<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.medivia.online/index.php?action=history&amp;feed=atom&amp;title=Health_and_Mana</id>
	<title>Health and Mana - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.medivia.online/index.php?action=history&amp;feed=atom&amp;title=Health_and_Mana"/>
	<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Health_and_Mana&amp;action=history"/>
	<updated>2026-07-29T03:03:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.6</generator>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Health_and_Mana&amp;diff=80708&amp;oldid=prev</id>
		<title>Saelvas Saelvius: Created page with &quot;Health (HP) and mana (MP) are the most basic stats of any character on Medivia. &lt;br&gt;When creatures attack you they inflict damage to your health which can be reduced through Blocking and Armor, Items with resistance Attributes and Properties, the Elemental Shield Spell, some Cooked Meals and certain special event items; or by using Energy Rings of the Magic Shield spell to take mana damage instead. &lt;br&gt;When your health...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Health_and_Mana&amp;diff=80708&amp;oldid=prev"/>
		<updated>2023-11-28T11:42:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Health (HP) and mana (MP) are the most basic stats of any character on Medivia. &amp;lt;br&amp;gt;When creatures attack you they inflict damage to your health which can be reduced through &lt;a href=&quot;/Blocking_and_Armor&quot; title=&quot;Blocking and Armor&quot;&gt;Blocking and Armor&lt;/a&gt;, &lt;a href=&quot;/Items&quot; title=&quot;Items&quot;&gt;Items&lt;/a&gt; with resistance &lt;a href=&quot;/Attributes&quot; title=&quot;Attributes&quot;&gt;Attributes&lt;/a&gt; and &lt;a href=&quot;/Properties&quot; title=&quot;Properties&quot;&gt;Properties&lt;/a&gt;, the Elemental Shield &lt;a href=&quot;/Druid_Spells&quot; title=&quot;Druid Spells&quot;&gt;Spell&lt;/a&gt;, some &lt;a href=&quot;/Cooking&quot; title=&quot;Cooking&quot;&gt;Cooked Meals&lt;/a&gt; and certain special event items; or by using &lt;a href=&quot;/Energy_Ring&quot; title=&quot;Energy Ring&quot;&gt;Energy Rings&lt;/a&gt; of the &lt;a href=&quot;/Magic_Shield&quot; title=&quot;Magic Shield&quot;&gt;Magic Shield&lt;/a&gt; spell to take mana damage instead. &amp;lt;br&amp;gt;When your health...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Health (HP) and mana (MP) are the most basic stats of any character on Medivia. &amp;lt;br&amp;gt;When creatures attack you they inflict damage to your health which can be reduced through [[Blocking and Armor]], [[Items]] with resistance [[Attributes]] and [[Properties]], the Elemental Shield [[Druid Spells|Spell]], some [[Cooking|Cooked Meals]] and certain special event items; or by using [[Energy Ring]]s of the [[Magic Shield]] spell to take mana damage instead. &amp;lt;br&amp;gt;When your health hits 0, you [[Death|Die]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Mana is used to cast [[Spells]] for healing, dealing damage, making [[Runes]] and other effects. If using [[Magic Shield]] or [[Energy Ring]]s, it can also serve to replace health in the role of damage absorption.&amp;lt;br&amp;gt;&lt;br /&gt;
Health and mana both regenerate naturally and at differing rates depending on your [[Main Page|Gameworld]], [[Vocations|Vocation]] and [[Promotion]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your total health is increased by gaining [[Level]]s, as well as wearing [[Items]] with the [[Vitality]] attribute or health increase [[Properties]].&amp;lt;br&amp;gt;&lt;br /&gt;
Health regeneration can be accelerated with [[Promotion]]s, healing [[Spells]] and [[Runes]], some [[Rings]] and [[Cooking|Cooked Meals]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your total mana is increased by gaining [[Level]]s, as well as wearing [[Items]] with the [[Intellect]] attribute or mana increase [[Properties]].&amp;lt;br&amp;gt;&lt;br /&gt;
Mana regeneration can be accelerated with some [[Rings]], [[Cooking|Cooked Meals]], [[Mana Fluid]], [[Big Mana Potion]]s, wearing items with the [[Presence of Mind]] attribute, as well as by consuming some special event items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;Regeneration Rates&amp;lt;/u&amp;gt; (double for highrate worlds)&amp;lt;/h3&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;big&amp;gt;Knights:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 3 seconds and +1 MP every 6 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;Imperial Knights:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 2 seconds and +1 MP every 5 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;Crusader Knights:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every second and +1 MP every 3 seconds&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;big&amp;gt;Archers:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 8 seconds and +1 MP every 4 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;Royal Archers:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 4 seconds and +1 MP every 3 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;Master Archers:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 2 seconds and +1 MP every 2 seconds&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;big&amp;gt;Mages and Druids:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 12 seconds and +1 MP every 3 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;High Mages and Guardian Druids:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 6 seconds and +1 MP every 2 seconds&lt;br /&gt;
&amp;lt;big&amp;gt;Supreme Mages and Arch Druids:&amp;lt;/big&amp;gt;&lt;br /&gt;
* +1 HP every 6 seconds and +1 MP every second&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Saelvas Saelvius</name></author>
	</entry>
 </feed>