% fire resistance,
1% energy resistance

Resistance (Fire, 3%),
Superior (1),
{Intelligence (12) +
Dexterity (12) +
Strength (12)},
Fortitude (15)
Frostpiercer Armor Frostpiercer Armor - 16 47.0 oz - - -
Spider Chain Mail Spider Chain Mail 250

16 72.0 oz Dexterity (11),
+5 speed,
1% poison resistance

Superior (1),
Streamlined (10),
Dexterity (13),
Resistance (Poison, 4%)
Emberwake Tunic 280

15 33.0 oz Dexterity (12),
+3 speed,
2% fire resistance

Dexterity (15),
Streamlined (7),
Resistance (Fire, 2%),
Superior (?)
Albino Scale Mail Albino Scale Mail 300

15 55.0 oz Dexterity (13),
1% fire resistance,
+5 speed

Superior (3),
Resistance (Fire, 3%),
Vitality (60/45/30),
Dexterity (15),
Dragon's Breath
Rogue Armor Rogue Armor 300

13 99.0 oz Dexterity (13),
+10 speed

Dexterity (16),
Streamlined (20),
Vitality (50/38/25)
Watcher Armor 315

17 89.0 oz Dexterity (14)

Superior (1),
Resistance (Death, 4%),
{Vitality (80/60/40) +
Intellect (30)},
Streamlined (5),
Dexterity (16)
Soulstealer Armor 330

16 85.0 oz Dexterity (14),
2% poison resistance,
2% death resistance,
1% lifedrain resistance

Dexterity (17),
Streamlined (10),
Resistance (Death, 2%),
Resistance (Poison, 2%),
Superior (1)
Angelic Plate Armor 360

16 145.0 oz Dexterity (16),
+10 speed,
2% holy resistance

Resistance (Death, 3%),
Dexterity (19),
Resistance (Holy, 2%),
Streamlined (10)
Umbral Plate Armor 400

17 105.0 oz Dexterity (17),
+10 speed,
2% death resistance ,
2% curse resistance

Superior (1),
Dexterity (21),
Resistance (Curse, 3%),
Streamlined (15)
Falcon Armor 400

16 58.0 oz +5 speed, 2% energy resistance, Dexterity (17), Strength (17), Intelligence (17)

Resistance (Energy, 3%), Resistance (Physical, 1%), Streamlined (3), LINKED:{Strength (21) + Dexterity (21) + Intelligence (21)}, Superior (1), Fortitude (27)
Seastrike Armor 420

17 49.0 oz Dexterity (18), Resistance (Ice, 4%), Speed (+12)

Superior (1),
Dexterity (22),
Streamlined (4),
Resistance (Ice, 1%)
Enchanted Seastrike Armor Enchanted Seastrike Armor - 17 49.0 oz - - -
Armor of Torment 500

17 90.0 oz Dexterity (24),
+15 speed

Superior (1),
Dexterity (29),
Streamlined (15),
Sixth Sense (2%),
Resistance (Physical, 1%),
Resistance [Elements, 1%]

Noc PA Nocturne Plate Armor 600

17 105.0 oz Dexterity (27),
3% curse resistance,
3% death resistance,
+10 speed

Superior (1),
Dexterity (32),
Resistance (Curse, 5%),
Streamlined (15)
Scaled Aegis of Ka'zerel 600

18 49.0 oz Dexterity (24),
+15 speed, 3% ice resistance

Superior (1), Dexterity (37), Streamlined (15), ice resistance (3%), Vitality (60/45/30)
File:Cursed Nocturne Plate Armor.png Cursed Nocturne Plate Armor 560

17 105.0 oz Dexterity (27),
3% curse resistance,
3% death resistance,
+10 speed

Superior (1),
Dexterity (32),
Resistance (Curse, 5%),
Streamlined (15)

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