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 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104007</id>
		<title>Dwarf Faction</title>
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		<updated>2026-04-30T18:03:01Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=Scott|x=2030|y=-1243|z=7}} Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]], here: {{Mapper|map_id=mejborn_cave|x=1911|y=-1157|z=7}}&lt;br /&gt;
** Follow the path south to get key 4503 (image below).&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole (second image below). Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below (third image below), then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first (third image below).&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104006</id>
		<title>Dwarf Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104006"/>
		<updated>2026-04-30T17:58:24Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=Scott|x=2030|y=-1243|z=7}} Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]], here: {{Mapper|map_id=mejborn_cave|x=1911|y=-1157|z=7}}&lt;br /&gt;
** Follow the path south to get key 4503.&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole. Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below, then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first.&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104004</id>
		<title>Dwarf Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104004"/>
		<updated>2026-04-30T17:57:03Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=Scott|x=2030|y=-1243|z=7}} Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]], here: {{Mapper|map_id=mejborn_cave|x=1911|y=-1157|z=7}}.&lt;br /&gt;
** Follow the path south to get key 4503.&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole. Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below, then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first.&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104003</id>
		<title>Dwarf Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104003"/>
		<updated>2026-04-30T17:55:02Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=santin|x=2030|y=-1243|z=7}} Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]], here: {{Mapper|map_id=santin|x=1911|y=-1157|z=7}}.&lt;br /&gt;
** Follow the path south to get key 4503.&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole. Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below, then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first.&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104001</id>
		<title>Dwarf Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104001"/>
		<updated>2026-04-30T17:51:39Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=santin|x=2030|y=-1243|z=7}} Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]] [{{OldMapperLink|y=1607|x=700|z=7}} here] {{OldMapIcon|y=1607|x=700|z=7|zoom=5}}.&lt;br /&gt;
** Follow the path south to get key 4503.&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole. Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below, then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first.&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104000</id>
		<title>Dwarf Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Dwarf_Faction&amp;diff=104000"/>
		<updated>2026-04-30T17:49:22Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Quest2.0|&lt;br /&gt;
category=Factions|&lt;br /&gt;
name=Dwarf Faction|&lt;br /&gt;
image=[[File:Dwarf General.png]]|&lt;br /&gt;
reward=&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A total of 1,300,000 experience;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bone_Basher|Bone Basher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10,000 gold; 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s; 2 [[Small Ruby|Small Rubies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[Heliodor_Ore|Heliodor Ore]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to trade with [[Grazlin|Grazlin]] for mining and smithing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Once completed:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to use the [[Raft Systems|Dwarven Raft System]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to have [[Grazlin]] craft epic mining rares for you;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Possibility to get the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] crafted for you by [[Urgrim]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to have the [[Amulet of the Elements]] crafted for you as part of the [[Lightbringer Faction]];&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Royal Dwarf Ring]] (&amp;#039;&amp;#039;&amp;#039;Required to complete the [[Imperial Faction]]&amp;#039;&amp;#039;&amp;#039;);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base [[Dwarf Outfit]]  and permission for [[Jotunn]] to craft the addons for you;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ability to start [[The Explorers Guild]] questline.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
location=[[Mittenhoff]] and all around Medivia|&lt;br /&gt;
level=0|&lt;br /&gt;
monsters=[[Troll]]s, [[Mutated_Rat|Mutated Rats]], [[Wild_Warrior|Wild Warriors]], [[Minotaur|Minotaurs]], [[Minotaur_Archer|Minotaur Archers]], [[Minotaur_Guard|Minotaur Guards]], [[Dwarf_Renegade|Dwarf Renegade]], [[Hirnus Bloodhoof]], [[Corrupted_Watcher|Corrupted Watchers]]|&lt;br /&gt;
legend=The dwarves need your help to fight their enemies. Can you ascend in their ranks?|&lt;br /&gt;
equipment=[[Rope]], [[Shovel]], [[Pick]], [[Bow]], [[Destroy Field|Destroy Field runes]]|&lt;br /&gt;
method=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 1 - Joining the Dwarf Faction&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* To start you will need to talk to [[Emperor Thramril]]. He is located in his throneroom in [[Mittenhoff]]. {{Mapper|map_id=dwarf_faction_01|x=2358|y=-1756|z=12}}&lt;br /&gt;
* You have to greet him with &amp;quot;&amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;quot; to start a conversation. After that, ask him to &amp;quot;&amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;join&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Bhahaha, a human wants to join the dwarven ranks? Well, I suppose it could not hurt to recruit a reliable fighter from another race...&lt;br /&gt;
Emperor Thramril: And I could most certainly use someone who is not afraid to get his hands dirty...&lt;br /&gt;
Emperor Thramril: Nevertheless, you will first have to prove your worthiness. I cannot risk recruiting a filthy spy...&lt;br /&gt;
Emperor Thramril: We have been having a bit of a troll problem recently. Their hideout located north east of Mittenhoff is getting bigger and bigger. We fear they might eventually reach our mines...&lt;br /&gt;
Emperor Thramril: Trolls are weaklings. I sent one of my guards into their hideout to execute their leader but he has not yet returned...&lt;br /&gt;
Emperor Thramril: There is no way he was stopped by a bunch of trolls so either their leader is no troll or he ran into different troubles...&lt;br /&gt;
Emperor Thramril: Go into the troll hideout and search for him. While you there you might aswell search for their leader and kill him. Bring back my guard or any proof of his whereabouts.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=Emperor Thramril asked you to search for one of his servants. He mentioned that you should search the Troll camp north east of the Mittenhoff.}}}}&lt;br /&gt;
* The Emperor will ask you to find out what happened to his guard that disappeared. He suggests you search for him in the Troll Cave north-east of Mittenhoff (north of Arak), the way is shown in the image below:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dwarfmission1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* You will find the dead body of a Dwarf Guard on the last floor as shown in the yellow circle.&amp;lt;br&amp;gt; &lt;br /&gt;
**Take care! You will meet a [[Minotaur_Mage|Minotaur Mage]] and a [[Minotaur_Archer|Minotaur Archer]] there. &lt;br /&gt;
{{QuoteWhite|text=You inspect the dead body. It must be the Emperor&amp;#039;s guard. You take his shield as proof of his demise.}}&lt;br /&gt;
* Return to the Emperor with the [[Dwarven Shield]] and tell him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be accepted into the Dwarf Faction. &lt;br /&gt;
{{Transcripts| title = &amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;amp; Questlog Update&amp;lt;/small&amp;gt;| text= &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hello, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you find my guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: That&amp;#039;s his shield indeed. He was a loyal servant. Did not deserve to die like that. You have proven yourself. I welcome you in the dwarven faction, brother!&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Quote|paragraph=For Mittenhoff!|text=You found the Emperor&amp;#039;s servant in the Troll camp and reported back to him.}}}}&lt;br /&gt;
* You will now be able to buy [[Advanced Pick]]s for [[Mining]] from [[Grazlin|Grazlin]] and exchange bars for items with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 2 - Mutated Rats&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the emperor for another mission. Your next task is to slay 400 [[Mutated Rat]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Now that you are one of us you may use the great forge. Just talk to Grazlin about it. He might still have some advanced picks for sale but you mine at your own time...&lt;br /&gt;
Emperor Thramril: For now I will need you to help us with ensuring our gold flow from the mines. You did good with the troll problem but that one is not the only one with problems...&lt;br /&gt;
Emperor Thramril: Recently we have had issues with huge rats. They are pathetic creatures and barely a threat. Nevertheless, I cannot have my workers slay mutated rats while they could be mining gold...&lt;br /&gt;
Emperor Thramril: I need you to go out and search for those rats. You will not necessarily find them in the mines since we quickly take care of those once they decided to attack us...&lt;br /&gt;
Emperor Thramril: Either way, every rat you kill diminishes their population. Go and slay 400 of them. Are you willing to do that?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Perfect! Come back to me once you are done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
*The best place for this task is located on [[Forgula]], in the [[Forgula Mutated Rat Cave]].&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;100,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Heliodor_Ore|Heliodor Ore]]. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril &amp;lt;/small&amp;gt; |text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Take this as the sign of our gratitude. Come back to me once you are ready to work some more.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 3 - The Outlaws&amp;#039; Taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Ask the Emperor for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that [[Crispy Face]] and [[P.K.]] from the [[Outlaw Camp]] have not been paying their taxes and that he requires you to go and collect them.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: You did a good job slaying those dirty rats and your actions have already had an impact...&lt;br /&gt;
Emperor Thramril: My workers report far less rat attacks during the last few days which is a great thing...&lt;br /&gt;
Emperor Thramril: Less attacks equals more time mining equals more gold, ain&amp;#039;t that right? Bhahaha...&lt;br /&gt;
Emperor Thramril: Anyways, you are here for another mission and I got one for you. Not a lot of people know this but the outlaw camp south of the Jakundaf Desert still belongs to Mittenhoff...&lt;br /&gt;
Emperor Thramril: I need you to go there and collect the taxes from Crispy Face and P.K. They have not been paying for too long. Those fools think they are above the law just because they are part of the outlaws...&lt;br /&gt;
Emperor Thramril: But not with me. They will pay their fair share aswell. Give them a visit and collect the taxes. Do whatever it takes to make them pay up...&lt;br /&gt;
Emperor Thramril: But no blood, I cannot risk having a bunch of outlaws riot up against us with the tension between all the other races.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Head to the [[Outlaw Camp]] and speak with [[Crispy Face]] first about &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will tell you that he is happy to pay once you bring him a [[Bow]]. You can loot one from a [[Hunter]] nearby or, alternatively, get it from a weapon shop.&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: What? Emperor Thramril sent you to collect my taxes? A human? Was the trip too long for a dwarf with their short legs? ...&lt;br /&gt;
Crispy Face: Well, I do not want to cause any troubles. Besides, with our new outlaw leader the mead is flowing better than ever before...&lt;br /&gt;
Crispy Face: I will give you the coin for Emperor Grumpy but in return I will have to ask you to bring me a bow...&lt;br /&gt;
Crispy Face: I used to be a great archer until I lost my eye and I would very much like to practice my art again...&lt;br /&gt;
Crispy Face: You can buy one in Arak or you could try and steal one from the hunters located further south but do not tell anyone I sent you.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Once you have a [[Bow]], return to [[Crispy Face]] and mention the &amp;quot;&amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will give you 3,600 gp for the taxes. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Crispy Face&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Hi &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;. Come in and have a drink.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;bow&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: Did you bring me a bow?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Crispy Face: A fine bow indeed. And here you go, the taxes for the emperor.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Now head to [[P.K.]] and talk to him about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then give you 4,300 gp. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with P.K.&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hi&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Hmmm. I buy weapons, armor, and other stuff. What do you want, &amp;#039;&amp;#039;Player&amp;#039;&amp;#039;?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;taxes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: So Crispy Face finally decided to pay up? That money I want to see with my own eyes! Do you have it with you?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;P.K.: Those are his coins indeed. Time for me to pay up aswell then. Here you go.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Return to the Emperor and say &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will take the gold and reward you with 2 [[Small Ruby|Small Rubies]] and 2 [[File:Small Sapphire.gif|link=Small Sapphire]]s. &lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Conversation with Emperor Thramril&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;hail Emperor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Did you manage to obtain the money from Crispy Face and P.K.?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Thramril: Thank you. Take this for your service. Come back if you are looking for some more work.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 4 - Minotaur Archers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;, he will tell you that his scouts have noticed an alarming amount of minotaurs beginning to arm themselves. &lt;br /&gt;
*He asks you to slay 500 [[Minotaur_Archer|Minotaur Archer]] in an effort to help distract them and give them emperor time to build his army. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 500 [[Minotaur Deadeye]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be the Mittenhoff Minotaur Hideout, located [{{OldMapperLink|y=3533|x=1607|z=7}} here] {{OldMapIcon|y=3533|x=1607|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot is underground in the Horned Citadel, eastof Osaris, located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*[[Minoras]] could be another option but not the best choice since it&amp;#039;s pretty far.&lt;br /&gt;
*If you are high level enough (for speed) and you have enough progress on [[Minotaur Faction|The Minotaur Faction]] (mission 2 finished) you can use the raft system between [[Horned Citadel]] and [[Minoras]] to kill way more [[Minotaur Archer|Minotaur Archers]] instead of waiting for respawn at one spot.&lt;br /&gt;
*After finishing the task, return to the Emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;150,000 Experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{{Transcripts| title=&amp;lt;small&amp;gt;Transcripts/Mission 4&amp;lt;/small&amp;gt; | text=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: hail emperor&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Hiho, may Fire and Earth bless you, my child.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: Thanks again for teaching those two a lession. Let&amp;#039;s hope they will keep paying themselves from now on...&lt;br /&gt;
Emperor Kruzak: Anyways, this is irrelevant for now. We have bigger problems. My scouts are reporting of the minotaurs armoring up. They seem to get ready for war...&lt;br /&gt;
Emperor Kruzak: I cannot allow that. We have to strike first! But we are not ready yet...&lt;br /&gt;
Emperor Kruzak: I need you to keep them busy. Go into one of their hideouts or even Minoras and slaugther as many of them as you can...&lt;br /&gt;
Emperor Kruzak: A human killing minotaurs left and right should keep them busy for a while. We can use that time to get our troops ready...&lt;br /&gt;
Emperor Kruzak: Are you willing to hunt down 500 of their archers for us?&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;Player: yes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;Emperor Kruzak: I honestly appreciate it. I know it cannot be easy for you to hunt down another race but it has to be done.&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 5 - Minotaur Guards&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Emperor Thramril will tell you that more attacks have been occuring on the dwarven race and that he suspect the elves might have something to do with it, though he is not certain so he will not risk spilling blood. He wants you to continue disrupting the minotaur forces while he figures it out. &lt;br /&gt;
*He will ask you to slay 400 [[Minotaur_Guard|Minotaur Guard]] in order to keep the minotaurs busy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: High-level players are advised to complete the alternative 400 [[Minotaur Sentinel]] instead. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*A good place for this task would be underground in the [[Horned Citadel]], east of [[Osaris]], located [{{OldMapperLink|y=4155|x=3603|z=7}} here] {{OldMapIcon|y=4155|x=3603|z=7|zoom=5}}. &lt;br /&gt;
*Another good spot for this task is [[Minoras]], the city of minotaurs.&lt;br /&gt;
*You can use the same strategy of [[Minotaur Archer|Minotaur Archers]] for [[Minotaur Guard|Minotaur Guards]] with the raft system, going back and forth between [[Horned Citadel]] and [[Minoras]].&lt;br /&gt;
*After finishing the task, return to the emperor and talk about the &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot;. You will be rewarded with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 6 - Dwarf Renegade&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ask for another &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; and the Emperor will tell you that they have tracked down who is responsible for the smaller attacks: a [[Dwarf_Renegade|Dwarf Renegade]] that was personally trained by the emperor himself when younger. The emperor will ask you to execute him. &lt;br /&gt;
*The [[Dwarf_Renegade|Dwarf Renegade]] can be only faced in a boss room located [{{OldMapperLink|y=3883|x=1826|z=8}} here] {{OldMapIcon|y=3883|x=1826|z=8|zoom=5}}. To get to the room you have to pull the lever that can be found behind the sealed door. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; the [[Dwarf_Renegade|Dwarf Renegade]] is a strong creature so be prepared. A video of slaying the boss can be found [ [https://youtu.be/EPf2mTT4tTY here] ]&lt;br /&gt;
*Once you kill him, return to the emperor and he will reward you with &amp;#039;&amp;#039;&amp;#039;250,000 Experience&amp;#039;&amp;#039;&amp;#039; and a [[Bone_Basher|Bone Basher]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 7 - Information Gathering&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/94NVuGQSESM Full mission video]&lt;br /&gt;
*Once you ask the Emperor for a new &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; he will tell you that whenever a new dwarven king is crowned a great axe is forged. He is going to ask you to help him find the great axe his father used to wield. He will send you to an informant in Winterbay that runs the local bar and ask you to follow any leads that the informant gives you. &lt;br /&gt;
*The informant, [[Scott (Winterbay)|Scott]], can be found here {{Mapper|map_id=santin|x=2030|y=-1243|z=7}}&lt;br /&gt;
Ask him about a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Great Axe&amp;#039;&amp;#039;&amp;#039;&amp;quot; and he will inform you that a minotaur leader could be the one who has the emperor&amp;#039;s axe. You&amp;#039;ll have to find more information about him. &lt;br /&gt;
*There is a minotaur who is willing to talk who lives under Erebus&amp;#039;s Castle. The minotaur in question is [[Kirkarat|Kirkarat]] and he is hiding in the caves of [[Mejborn]].&lt;br /&gt;
** Go to the cave on [[Mejborn]] [{{OldMapperLink|y=1607|x=700|z=7}} here] {{OldMapIcon|y=1607|x=700|z=7|zoom=5}}.&lt;br /&gt;
** Follow the path south to get key 4503.&lt;br /&gt;
** Return to the stairs and follow the other path, use the key to open the door on the way.&lt;br /&gt;
** Once you reach the room with the fire fields, use a [[Destroy Field Rune]] on the fire field as shown and use a pick to open the hidden pickhole. Enter the hole.&lt;br /&gt;
** Go to the place where key 4501 is found as shown on the map below, then go to the room where Kirkarat is behind door 4501.&amp;lt;br&amp;gt;Ask Kirkarat about the &amp;#039;&amp;#039;&amp;#039;&amp;#039;great axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** In order to get out, you&amp;#039;ll need to go up the stairs in the middle and through door 4502. &amp;lt;br&amp;gt;Before doing that, you&amp;#039;ll need to find the key first.&lt;br /&gt;
** Follow the path to the right and pull the lever as shown.&lt;br /&gt;
** Now follow the path south and go around east and north as shown.&lt;br /&gt;
** Follow the path until you reach the surface and the tower, levitate up, go to the top of the tower and get key 4502 from the chest there.&lt;br /&gt;
** Return the way you came and exit up the double stairs as marked on the previous image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:DwarvenFactionKirkarat.png]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 8 - Hirnus Bloodhoof&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*While talking to Kirkarat, he&amp;#039;ll tell you he doesn&amp;#039;t believe that the Horned Fox is using the emperor&amp;#039;s father&amp;#039;s axe. But when you return with the information to the emperor, he simply refuses to believe it and asks you to kill Hirnus Bloodhoof.&lt;br /&gt;
* Enter the cave [{{OldMapperLink|y=3534|x=1606|z=7}} here] in Mittenhoff and walk west until you find a rope hole and you&amp;#039;ll reach the hideout.&lt;br /&gt;
*[[Hirnus_Bloodhoof|Hirnus Bloodhoof]] is in a room accessed by pulling the lever on top of the Minotaur Tower [{{OldMapperLink|y=3497|x=1531|z=7}} here] in [[Mittenhoff]].&lt;br /&gt;
** You should take care as this boss is fairly dangerous and you can&amp;#039;t have anyone help you.&amp;lt;br&amp;gt;[ [https://www.youtube.com/watch?v=wvAOKGE4edE Video of killing the boss] ]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Medivia IcvhN3E1Z0.png|400px|center]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Return to the emperor after killing Hirnus Bloodhoof and he will reward you with &amp;#039;&amp;#039;&amp;#039;400,000 Experience&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mission 9 - Corrupted Watchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The emperor will tell you about a serious incursion of [[Corrupted Watcher]]s into one of the dwarven mines and will ask you to search for someone who can provide more information on the subject. &lt;br /&gt;
*The NPC we are looking for lives in [[Minoras]]: A Prisoner. &lt;br /&gt;
*You&amp;#039;ll need [[Key_3620|Key 3620]] to unlock the door that leads to him. This key is located in a drawer [{{OldMapperLink|y=3196|x=777|z=19}} here] {{OldMapIcon|y=3196|x=777|z=19|zoom=5}}.&lt;br /&gt;
*After getting the key, you&amp;#039;ll find the Prisoner [{{OldMapperLink|y=3180|x=688|z=17}} here] {{OldMapIcon|y=3180|x=688|z=17|zoom=5}}. &lt;br /&gt;
*Ask him about the &amp;#039;mission&amp;#039; and he will tell you how to deal with the corrupted watchers. &lt;br /&gt;
*Now return to Emperor Thramril with the information. He will ask you to slay &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; [[Corrupted_Watcher|Corrupted Watcher]]. &lt;br /&gt;
*You can find [[Corrupted_Watcher|Corrupted Watchers]] deep in the mines, [{{OldMapperLink|y=3571|x=1670|z=11}} here] {{OldMapIcon|y=3571|x=1670|z=11|zoom=5}}. &lt;br /&gt;
*Return to the emperor once the task is finished and talk to him about your &amp;quot;&amp;#039;&amp;#039;&amp;#039;mission&amp;#039;&amp;#039;&amp;#039;&amp;quot; to finish the task and then about an &amp;quot;&amp;#039;&amp;#039;&amp;#039;advancement&amp;#039;&amp;#039;&amp;#039;&amp;quot;. He will then make you his right hand and reward you with &amp;#039;&amp;#039;&amp;#039;200,000 Experience&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;10,000 gold&amp;#039;&amp;#039;&amp;#039; and a [[Royal_Dwarf_Ring|Royal Dwarf Ring]] which is required to complete the [[Imperial Faction]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Ask him about an &amp;#039;outfit&amp;#039; to receive the base [[Dwarf Outfit]] and permission for [[Jotunn]] to craft the addons for you.&amp;lt;br&amp;gt;&lt;br /&gt;
*You will also be able to:&lt;br /&gt;
** use the [[Raft Systems|Dwarven Raft System]];&lt;br /&gt;
** talk with [[Urgrim]] about crafting the first [[Sorcerer Outfit|Sorcerer Outfit Addon]] for you if you wish;&lt;br /&gt;
** have [[Grazlin]] craft the [[Amulet of the Elements]] for you as part of the [[Lightbringer Faction]];&lt;br /&gt;
** have [[Grazlin]] craft epic [[Mining]] rares if you provide him the ingredients;&lt;br /&gt;
** start [[The Explorers Guild]] questline.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103978</id>
		<title>File:elites rarity x type table.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103978"/>
		<updated>2026-04-29T21:11:53Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: Irian Dragonfly uploaded a new version of File:elites rarity x type table.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;elites_rarity_x_type_table&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103977</id>
		<title>File:elites rarity x type table.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103977"/>
		<updated>2026-04-29T21:11:36Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: Irian Dragonfly reverted File:elites rarity x type table.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;elites_rarity_x_type_table&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103976</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103976"/>
		<updated>2026-04-29T21:06:57Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut2.png]][[File:Juggernaut1.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden2.png]][[File:Warden1.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker2.png]][[File:Berserker1.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker2.png]][[File:Invoker1.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom2.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites_rarity_x_type_table.png]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite &amp;lt;u&amp;gt;it will instantly consume specific amount of boosters&amp;lt;/u&amp;gt;:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be divided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103974</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103974"/>
		<updated>2026-04-29T21:04:31Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut2.png]][[File:Juggernaut1.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden2.png]][[File:Warden1.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker2.png]][[File:Berserker1.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker2.png]][[File:Invoker1.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom2.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite &amp;lt;u&amp;gt;it will instantly consume specific amount of boosters&amp;lt;/u&amp;gt;:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be divided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103973</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103973"/>
		<updated>2026-04-29T21:04:12Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden2.png]][[File:Warden1.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker2.png]][[File:Berserker1.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker2.png]][[File:Invoker1.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom2.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite &amp;lt;u&amp;gt;it will instantly consume specific amount of boosters&amp;lt;/u&amp;gt;:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be divided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103972</id>
		<title>File:elites rarity x type table.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103972"/>
		<updated>2026-04-29T20:54:18Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: Irian Dragonfly uploaded a new version of File:elites rarity x type table.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;elites_rarity_x_type_table&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103966</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103966"/>
		<updated>2026-04-29T10:31:13Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* How exactly boosting works? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite &amp;lt;u&amp;gt;it will instantly consume specific amount of boosters&amp;lt;/u&amp;gt;:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be divided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103965</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103965"/>
		<updated>2026-04-29T10:30:20Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* How exactly boosting works? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite &amp;lt;u&amp;gt;it will instantly consume specific amount of boosters&amp;lt;/u&amp;gt;:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be devided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103964</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103964"/>
		<updated>2026-04-29T10:28:59Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* How exactly boosting works? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite it will instantly consume specific amount of boosters:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be devided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103963</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103963"/>
		<updated>2026-04-29T10:28:06Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* How exactly boosting works? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns &amp;lt;u&amp;gt;on average&amp;lt;/u&amp;gt; once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite it will instantly take from you specific amount of boosters:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be devided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103962</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103962"/>
		<updated>2026-04-29T10:27:07Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns on average once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite it will instantly take from you specific amount of boosters:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;How it works when you are hunting in groups&amp;lt;/u&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you have party the cost of spawning (boosters ammount) will be devided equaly between each party member with enought boosters active. So for example to split the cost of spawning legendary all party members must have at least 18 boosters of proper type (colour) active. Otherwise cost will be divided only between ones with required amount of boosters.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103961</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103961"/>
		<updated>2026-04-29T10:15:06Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Tokens &amp;amp; Boosters  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;How exactly boosting works?&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
If you have active boosters (they are visible in skills tab at the very bottom) they are decreasing average required kills ammount (chance) to spawn specific elite monster by 30% (it doesn&amp;#039;t mean elite will spawn exactly after X number of kills, the number is average -&amp;gt; chance).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
Legendary Shakirian Prayer spawns on average once in 645 kills. But if you use boosters you need 30% less kills:&amp;lt;/br&amp;gt;&lt;br /&gt;
645 * 0.7 = 451&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
If you kill a monster then if it triggered spawninig elite it will instantly take from you specific amount of boosters:&lt;br /&gt;
*1 for common elite&lt;br /&gt;
*3 for rare elite&lt;br /&gt;
*18 for legendary&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
Note that common and rare elite will spawn in next spawn cycle of killed monster (not necessarily in the same place, just another spawned creature at specific hunting spot) but &amp;#039;&amp;#039;&amp;#039;legendaries spawns instantly&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How it works when you are hunting in groups:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103960</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103960"/>
		<updated>2026-04-29T10:03:26Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Tokens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens &amp;amp; Boosters &amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103959</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103959"/>
		<updated>2026-04-29T10:02:46Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Elite creatures spawning might be entirely turned off. Check Options -&amp;gt; Game -&amp;gt; &amp;quot;Prevent elite monsters spawning&amp;quot; (mark it)&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103958</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103958"/>
		<updated>2026-04-29T09:59:37Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Tokens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To boost your chance to spawn elite monsters&amp;#039;&amp;#039;&amp;#039; with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103957</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103957"/>
		<updated>2026-04-29T09:58:45Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;boost your EXP&amp;lt;/u&amp;gt; then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to &amp;lt;u&amp;gt;loot some specific rare&amp;lt;/u&amp;gt; which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is &amp;lt;u&amp;gt;to make the biggest profit&amp;lt;/u&amp;gt; from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* &amp;lt;u&amp;gt;If you might have problems with monsters strength&amp;lt;/u&amp;gt; at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103956</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103956"/>
		<updated>2026-04-29T09:57:42Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to boost your EXP then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to loot some specific rare which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is to make the biggest profit from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* If you might have problems with monsters strength at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103955</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103955"/>
		<updated>2026-04-29T09:57:32Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In table below you can check all the possible variants and their outcome:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;Conclusions:&lt;br /&gt;
&lt;br /&gt;
* If you want to boost your EXP then killing elites is a good option (check if you have turned on spawning them in settings and use boosted spawning elite monsters event, it&amp;#039;s &amp;quot;hidden&amp;quot; bonus exp event also)&lt;br /&gt;
* If you want to loot some specific rare which drops very rarely then check bestiary, probably killing elites and legendaries will make the process quicker (but also probably more expensive).&lt;br /&gt;
* If the only thing you care is to make the biggest profit from your hunt then turn off spawning elite monsters unless there&amp;#039;s some specific item which drops only from higher rarity monsters, especially legendaries, which you want to drop.&lt;br /&gt;
* If you might have problems with monsters strength at the spawn then you can also consider turning off elite monsters spawning.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103954</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103954"/>
		<updated>2026-04-29T09:50:46Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png]]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103953</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103953"/>
		<updated>2026-04-29T09:50:15Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Rarity &amp;amp; type combination - how it works and general conclusions about elite monsters&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Multipliers are multiplicative. For example, a common juggernaut variant elite creature has 1.3 * 1.5 health = 195% of common monster HP.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:elites rarity x type table.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103952</id>
		<title>File:elites rarity x type table.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:elites_rarity_x_type_table.png&amp;diff=103952"/>
		<updated>2026-04-29T09:50:09Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;elites_rarity_x_type_table&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103951</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103951"/>
		<updated>2026-04-29T09:38:05Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103950</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103950"/>
		<updated>2026-04-29T09:37:56Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:70.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; is both rarity and type so it&amp;#039;s bonuses are lisetd in rarity section.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103949</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103949"/>
		<updated>2026-04-29T09:35:32Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures rarity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]] &amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]] &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103948</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103948"/>
		<updated>2026-04-29T09:35:12Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures rarity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]]&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]]&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:50.png]]&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103947</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103947"/>
		<updated>2026-04-29T09:34:57Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures rarity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]]&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]]&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:File:50.png]]&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103946</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103946"/>
		<updated>2026-04-29T09:33:53Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*[[File:Warden1.png]][[File:Berserker1.png]][[File:Invoker1.png]][[File:Phantom1.png]]&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:Warden2.png]][[File:Berserker2.png]][[File:Invoker2.png]][[File:Phantom2.png]]&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[File:legendary_monster_icon.png]]&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103945</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103945"/>
		<updated>2026-04-29T08:55:53Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Elite creatures type is indicated by their icon shape (one next to their name):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103944</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103944"/>
		<updated>2026-04-29T08:54:40Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Tokens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103943</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103943"/>
		<updated>2026-04-29T08:54:29Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103942</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103942"/>
		<updated>2026-04-29T08:53:29Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: /* Elite creatures rarity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103941</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103941"/>
		<updated>2026-04-29T08:53:13Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Creature rarity decides what colour will have their icon (one next to their name).&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have yellow icon and boost in stats: 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have icon with some colour (other than yellow) and boost in stats: 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have orange-red skull icon (only they use this icon shape) and boost in stats: 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. &amp;#039;&amp;#039;&amp;#039;They may have additional loot in table and additional attacks. They often have a unique name.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatures type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is [[Leonard]]&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103940</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103940"/>
		<updated>2026-04-29T08:42:59Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatues rarity&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Elite creatues type&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103939</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103939"/>
		<updated>2026-04-29T08:41:49Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom. They can not be withdrawn then and they will be used automatically.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103938</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103938"/>
		<updated>2026-04-29T08:41:11Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&amp;lt;/br&amp;gt;&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:skills_window_boosters.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103937</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103937"/>
		<updated>2026-04-29T08:39:33Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&lt;br /&gt;
To boost your chance to spawn elite monsters with Boosters just right click them, they will be used and added to your Skills window at the very bottom.&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:skills_window_boosters.png&amp;diff=103936</id>
		<title>File:skills window boosters.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:skills_window_boosters.png&amp;diff=103936"/>
		<updated>2026-04-29T08:38:12Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How to check how many boosters you have.&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103935</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103935"/>
		<updated>2026-04-29T08:35:40Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]], for Elite Boosters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:token exchange offer.png]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103934</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103934"/>
		<updated>2026-04-29T08:34:02Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here is Leonard&amp;#039;s exchange offer:&lt;br /&gt;
[[File:token exchange offer.png|thumb]]&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=File:token_exchange_offer.png&amp;diff=103933</id>
		<title>File:token exchange offer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=File:token_exchange_offer.png&amp;diff=103933"/>
		<updated>2026-04-29T08:33:48Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leonard&amp;#039;s exchange offer 2026-04-29.&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103932</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103932"/>
		<updated>2026-04-29T08:28:08Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the [[Huntsman Guild]], such as [[Radek]] in [[Eschen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103931</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103931"/>
		<updated>2026-04-29T08:27:32Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Basics&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 15% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the Huntsman Guild, such as [[Radek]] in [[Eschen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Lootable Tokens and their source:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103930</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Elite_Creatures&amp;diff=103930"/>
		<updated>2026-04-28T20:45:55Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Elite creatures are stronger versions of defeated monsters.&lt;br /&gt;
*Common and rare elite creatures spawn in the next respawn cycle, while legendary elites spawn immediately after a kill:&lt;br /&gt;
[[File:EliteTest1.gif]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elite creatures are indicated by special icons next to their name:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Juggernaut1.png]][[File:Juggernaut2.png]] &amp;#039;&amp;#039;&amp;#039;Juggernaut&amp;#039;&amp;#039;&amp;#039;: Additional 1.5x health multiplier, 1.5x loot multiplier and 1.5x experience multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warden1.png]][[File:Warden2.png]] &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;: Additional 30% armor bonus, 30% defense bonus, 1.15x experience multiplier and 1.15x loot multiplier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Berserker1.png]][[File:Berserker2.png]] &amp;#039;&amp;#039;&amp;#039;Berserker&amp;#039;&amp;#039;&amp;#039;: Attacks 20% faster and 50% bonus retarget chance.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Invoker1.png]][[File:Invoker2.png]] &amp;#039;&amp;#039;&amp;#039;Invokers&amp;#039;&amp;#039;&amp;#039;: Additional 20% attack chance bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phantom1.png]][[File:Phantom2.png]] &amp;#039;&amp;#039;&amp;#039;Phantom&amp;#039;&amp;#039;&amp;#039;: Different shader and 20% movement speed bonus.&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Common&amp;#039;&amp;#039;&amp;#039; elites have 30% health boost, 50% experience boost, 10% loot boost, 10% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rare&amp;#039;&amp;#039;&amp;#039; elites have 100% health boost, 120% experience boost, 50% loot boost, 20% attack chance boost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039; elites have 500% health boost, 780% experience boost, 600% loot boost, 30% attack chance boost. They may have additional loot in table and additional attacks. They often have a unique name.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elite creatures drop tokens that can be exchanged with NPCs from the Huntsman Guild, such as [[Radek]] in [[Eschen]].&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Tokens&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
{| class=&amp;quot;table1&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 ; style=&amp;quot;text-align: center&amp;quot; | &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Items winnable in roulette:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Image:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Silver Elite Token.png]]&lt;br /&gt;
| [[Silver Elite Token]]&lt;br /&gt;
| Drop from elites with 1k-5k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Golden Elite Token.png]]&lt;br /&gt;
| [[Golden Elite Token]]&lt;br /&gt;
| Drop from elites with 5k-13k health&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Crystal Elite Token.png]]&lt;br /&gt;
| [[Crystal Elite Token]]&lt;br /&gt;
| Drop from elites with 13k+ health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The spawn rate of elite creatures can be increased by using elite spawn boosters, purchasable with elite tokens.&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
 	<entry>
		<id>https://wiki.medivia.online/index.php?title=Cave_of_Trolls_Quest&amp;diff=103595</id>
		<title>Cave of Trolls Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.medivia.online/index.php?title=Cave_of_Trolls_Quest&amp;diff=103595"/>
		<updated>2026-02-18T18:22:57Z</updated>

		<summary type="html">&lt;p&gt;Irian Dragonfly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest2.0|&lt;br /&gt;
name=Cave of Trolls Quest|&lt;br /&gt;
image=[[File:Cave Troll.png]]|&lt;br /&gt;
known_as=Spiked Club Quest|&lt;br /&gt;
reward=[[Spiked Club]], [[Ring of Healing]], 83 [[Gold Coin]]s, 3 [[Small Amethyst]]s, 6 [[Herring]]s, a [[Rope]] and a [[Shovel]], 80,000 experience.|&lt;br /&gt;
location=[[Cave Troll Mountain]]|&lt;br /&gt;
level=? (70+ recommended)|&lt;br /&gt;
monsters=[[Cave Troll]], [[Bonebeast]]|&lt;br /&gt;
legend=An unlucky adventurer falls prey to aggressive cave trolls when he enters their mountain home. &amp;lt;br&amp;gt;Best to take his things so they don&amp;#039;t go to waste! :3|&lt;br /&gt;
category=Quests|&lt;br /&gt;
method=&lt;br /&gt;
* Head to [[Cave Troll Mountain]] south-west of the Mittenhoff mountain from [[Arak]] as shown below:&lt;br /&gt;
[[File:cavetrollquest1.png]]&lt;br /&gt;
* Go down the hole and into the spawn, then follow the path:&lt;br /&gt;
* &amp;#039;&amp;#039;You will face several [[Cave Troll]]s as you progress through the spawn!&amp;#039;&amp;#039;&lt;br /&gt;
[[File:cavetrollquest2.png|500px]]&lt;br /&gt;
* Levitate down into the hole.&lt;br /&gt;
* &amp;#039;&amp;#039;You will face 4 [[Bonebeast]]s and 3 [[Cave Troll]]s here.&amp;#039;&amp;#039;&lt;br /&gt;
[[File:cavetrollquest3.png|250px]] [[File:cavetrollquest4.png|400px]]&lt;br /&gt;
* Once you go down the hole to -1, you&amp;#039;ll be faced with even more [[Bonebeast]]s and [[Cave Troll]]s.&lt;br /&gt;
* You can run into a corner and clear them carefully or use [[Explosion]]s or [[Great Fireball]]s.&lt;br /&gt;
* When you clear the floor, use your [[Pick]] to open a hole as shown:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;WARNING:&amp;#039;&amp;#039;&amp;#039; As you go deeper you will encounter increasing amounts of Bonebeasts and Cave Trolls, as many as 10-15, so take care!&lt;br /&gt;
[[File:cavetrollquest5.png|400px]] [[File:cavetrollquest6.png]]&lt;br /&gt;
* You&amp;#039;ll face a bunch of bonebeasts and cave trolls, clear them and open the 2nd pickhole:&lt;br /&gt;
* You can run into a corner and clear them carefully or use [[Explosion]]s or [[Great Fireball]]s.&lt;br /&gt;
[[File:cavetrollquest7.png|400px]] [[File:cavetrollquest8.png]]&lt;br /&gt;
* &amp;#039;&amp;#039;The final floor has the largest number of enemies so be very careful.&amp;#039;&amp;#039;&lt;br /&gt;
* You can run into a corner and clear them carefully or use [[Explosion]]s or [[Great Fireball]]s.&lt;br /&gt;
* Once you clear them all you can claim your reward from a body in the southeast part of the room as indicated.&lt;br /&gt;
[[File:cavetrollquest9.png|400px]] [[File:cavetrollquest11.png|300px]] [[File:cavetrollquest10.png]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Irian Dragonfly</name></author>
	</entry>
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