Trinity Mask: Difference between revisions

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properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), 2% [[Properties#Energy Resistance|energy resistance]], 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Ice Resistance|ice resistance]]|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14), 2% [[Properties#Energy Resistance|energy resistance]], 2% [[Properties#Fire Resistance|fire resistance]], 2% [[Properties#Ice Resistance|ice resistance]]|
pattributes=[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
pattributes=[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 2%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 2%)|
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (17), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (3%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Ice}} type attacks. }}]] ({{Element|Ice}}, 2%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Fire}} type attacks. }}]] ({{Element|Fire}}, 2%), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Energy}} type attacks. }}]] ({{Element|Energy}}, 2%)|
category=Helmets|
category=Helmets|
weight=20.0|
weight=20.0|
dropped_by=None.|
dropped_by=None.|
note= Obtainable by crafting with NPC [[Tristan]]:<br>
[[File:Pyroweave Mask.png|32px|link=Pyroweave Mask]] + [[File:Fluxweave Mask.png|32px|link=Fluxweave Mask]] + [[File:Hydroweave Mask.png|32px|link=Hydroweave Mask]] + [[File:Pyro Rune.png|link=Pyro Rune]] [[Pyro Rune]] + [[File:Aqua Rune.png|link=Aqua Rune]] [[Aqua Rune]] + [[File:Flux Rune.png|link=Flux Rune]] [[Flux Rune]]|
}}
}}

Latest revision as of 16:27, 26 August 2026

You see a Trinity Mask (Arm:8). 
It weighs 20.0 oz.
Item Rank:370
Properties:Intelligence (14), 2% energy resistance, 2% fire resistance, 2% ice resistance
Possible
Attributes:
Presence of Mind (2), Intelligence (17), Amplify Magic Shield (3%), Resistance (Ice, 2%), Resistance (Fire, 2%), Resistance (Energy, 2%)
Arm:8
Weight:20.0 oz
Dropped by:None.
Buy from:Players only.
Sell to:

Players only.

Obtainable via
(Crafting/Exchange):
Tristan

Result:
• 1x Trinity Mask
Reagents:
• 1x Pyroweave Mask
• 1x Pyro Rune
• 1x Hydroweave Mask
• 1x Aqua Rune
• 1x Fluxweave Mask
• 1x Flux Rune

Go back to Helmets.