Difference between revisions of "Dark Grim"

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name=Dark Grim|
name=Dark Grim|
image=[[File:Dark Grim.png]]|
image=[[File:Dark Grim.png]]|
hp=4000|
hp=4,000|
exp=8400|
exp=6,800|
summon=--|
summon=--|
convince=--|
convince=--|
abilities= Death Shot (80-150), Sudden Death (300-450), Life Drain AoE (200-300), Death Beam (300-400), Mana Drain (20-50), Light Healing  |
abilities= Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 [[Revenant]] |
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
walks_around=-|
walks_around=-|
immune_to=?|
immune_to=Poison, Fire, Lifedrain, Death|
neutral_to=Physical, Fire, Energy, Ice|
task=900 ([[Grim Faction]])|
task=1500 ([[Grim Faction]])|
est_max_damage=1200~ hp per turn|
est_max_damage=1200~ hp per turn|
sounds=|
sounds=|
note=|
note=You need to have passed the black crystals mission of the [[Grim Faction]] to have access to their spawn. <br> The [[Dark Grim Realm]] is a very good high level exping place, for more details check the spawn page. |
strategy=You can use AoE runes like Great Fireballs or Explosion on groups if your hp pool is big enough.|
strategy=For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.<br>Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker. <br>Mages should be especially cautious when going up/down stairs since you could be one-shot. |
strategy_mages=Take especially cautious when going up/down by the stairs since you might be one-shooted.|
skinnable=-|
skinnable=-|
location=[[Thoris Grims]], [[Grims Realm]] |
location=South part:[[Dark Grim Realm]] (lure 2~3)<br>
loot=0-120~ [[Gold Coin]], 1-3 [[Small Emerald]][[Mind Stone]], [[Dark Armor]], [[Orb]] (rare), [[Stone Skin Amulet]] (rare), [[Ring of Healing]] (rare),  [[Wand of Light]] (rare), [[Skull Staff]] (rare), [[Cursed Skull]] (very rare), [[Black Cloth]] (very rare),  [[Grim Boots]] (very rare), [[Grim Legs]] (very rare)|
North part:[[Grim Adept Tower Forgula]] (lure 1 by 1)
|loot_very_common=[[File:Gold Coin.gif|link=Gold Coin]] [[File:Mind Stone.gif|link=Mind Stone]]
|loot_common=[[File:Dark Mushroom.png|link=Dark Mushroom]] [[File:Dark Armor.png|link=Dark Armor]] [[File:Orb.png|link=Orb]]
|loot_uncommon=[[File:Small Emerald.gif|link=Small Emerald]]
|loot_semi-rare=[[File:Stone Skin Amulet.png|link=Stone Skin Amulet]] [[File:Ring of Healing.png|link=Ring of Healing]] [[File:Wand of Light.gif|link=Wand of Light]] [[File:Black Cloth.png|link=Black Cloth]] [[File:Cursed Skull.gif|link=Cursed Skull]] [[File:Skull Staff.gif|link=Skull Staff]]
|loot_rare=
|loot_very_rare=[[File:Shadowfall.png|link=Shadowfall]] [[File:Grim Boots.png|link=Grim Boots]] [[File:Grim Legs.png|link=Grim Legs]]
|loot_epic=[[File:Tangy Maris Feast.png|link=Tangy Maris Feast Recipe]]
|loot_legendary=  [[File:Black Crystal.png|32px|link=Black Crystal]]
}}
}}

Latest revision as of 00:37, 21 April 2026

Dark Grim
Dark Grim.png
Heart.png Hit Points: 4,000
Xp.png Experience: 6,800
Summon.png Summon: --
Convince.png Convince: --
Abilities:Death Bomb (80-140), Death Strike (270-420~), Lifedrain Ball (200-300~), Death Beam (300-400~), Manadrain (20-50~), Light Healing, Summons 1 Revenant
Class:?
Pushable:
Push Objects:✔️
Est. Max Damage:1200~ hp per turn
Immune To:Poison, Fire, Lifedrain, Death
Task:900 (Grim Faction)
Note:You need to have passed the black crystals mission of the Grim Faction to have access to their spawn.
The Dark Grim Realm is a very good high level exping place, for more details check the spawn page.
Strategy:For tasking level 200~ archers can bolt+HMM the north part of the spawn solo. Mages and knights should duo or be a bit higher level to hunt it solo.
Level 400+ is recommended for mages SD'ing the whole spawn since the south part has groups of 2 and 3, 300+ is recommended for archers and knights. Teamhunting for exp with Explo/SD is viable at 300+ with a blocker.
Mages should be especially cautious when going up/down stairs since you could be one-shot.
Loot:
Very Common Gold Coin.gif Mind Stone.gif
Common Dark Mushroom.png Dark Armor.png Orb.png
Uncommon Small Emerald.gif
Semi-Rare Stone Skin Amulet.png Ring of Healing.png Wand of Light.gif Black Cloth.png Cursed Skull.gif Skull Staff.gif
Very Rare Shadowfall.png Grim Boots.png Grim Legs.png
Epic Tangy Maris Feast.png

Legendary

Black Crystal.png
Skinnable:-
Location:South part:Dark Grim Realm (lure 2~3)
North part:Grim Adept Tower Forgula (lure 1 by 1)

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