Difference between revisions of "Slave Hunter"

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m (Shakirian -> Shakir)
 
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image=[[File:Slave_Hunter.gif]]|
image=[[File:Slave_Hunter.gif]]|
hp=450|
hp=450|
exp=420|
exp=680|
summon=--|
summon=--|
convince=--|
convince=--|
Line 10: Line 10:
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
walks_around=Energy, Fire|
immune_to=None|
immune_to=Invisibility|
task=450 ([[Osaris Faction|The Osaris Faction]])|
neutral_to=Physical, Energy, Lifedrain, Fire, Poison|
task=[[Osaris Faction|The Osaris Faction]] 750 kills|
est_max_damage=110 hp per turn and an additional 325 hp over time.|
est_max_damage=110 hp per turn and an additional 325 hp over time.|
sounds=<span style="color: #d14703; vertical-align: baseline">DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";</span>|
sounds=<span style="color: #d14703; vertical-align: baseline">DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";</span>|
note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.|
note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.|
strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.|
strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.|
strategy_knights= Annoying creature for Knights, just trap them in the corner as soon as possible.|
strategy_mages= [[Druid|Druids]] can buy [[Energy_Healing|Energy Healing]] spell to get rid of the energized status caused by [[Shakirian_Arrow|Shakirian Arrows]]. Kill them with [[Heavy_Magic_Missile|Heavy Magic Missile]].|
strategy_archers= Kill them as fast as possible.|
skinnable=|
skinnable=|
location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].|
location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)|
|loot_very_common<!--grey-->=[[File:Gold Coin.gif|link=Gold Coin]] [[File:Shakirian Arrow.gif|link=Shakirian Arrow]]
|loot_common<!--white-->=
|loot_uncommon<!--green-->=[[File:Mystic Turban.png|link=Mystic Turban]]
|loot_semi-rare<!--blue-->=
|loot_rare<!--purple-->=
|loot_very_rare<!--red-->=
|loot_epic=[[File:Shakirian Bow.gif|link=Shakirian Bow]]
}}
}}

Latest revision as of 11:33, 1 May 2026

Slave Hunter
Slave Hunter.gif
Heart.png Hit Points: 450
Xp.png Experience: 680
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-30), Shakirian Arrow (0-80),Causes energized status which starts at 25 damage and ends at 1 damage dealing 325 total damage over 40 seconds, Paralysis
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:110 hp per turn and an additional 325 hp over time.
Immune To:None
Sounds:DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";
Task:450 (The Osaris Faction)
Note:Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.
Strategy:Kill them fast. Use Strange Talisman to reduce the damage taken from their energized attack.
Loot:
Very Common Gold Coin.gif Shakirian Arrow.gif
Uncommon Mystic Turban.png
Epic Shakirian Bow.gif
Location:Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha.

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