Demonbone Armor: Difference between revisions

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m Text replacement - "\[\[Attributes#Resistance\|\{\{#tip-text:\s*Resistance\s*\|\s*Increases resistance against attacks of a certain type by X%\.\s*\}\}\]\]\s*\(([a-zA-Z]+),\s*(\d+%)\)" to "{{#tip-text: Resistance | Increases your resistance against {{Element|$1}} type attacks. }} ({{Element|$1}}, $2)"
 
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shard_3=1.25|
shard_3=1.25|
}} LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}} LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%) |
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance | Increases your resistance against {{Element|Poison}} type attacks. }}]] ({{Element|Poison}}, 2%) |
dropped_by=[[Tar Priest]], [[Blood Witch]], [[Festering Corpse]]|
dropped_by=[[Tar Priest]], [[Servant of Suffocent]], [[Blood Witch]], [[Servant of Norae]], [[Festering Corpse]]|
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
sell_to_falcon=[[Gramol]] (40,000 gp; only after completing the [[The Explorers Guild]])|
sell_to_falcon=[[Gramol]] (40,000 gp; only after completing the [[The Explorers Guild]])|
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].<br>
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].<br>
Old sprites: [[File:Demonbone_Armor.gif|Demonbone armor]] [[File:Demonbonearmornew.gif]]|
Old sprites: [[File:Demonbone Armor Old.gif|Demonbone armor]] [[File:Demonbonearmornew.gif]]|
}}
}}

Latest revision as of 09:27, 25 August 2026

Demonbone Armor
You see a Demonbone Armor (Arm:15). 
It weighs 35.0 oz.
Item Rank:120
Properties:Intelligence (5), Dexterity (5), 2% poison resistance
Possible
Attributes:
LINKED:{Dexterity (7) + Intelligence (7) + Intellect (15)}, Presence of Mind (1), Resistance (Poison, 2%)
Arm:15
Weight:35.0 oz
Dropped by:Tar Priest, Servant of Suffocent, Blood Witch, Servant of Norae, Festering Corpse
Buy from:Players only.
Sell to:
Falcon Gramol (40,000 gp; only after completing the The Explorers Guild)
Abukir Wulkan (40,000 gp; only after completing the Helping a friend Wulkan Quest)
Note:Provides the wearer with 2% poison damage protection.
One of the possible rewards from the large chest in Icenhaal after defeating Necromantica or Daevok.
Old sprites: Demonbone armor

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