Difference between revisions of "Elite Creatures"
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[[File:EliteTest1.gif]]<br><br> | [[File:EliteTest1.gif]]<br><br> | ||
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=='''Elite | =='''Elite creatures rarity'''== | ||
'''Common''' elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br> | </br> | ||
'''Rare''' elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br> | Creature rarity decides what colour will have their icon (one next to their name). | ||
'''Legendary''' elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name. | </br> | ||
*'''Common''' elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.<br><br> | |||
*'''Rare''' elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.<br><br> | |||
*'''Legendary''' elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. '''They may have additional loot in table and additional attacks. They often have a unique name.''' | |||
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=='''Elite | =='''Elite creatures type'''== | ||
'''Elite creatures are indicated by special icons next to their name:'''<br><br> | '''Elite creatures are indicated by special icons next to their name:'''<br><br> | ||
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] '''Juggernaut''': | [[File:Juggernaut1.png]][[File:Juggernaut2.png]] '''Juggernaut''': additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier. | ||
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[[File:Warden1.png]][[File:Warden2.png]] '''Warden''': Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier. | [[File:Warden1.png]][[File:Warden2.png]] '''Warden''': Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier. | ||
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Here is Leonard's exchange offer:</br> | Here is [[Leonard]]'s exchange offer:</br> | ||
[[File:token exchange offer.png]]</br></br> | [[File:token exchange offer.png]]</br></br> | ||
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.</br> | To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.</br> | ||
[[File:skills_window_boosters.png]] | [[File:skills_window_boosters.png]] | ||
Revision as of 08:53, 29 April 2026
Basics
- Elite creatures are stronger versions of defeated monsters.
- The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.
- Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:
Elite creatures rarity
Creature rarity decides what colour will have their icon (one next to their name).
- Common elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.
- Rare elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.
- Legendary elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.
Elite creatures type
Elite creatures are indicated by special icons next to their name:
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Juggernaut: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.
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Warden: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.
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Berserker: Attacks 20% faster and 50% bonus retarget chance.
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Invokers: Additional 20% attack chance bonus.
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Phantom: Different shader and 15% movement speed bonus.
Tokens
Elite creatures drop tokens that can be exchanged with NPCs from the Huntsman Guild, such as Radek in Eschen, for Elite Boosters.
Here is Leonard's exchange offer: |
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