Dynamic Spawn Rate: Revision history

From Medivia Online Wiki

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

29 December 2025

10 July 2025

9 December 2024

14 June 2024

10 June 2024

6 June 2024

24 May 2024

  • curprev 14:0914:09, 24 May 2024 Link talk contribs 673 bytes +4 No edit summary
  • curprev 14:0914:09, 24 May 2024 Link talk contribs 669 bytes +669 Created page with "Dynamic Spawn Rate was introduced in the update 7.60 (May/2024)<br><br> Spawn rate of monsters killed in Party now depends on amount of players in party who have recently killed a creature.<br><br> Spawn rate is not affected if ONE player kills a creature. <br><br> *Spawns rate increased by 46% if TWO players in party kill creature *Spawns rate increased by 84% if THREE players in party kill creature *Spawns rate increased by 108% if FOUR players in party kill creatu..."