Sandbeast: Difference between revisions

From Medivia Online Wiki
Saelvas Saelvius (talk | contribs)
mNo edit summary
No edit summary
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Monster|  
{{Monster|  
name=Sandbeast|
name=Sandbeast|
image=[[File:Sandbeast.gif]]|
image=[[File:Sandbeast.gif]]|
hp=850|
class=Beast|
exp=1240|
hp=750|
exp=1,240|
summon=--|
summon=--|
convince=--|
convince=--|
Line 12: Line 12:
walks_around=Fire, Poison, Energy|
walks_around=Fire, Poison, Energy|
immune_to= Invisibility|
immune_to= Invisibility|
neutral_to= Physical, Fire, Energy, Poison, Life Drain|
neutral_to= Physical, Fire, Energy, Poison, Lifedrain|
task=600 ([[Tylar Tasks]])|
task=600 ([[Tylar Tasks]])|
est_max_damage=+260 per turn|
est_max_damage=+260 per turn|
sounds=?|
sounds=?|
skinnable=[[File:Sandbeast_bone.png]] [[Sandbeast Bone]] with [[File:Skinpeeler.png|link=Skinpeeler]] (11%)|
skinnable=[[File:Sandbeast_bone.png]] [[Sandbeast Bone]] with [[File:Skinpeeler.png|link=Skinpeeler]] (10%)|
note=Runs on low health. They have two melee hits per 'round'. Usually found in groups, the Sandbeast can be dangerous to lower levels. Great exp, but fairly high damage output in groups.|
note=They have two melee hits per 'round'. Usually found in groups, the Sandbeast can be dangerous to lower levels. Great exp, but fairly high damage output in groups.|
strategy=Either run them and keep away from their double melee as a mage/paladin or as a knight try to face just one at a time.|
strategy=Either run them and keep away from their double melee as a mage/paladin or as a knight try to face just one at a time.<br>
location=In the mountains south of Abukir desert.|
It's recommended to have at least backpack of GFBs on yourself if you feel like going to get trapped. You can also hunt them with GFBs to increase the experience gain.|
loot=0-60 [[Gold Coin]], [[Brass Legs]], [[Dark Armor]], [[Ham]], 0-2 [[Meat]], [[Scimitar]], [[Dark Helmet]] (semi-rare), [[Time Ring]] (very rare).|
location=[[Abukir Sandbeast Spawn]] (58 Spawn)|
loot_very_common<!--grey-->=[[File:Gold Coin.gif|link=Gold Coin]][[File:Meat.gif|link=Meat]][[File:Ham.gif|link=Ham]]
|loot_common<!--white-->=[[File:Small Diamond.gif|link=Small Diamond]]
|loot_uncommon<!--green-->=[[File:Ancient Amulet.gif|link=Ancient Amulet]]
|loot_semi-rare<!--blue-->=
|loot_rare<!--purple-->=[[File:Time Ring.png|link=Time Ring]]
|loot_very_rare<!--red-->=
|loot_extremely_rare<!--yellow-->=|
|loot_legendary=  [[File:Torn Quicksand Boots.png|32px|link=Torn Quicksand Boots]]
}}
}}

Latest revision as of 05:35, 11 January 2026

Sandbeast
Hit Points: 750
Experience: 1,240
Summon: --
Convince: --
Abilities:Melee (0-123) (twice per turn), Light Healing (minor)
Class:Beast
Pushable:
Push Objects:✔️
Est. Max Damage:+260 per turn
Immune To:Invisibility
Sounds:?
Task:600 (Tylar Tasks)
Note:They have two melee hits per 'round'. Usually found in groups, the Sandbeast can be dangerous to lower levels. Great exp, but fairly high damage output in groups.
Strategy:Either run them and keep away from their double melee as a mage/paladin or as a knight try to face just one at a time.
It's recommended to have at least backpack of GFBs on yourself if you feel like going to get trapped. You can also hunt them with GFBs to increase the experience gain.
Loot:
Very Common
Common
Uncommon
Rare
Legendary
Skinnable: Sandbeast Bone with (10%)
Location:Abukir Sandbeast Spawn (58 Spawn)

Go back to Creatures.