Difference between revisions of "Armors"
HurionWiki (talk | contribs) |
|||
| (6 intermediate revisions by 2 users not shown) | |||
| Line 299: | Line 299: | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3) | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] <small>(10%)</small>,<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] (3) | ||
|- | |- | ||
| style="text-align: center" | [[File:Blue robe.png|Blue Robe]] | | style="text-align: center" | [[File:Blue robe.png|32px|link=Blue Robe]] | ||
| [[ | | style="text-align: left" | [[Blue Robe]] | ||
| style=" | | style="text-align: center" | {{#tip-text:70| Level 55 required to gain full intelligence/dexterity/strength bonus. }} | ||
| style="text-align: center" | 11 | | style="text-align: center" | 11 | ||
| style="text-align: center" | 22.0 oz | | style="text-align: center" | 22.0 oz | ||
| Line 308: | Line 308: | ||
name_1=Intelligence (3)<br>& Intellect (10)| | name_1=Intelligence (3)<br>& Intellect (10)| | ||
large_1=100.0| | large_1=100.0| | ||
small_1=23. | small_1=23.805| | ||
shard_1=4. | shard_1=4.761| | ||
name_2=Presence of Mind (1)| | name_2=Presence of Mind (1)| | ||
large_2= | large_2=37.5| | ||
small_2= | small_2=2.5| | ||
shard_2=0. | shard_2=0.5| | ||
name_3=Mana Absorb| | name_3=Mana Absorb (10%)| | ||
large_3=100.0| | large_3=100.0| | ||
small_3=15.15| | small_3=15.15| | ||
shard_3=3.03| | shard_3=3.03| | ||
}} | }} | ||
| style="text-align: center" | {[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(3)</small> + | | style="text-align: center" | LINKED:{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(3)</small> + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] <small>(10)</small>},<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| Line 736: | Line 736: | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(1)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Albino Scale Robe.png|32px|Albino Scale Robe]] | | style="text-align: center" | [[File:Albino Scale Robe.png|32px|link=Albino Scale Robe]] | ||
| [[Albino Scale Robe]] | | [[Albino Scale Robe]] | ||
| style=" | | style="text-align: center" | 300 | ||
| style="text-align: center" | 15 | | style="text-align: center" | 15 | ||
| style="text-align: center" | 22.0 oz | | style="text-align: center" | 22.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] ( | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (19), 3% [[Properties#Fire Resistance|fire resistance]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Resistance (Fire, 3%)| | name_1=Resistance (Fire, 3%)| | ||
large_1= | large_1=13.661| | ||
small_1=0. | small_1=0.91| | ||
shard_1=0. | shard_1=0.182| | ||
name_2=Intelligence ( | name_2=Intelligence (23)| | ||
large_2= | large_2=22.727| | ||
small_2= | small_2=1.515| | ||
shard_2=0. | shard_2=0.303| | ||
name_3=Presence of Mind ( | name_3=Presence of Mind (2)| | ||
large_3= | large_3=11.645| | ||
small_3=0. | small_3=0.776| | ||
shard_3=0. | shard_3=0.155| | ||
name_4=Mana Absorb| | name_4=Mana Absorb (10%)| | ||
large_4= | large_4=15.03| | ||
small_4= | small_4=1.002| | ||
shard_4=0. | shard_4=0.2| | ||
name_5=Vitality| | name_5=Vitality (50/38/25)| | ||
large_5= | large_5=15.4| | ||
small_5= | small_5=1.013| | ||
shard_5=0. | shard_5=0.205| | ||
}} | }} | ||
| | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Fire, 3%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (23), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] ( | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] (50/38/25) | ||
|- | |- | ||
| style="text-align: center" | [[File:Deepshadow Robe.png]] | | style="text-align: center" | [[File:Deepshadow Robe.png]] | ||
| Line 913: | Line 913: | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |||
| style="text-align: center" | [[File:Angelic Robe.png|32px|link=Angelic Robe]] | |||
| [[Angelic Robe]] | |||
| style="text-align: center" | - | |||
| style="text-align: center" | 15 | |||
| style="text-align: center" | 22.0 oz | |||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (19), 2% [[Properties#Holy Resistance|holy resistance]] | |||
| style="text-align: center" | {{Attributes| | |||
name_1=Resistance (Holy, 2%)| | |||
large_1=13.863| | |||
small_1=0.924| | |||
shard_1=0.184| | |||
name_2=Intelligence (19)| | |||
large_2=15.657| | |||
small_2=1.043| | |||
shard_2=0.208| | |||
name_3=Presence of Mind (2)| | |||
large_3=8.278| | |||
small_3=0.551| | |||
shard_3=0.11| | |||
name_4=Mana Absorb (10%)| | |||
large_4=10.729| | |||
small_4=0.715| | |||
shard_4=0.143| | |||
name_5=Amplify Magic Shield (5%)| | |||
large_5=11.718| | |||
small_5=0.781| | |||
shard_5=0.156| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Holy, 2%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (19), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana-... }}]] (5%) | |||
|- | |||
|- | |- | ||
| style="text-align: center" | [[File:Terra Robe.png]] | | style="text-align: center" | [[File:Terra Robe.png]] | ||
| Line 1,009: | Line 1,041: | ||
| style="text-align: center" | [[File:Deepcurrent Robe.png|32px|link=Deepcurrent Robe]] | | style="text-align: center" | [[File:Deepcurrent Robe.png|32px|link=Deepcurrent Robe]] | ||
| [[Deepcurrent Robe]] | | [[Deepcurrent Robe]] | ||
| style="text-align: center" | 420 | |||
| style="text-align: center" | 15 | | style="text-align: center" | 15 | ||
| style="text-align: center" | 36.0 oz | | style="text-align: center" | 36.0 oz | ||
| style="text-align: center" | - | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (18), 1% [[Properties#Manadrain Resistance|manadrain resistance]], 4% [[Properties#Ice Resistance|ice resistance]] | ||
| style="text-align: center" | | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | - | name_1=Superior (1)| | ||
| | large_1=14.734| | ||
small_1=0.982| | |||
shard_1=0.196| | |||
name_2=Intelligence (22)| | |||
large_2=15.657| | |||
small_2=1.043| | |||
shard_2=0.208| | |||
name_3=Presence of Mind (2)| | |||
large_3=8.278| | |||
small_3=0.551| | |||
shard_3=0.11| | |||
name_4=Mana Absorb (10%)| | |||
large_4=10.729| | |||
small_4=0.715| | |||
shard_4=0.143| | |||
name_5=Amplify Magic Shield (4%)| | |||
large_5=11.718| | |||
small_5=0.781| | |||
shard_5=0.156| | |||
name_6=Resistance (Ice, 1%)| | |||
large_6=13.863| | |||
small_6=0.924| | |||
shard_6=0.184| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (22), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%), [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases your resistance against manadrain attacks and reduces mana-... }}]] (4%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 1%) | |||
|- | |- | ||
| style="text-align: center" | [[File:Enchanted Deepcurrent Robe.png|32px|link=Enchanted Deepcurrent Robe]] | | style="text-align: center" | [[File:Enchanted Deepcurrent Robe.png|32px|link=Enchanted Deepcurrent Robe]] | ||
| Line 1,087: | Line 1,145: | ||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Serpent Vestments. | | style="text-align: center" | [[File:Serpent Vestments.gif|link=Serpent Vestments]] | ||
| [[Serpent Vestments]] | | [[Serpent Vestments]] | ||
| style="text-align: center" | | | style="width: 1px; text-align: center" | {{#tip-text:600| Level 500 required to gain full intelligence/dexterity/strength bonus. }} | ||
| style="text-align: center" | 16 | |||
| style="text-align: center" | 24.0 oz | | style="text-align: center" | 24.0 oz | ||
| style="text-align: center" | - | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (30),<br> 5% [[Properties#Fire Resistance|ice resistance]],<br> 2% [[Properties#Manadrain Resistance|manadrain resistance]],<br> <span style="color:#C494F6">+25</span> [[speed|{{#tip-text: underwater speed | Underwater speed (doubles in deep underwater). }}]] | ||
| style=" | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | | name_1=Resistance (Ice, 1%)| | ||
| style="text-align: center" | - | large_1=| | ||
small_1=| | |||
shard_1=| | |||
name_2=Intelligence (37)| | |||
large_2=| | |||
small_2=| | |||
shard_2=| | |||
name_3=Presence of Mind (2)| | |||
large_3=| | |||
small_3=| | |||
shard_3=| | |||
name_4=Mana Absorb (10%)| | |||
large_4=| | |||
small_4=| | |||
shard_4=| | |||
name_5=Vitality (60/45/30)| | |||
large_5=| | |||
small_5=| | |||
shard_5=| | |||
name_6=Amplify Magic Shield (4%)| | |||
large_6=| | |||
small_6=| | |||
shard_6=| | |||
}} | |||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(37)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | |||
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] <small>(2)</small>,<br> [[Attributes#Mana Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Vitality|{{#tip-text: Vitality | Increases total health point pool (knights/archers/mages).}}]] <small>(60/45/30)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(4%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]] | | style="text-align: center" | [[File:Nocturne Robe.png|Noc<br>Robe]] | ||
| Line 2,743: | Line 2,827: | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27) | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Energy, 3%), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Physical, 1%), [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] (3), LINKED:{[[Attributes#Strength|{{#tip-text: Strength|Increases strength (knights only).}}]] (21) + [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] (21) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages only).}}]] (21)}, [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] (1), [[Attributes#Fortitude|{{#tip-text:Fortitude| Increases your health regeneration by X amount per X regen ticks (regen tick length depends on vocation/promotion).}}]] (27) | ||
|- | |- | ||
| style="text-align: center" | [[File:Seastrike Armor.png|32px | | style="text-align: center" | [[File:Seastrike Armor.png|32px]] | ||
| [[Seastrike Armor]] | | style="text-align: left" | [[Seastrike Armor]] | ||
| style="text-align: center" | - | | style="text-align: center" | {{#tip-text:420| Level 336 required to gain full intelligence/dexterity/strength bonus. }} | ||
| style="text-align: center" | 17 | | style="text-align: center" | 17 | ||
| style="text-align: center" | 49.0 oz | | style="text-align: center" | 49.0 oz | ||
| style="text-align: center" | - | | style="text-align: center" | [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (18), [[Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Ice, 4%), [[Speed]] (+12) | ||
| style="text-align: center" | | | style="text-align: center" | {{Attributes| | ||
| style="text-align: center" | - | name_1=Superior (1)| | ||
large_1=14.73| | |||
small_1=0.98| | |||
shard_1=0.19| | |||
name_2=Dexterity (22)| | |||
large_2=18.65| | |||
small_2=1.24| | |||
shard_2=0.24| | |||
name_3=Streamlined (4)| | |||
large_3=12.77| | |||
small_3=0.85| | |||
shard_3=0.17| | |||
name_4=Resistance (Ice, 1%)| | |||
large_4=13.86| | |||
small_4=0.92| | |||
shard_4=0.18| | |||
}} | |||
| style="text-align: center" | [[Attributes#Superior|{{#tip-text: Superior| Increases the armor of an item. }}]] <small>(1)</small>,<br> [[Attributes#Dexterity|{{#tip-text: Dexterity| Increases dexterity (archers only).}}]] <small>(22)</small>,<br> [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(4)</small>,<br> [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Ice, 1%)</small> | |||
|- | |- | ||
| style="text-align: center" | [[File:Enchanted Seastrike Armor.png|32px|Enchanted Seastrike Armor]] | | style="text-align: center" | [[File:Enchanted Seastrike Armor.png|32px|Enchanted Seastrike Armor]] | ||
Latest revision as of 07:30, 4 August 2026
Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Armors
| Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
|---|---|---|---|---|---|---|
| Ball Gown | 0 | 2.0 oz | - | - | - | |
| Housewife's Dress | 0 | 20.0 oz | - | - | - | |
| Royal Dress | 0 | 35.0 oz | - | - | - | |
| Cape | 1 | 32.0 oz | - | - | - | |
| Coat | 1 | 27.0 oz | - | - | - | |
| Green Christmas Sweater | 1 | 13.0 oz | - | - | - | |
| Green Tunic | 1 | 9.3 oz | - | - | - | |
| Jacket | 1 | 24.0 oz | - | - | - | |
| Purple Christmas Sweater | 1 | 13.0 oz | - | - | - | |
| Red Christmas Sweater | 1 | 13.0 oz | - | - | - | |
| Simple Dress | 1 | 24.0 oz | - | - | - | |
| Doublet | 2 | 25.0 oz | - | - | - | |
| Red Tunic | 2 | 12.0 oz | - | - | - | |
| Red Tunic | 2 | N/A oz | - | - | - | |
| Leather Armor | 4 | 60.0 oz | - | - | - | |
| Studded Armor | 5 | 71.0 oz | - | - | - | |
| Chain Armor | 6 | 100.0 oz | - | - | - | |
| Deer Hide Armor | 6 | 35.0 oz | - | - | - | |
| Brass Armor | 8 | 80.0 oz | - | - | - | |
| Scale Armor | 9 | 105.0 oz | - |
|
Superior (1), Lean (-60), Streamlined (3), Fortitude (+? HP per ? ticks) | |
| Dark Armor | 10 | 120.0 oz | - | - | - | |
| Plate Armor | 10 | 120.0 oz | - | - | - | |
| Noble Armor | 11 | 120.0 oz | - | - | - | |
| Bone Armor | 11 | 67.0 oz | - | - | - | |
| Spider Silk Armor | 11 | 48.0 oz | - |
|
Superior (3), Fortitude (+? HP per ? ticks), Streamlined (5), Vitality (40/30/20) |
Mage & Druid Armors